Crazy estate notes thread...

mastermesh

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Maria's Muse: F.O.M.A. (Asteroid) Shop # 22




==================










Just some random notes about various estates in game...
and a few other oddball things

=========================================
Rocktropia
-----------------------------------------------
Planet Calypso:

Emarald Lakes:

Hadesheim

Medusa Head:

Minopolis:

Omegaton West Habitat:
Alpha Complex
Beta Complex
Delta Complex
Espilon Complex
Gamma Complex

Port Atlantis:

Sakura City:

Twin Peaks:

-----------------------------------------------
Calypso Asteroids, and Orbiting Bodies:
Monria



A few extremely outdated Predecessors to this thread:
Active Shop List
Shops and Shopkeepers
List of Every Shop in Entropia

Arkadia: LAST COMPLETE SHOP RUN THROUGH AND UPDATE ON: 6Nov2015

----------------------------------------------​
A few general estate related threads:

Falco's Entropia City Maps VU 10

Shop Guide
Basic Estate Guide
============================================​
Somewhat relatively related sites/threads, etc.:
Entropiatrade's Site (Several shops listed in the navbar up in the right where it says "More"
Who owns the blueprints for the Rocktropia Instances, and what are the coords, etc.
Omegaton West Habitat Entry on Entropia Directory
Interesting post about a weird estate bug...

Why the hell do I do this type of thing? Simple - Mindark ain't gonna do it... We, as a community have I don't know how many wishlist threads asking for a shop directory, and it's never happened so far. The last comment we had from Mindark about it is that it's at the bottom of a very, very, very, very long list on paper of ideas to possibly implement someday down the road (i.e. never in Mindark time)

...and no one else in the community really is doing this since the predecessor threads listed above are outdated at this point in time....

At one point in time back in the ancient days when I first started this game, I actually got to be very socially active with a lot of shop owners, etc. At one point in time I had almost all of the mall shop owners on fl in at least one of the malls. It's interesting to see what they were doing with their time, what their opinions on things were, etc. It's a very different side of the game than most ever see just grinding away happily. I fondly remember quite a few discussions with Nihilist and Saru when we all hung out in the PA mall a lot. They ran their shops and I was just a 'mall rat' type that they couldn't get rid of, lol. I think at one point in time Saru said that he hadn't left the mall for over 2 years. Can you imagine being inside of one estate in game for that period of time... That's what some of the folks behind these shops do... I honestly consider these guys as one of my many 'mentors' in this game, even though my real mentor(s) are as far as the system goes is someone else (actually 2 someone elses since I had to kick George after I should have graduated the first time a very, very long time ago as he never was online when I was and thus could not 'team hunt').

I am glad Monria has started to do this type of thing, but they are only doing it for self interest since they give away freebie mother ship rides to whoever owns estates on their moon... You'd think some mall shop owners and folks behind places like Medusa head would do similar, and in ancient days, they did, but these days no one really seems to care or want to make an effort, so... the estates sort of get ignored by mostly everyone since I believe some folks just 'forget' about em or are never told of exactly how many estates are out there and what they have to offer...

Note: This Thread WILL become outdated eventually... since I don't plan to travel to each planet to check estate terminals on a daily basis... However you can help by posting updates to various terminals in replies here as you find changes from the info posted here. This is a big project and to keep it even moderately updated will require some help from the community!
:)


Beware of resellers...
 
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DaisyColdFinger

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Tnx - Will add my updated list of ALL Calypso Apartment ShopKeepers shortly
 
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mastermesh

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=================================​
Rocktropia

Non-Player Instances on RT info:
...some info on instances originally found on the Neverdie forums...

Rocktropia Instances info on Neverdie Forum

Player 'owned' instance info:
Poptropia "Pop Shop" (loot table) Inventory List
(anyone got the coordinates for each of the instances on that list? I may list some of them later but am not 100% sure exactly where all of em are. Not even sure if they all 'really exist' in game yet or the instances just exist but no key for em exist yet and they haven't been assigned to a 'door' to open em?!?...? Slowly working on adding pics to the below info from there so this list is comprehensive....Going to take a while since I'm more or less just adding info to this list as I visit each estate terminal to verify item points, etc.)


Tangerine:
General Notes on Tangerine: This is Rocktropia's version of the Mall Districts on Calypso. There's a couple of apartment complexes and several shops (bars) here.

=================================
=================================​
Apartments:

"The U" Apartments
no balconies, but there's an auctioneer on each floor...
Storage, Trade, and Auctioneer are on Floor Zero (Lobby).
TP is right outside of the Main Entrance on Floor Zero.
Repair, Trade, Storage, and Craft Terminals are right next to the TP outside.
Turret is next to the TP.
Spawn of Steampunks are on the Lawn out front...
(supposedly the tameable robots can be spawned if you kill enough Steampunks?)
Right across the yard from the Clock Tower...
Right next door to the Zepplin Club Building...

----------------------------------------------------​
1st Floor
A: Aaron Ardeth Conner
Indoors: 41/400 Display Area: 2/10
Access: Private, not invited

B: danka soul needue
Indoors: 212/400 Display Area: 10/10
Access: Public
(no shopkeepers, but several Mannequin)

C: Sarah Kazanori Louise
Indoors: 119/400 Display Area: 8/10
Access: Private, not invited

D: Planet ROCKtropia Manazger
Indoors: 400 Display Area: 10

E: Athena Kitty Novaland
Indoors: 63/400 Display Area: 7/10
Access: Public
(no shopkeepers, but several Mannequin)

F: Sarah Kazanori Louise
Indoors: 0/400 Display Area: 0/10
Access: Private, Not invited

G: Maria mastermesh mesh
Indoors: 399/400 Display Area: 10/10
Access: Public
Shopkeeper: YES
Info Thread

H: Maria mastermesh mesh
Indoors: 399/400 Display Area: 0/10
Shopkeeper:Not yet, but ONE WILL LIKELY BE INSTALLED WITHIN THE NEXT YEAR! :)



----------------------------------------------------​
2nd Floor
A: Planet ROCKtropia Manager
Indoors: 400 Display Area: 10

B: Planet ROCKtropia Manager
Indoors: 400 Display Area: 10

C: Planet ROCKtropia Manager
Indoors: 400 Display Area: 10

D: Planet ROCKtropia Manazger
Indoors: 400 Display Area: 10

E: Planet ROCKtropia Manager
Indoors: 400 Display Area: 10

F: Planet ROCKtropia Manager
Indoors: 400 Display Area: 10

G: Planet ROCKtropia Manager
Indoors: 400 Display Area: 10

H: Planet ROCKtropia Manager
Indoors: 400 Display Area: 10

----------------------------------------------------​
3rd Floor
A: Planet ROCKtropia Manager
Indoors: 400 Display Area: 10

B: Planet ROCKtropia Manager
Indoors: 400 Display Area: 10

C: Planet ROCKtropia Manager
Indoors: 400 Display Area: 10

D: Planet ROCKtropia Manager
Indoors: 400 Display Area: 10

E: Planet ROCKtropia Manager
Indoors: 400 Display Area: 10

F: Planet ROCKtropia Manager
Indoors: 400 Display Area: 10

G: Planet ROCKtropia Manager
Indoors: 400 Display Area: 10

H: Planet ROCKtropia Manager
Indoors: 400 Display Area: 10

----------------------------------------------------​
4th Floor
A: Planet ROCKtropia Manager
Indoors: 400 Display Area: 10

B: Planet ROCKtropia Manager
Indoors: 400 Display Area: 10

C: Planet ROCKtropia Manager
Indoors: 400 Display Area: 10

D: Planet ROCKtropia Manager
Indoors: 400 Display Area: 10

E: Planet ROCKtropia Manager
Indoors: 400 Display Area: 10

F: Planet ROCKtropia Manager
Indoors: 400 Display Area: 10

G: Planet ROCKtropia Manager
Indoors: 400 Display Area: 10

H: Jon NEVERDIE Jacobs
Indoors: 53/400 Display Area: 10
Access: Private, not invited

----------------------------------------------------​
5th Floor
A: Planet Rocktropia Manager
Indoors: 600 Display Area: 10

B: Planet ROCKtropia Manager
Indoors: 600 Display Area: 10

C: Planet ROCKtropia Manager
Indoors: 600 Display Area: 10

D: Planet ROCKtropia Manager
Indoors: 600 Display Area: 10



----------------------------------------------------​
"The Ballister" Apartments
==========================================
===============================================
===============================================

Shops:

Wolf & Vixen Pub @ Tangerine


The Wasted ROCKstar
Melissa Xrystine Stormbreaker
Indoor: 349/500
Display Area: 19/30
Additional Area: 0/10
Access: Public
Basement in Back: Yes
Wasted Rockstar Basement [134314, 83581, 144]
Owner: Melissa Xrystine Stormbreaker
Mobs: D-Block (level 24)



Brixton Bass Music
Michael Ketch Arcanum
Indoor: 127/250
Display Area: 17/30
Additional Area: 10/10
Access: Public
Basement in Back: Yes
Basement Key Blueprint Owner:?

UK Fashion
Fyrs Fyrs Yced
Indoor: 184/250
Display Area: 29/30
Additional Area: 10/10
Access: Public
Basement in Back: Yes
UK Fashion Basement [134342, 83580, 144]
Owner: Fyrs Fyrs Yced
Mob: Zombhatten St Boyz (level 8)


Krulsh BP drops here


The Jolly Hoffer
Mikaile Mik Thereader
Indoor: 276/500
Display Area: 12/30
Additional Area: 6/11
Access: Public
Basement Around the Corner: Yes
Basement Key Blueprint Owner?

Avatar Gastropub Basement [134292, 83501, 144]
Owner: Kara Ravenjade Summerwind
Mob: Vampires (level 17)

RavenJade's Buying List



More will be added here over time...



----------------------------------------------------​
Camp Crunk



ROCKtropia: Camp crunk Has 3 booths, 4 billboards and 1 shop

Booths

Crunk stall 1 Rocktropia manager (still to be claimed by him, as i part exchanged it for shop)
Crunk stall 2 Leland Lee Reibling (Mic stuff)
Crunk stall 3 Shadow Theunicate Soul (keys for instance)

Billboards

ROCKtropia Billboard 1 Commander TheRipper Sprung (shopkeeper mic stuff)
ROCKtropia Billboard 2 Bryan Drifter007 Fonseca (not in use)
ROCKtropia Billboard 3 Juicy Fruit Monster (shopkeeper pets and cocktails)

Shop

Crunk Shop Bigdaddy Longhairedlover Trim (a large assortment of mining materials.)

Camp Crunk Cloth Crate [133401, 93013, 104]
Owner: Shadow Theunicate Soul
Mob: Mulholland Boys/ Soulshakers (level 1 - 2)
- note- no damn Soulshakers in there, only Mulholland! Don't expect em to be there to count towards the soulshaker leg of the Police Academy mission because they ain't there...
Theunicate's Contact Info

----------------------------------------------------
----------------------------------------------------

=================================
=================================
More will be added later (probably?!?...)...
RT is my 'new home' so of course more info will go here eventually...
when I get back home ...



-------------------------------------------------------​
linking the images here for future reference as I work em in to the first post, etc.

3. (Raven's)
https://www.planetcalypsoforum.com/gallery/files/1/5/2/5/2/3_361508.jpg

4.
https://www.planetcalypsoforum.com/gallery/files/1/5/2/5/2/4_67309.jpg

5.
https://www.planetcalypsoforum.com/gallery/files/1/5/2/5/2/5_805360.jpg

6.
https://www.planetcalypsoforum.com/gallery/files/1/5/2/5/2/6_271379.jpg

7.
https://www.planetcalypsoforum.com/gallery/files/1/5/2/5/2/7_14183.jpg

8.
https://www.planetcalypsoforum.com/gallery/files/1/5/2/5/2/8_866034.jpg

9.
https://www.planetcalypsoforum.com/gallery/files/1/5/2/5/2/9_97238.jpg

10.
https://www.planetcalypsoforum.com/gallery/files/1/5/2/5/2/10.jpg

11.
https://www.planetcalypsoforum.com/gallery/files/1/5/2/5/2/11.jpg

12.
https://www.planetcalypsoforum.com/gallery/files/1/5/2/5/2/12.jpg

13.
https://www.planetcalypsoforum.com/gallery/files/1/5/2/5/2/13_604680.jpg

14.
https://www.planetcalypsoforum.com/gallery/files/1/5/2/5/2/14.jpg

15.
https://www.planetcalypsoforum.com/gallery/files/1/5/2/5/2/15_21385.jpg

may add more here later... above is just the basements in this post.
 
Last edited:

mastermesh

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Monria:
=============================
cancelling updating this thing here for Monria since someone over on Monria forums appears to have done something similar...

Monria Directory
http://www.monria.com/forum/threads/monria-directory-presented-in-pdf-format.3957/


=============================

Special Note:
My trade offer still stands if anyone is interested.. Details over at http://www.monria.com/forum/threads/possibly-trading-a-caly-apt-for-a-monria-one.3945/ (basically want to trade my Caly apt. for one on Monria if anyone's interested, mainly because I'm going to start doing the daily crafting missions there)

General Monria Notes:
Stairs are a pain in the ass sometimes since you sometimes fall between the wall and the stairs so you get stuck and have to "T" to the revive terminal. (best to double click with mouse instead of using auto run on the stairs)... similar problem with 'private' estates since you get 'stuck' in the doorway if the door opens and it lets you step inside one foot only to find yourself stuck til you hit T.

Technically Monria is a 'part of' Calypso so any mission that you start on Monria, such as the daily crafting, etc. can be completed on Calypso if there is a way to complete it on Calypso.

TP fee from Monria to Calypso is 7 ped.

TP fee from Monria to Monria Space Station is zero... so you can tp from Space to Monria all day every day without it costing you a ped... makes Monria a nice little space base for those that spend a lot of time out there in space.

Similarly, there's no way to 'land' on Monria like there is the other planets... so you have to physically land or get revived in to the Space Station and then use the tp in the space station to go down to Monria proper.


Shops Section of Monria Forum

Cthulu Towers
General Notes:
Revive is on Floor 9, so if you hit T on 10 you'll end up on 9.
Floor 10:

Cthulu Towers Penthouse Suite 1J:
Manager: Eric Shade Avenged
Access: Public
Restricted: No
Indoor: 160/170
Display: 30/30
Additional: 0/0
Additional Area: No
Notes: TKOE "Wall of Remembrance", Swimming Pool


Cthulu Towers Penthouse Suite 2J:
Manager:Julio Te Fuentes
Access: Private, not invited
Restricted:No
Indoor: 34/170
Display:1/30
Additional: 0/0
Additional Area: No


Cthulu Towers Penthouse Suite 3J:
Manager:Darrell Sidekick069 Leaman
Access: Public
Restricted:No
Indoor: 121/170
Display:21/30
Additional: 0/0
Additional Area: No
Notes: Eldrin Double Bed upstairs, Swimming Pool Area up there too

Cthulu Towers Penthouse Suite 4J:
Manager: -- CPower-unningMan --
Access: Pubic
Restricted:No
Indoor: 14/170
Display:7/30
Additional: 0/0
Additional Area: No
Notes: Aldimon Bed, Swimming Pool

Cthulu Towers Penthouse Suite 5J:
Manager:Mabella MaHh Drone
Access: Private, not invited
Restricted:No
Indoor: 31/170
Display:12/30
Additional: 0/0
Additional Area: No

Cthulu Towers Penthouse Suite 6J:
Manager:Amanda RosaRaine Buns
Access: Public
Restricted:No
Indoor: 107/170
Display:28/30
Additional: 0/0
Additional Area: No
Notes: Aldimon Bed, Swimming Pool (Party Tent in the water), Face Sculpting Chair and Body sculpting unit up by the pool,
Arkace Veneer on the stairs, which looks nice, but makes it a pain to go up em as noted above in general notes... (too easy to fall between stairs and the wall and get stuck - maybe MA should introduce 'renters insurance?' lol)


-------------------------------------------------------​
Floor 9/Shops
Terminals and TP are on Floor 9 as are Shops


Cthulu Towers Shop 1IDisplay Area :
Manager:Sterling Gatekeeper Sky
Access: Public
Restricted:No
Indoor: 0/0
Display: 0/0
Additional: 1/10
Additional Area: Yes
Estate Area: 6
Notes: Display Area in hallway outside of the shop

Cthulu Towers Shop 1I :
Manager:Sterling Gatekeeper Sky
Access: Public
Restricted:No
Indoor: 156/210
Display:7/10
Additional: 0/0
Additional Area: No
Notes: Shopkeeper inside
Thread: Floor 9 Shop 1: The Den of Evil Inventory list.


Cthulu Towers Shop 2I :
Manager:Wangxiang WangXiang Tuxing
Access: Public
Restricted:No
Indoor: 209/210
Display:5/10
Additional: 0/0
Additional Area: No
Website: http://www.entropiapets.com/shop.html
Thread: Wang's Moon Shop

Possibly Related Thread:
Welcome to the Dark side of the Moon - Holocron Vault Sale!


Cthulu Towers Shop 2 | Display Area :
Manager:Wangxiang Wangxiang Tuxing
Access: Public
Restricted:No
Indoor: 0/0
Display:0/0
Additional: 10/10
Note: This display area is just ouside of the main shop, in the hallway.

Cthulu Towers Shop 3 I Display Area:
Manager:Leland Lee Reibling
Access: Public
Restricted:No
Indoor: 0/0
Display:0/0
Additional: 1/10
Additional Area: Yes
Estate Area: 6
Note: Display area in hallway outside of shop

Cthulu Towers Shop 3 I:
Manager:Leland Lee Reibling ("Knowing")
Access: Public
Restricted:No
Indoor: 187/210
Display:8/10
Additional: 0/0
Note: No
Notes: Damn L-Quent Sideboard is blocking one of the doors, making it a bit of a hassle to walk around in here since you have to walk around the long way (guess that's on purpose to get you to browse, but suspect that it causes more frustration than actually getting more folks to buy... same type of issue upstairs where a wally shelf is blocking a doorway)

Cthulu Towers Shop 4|Display Area:
Manager:Mass E8ty2nd Tac
Access:private Not Invited
Restricted:No
Indoor: 0/0
Display:0/0
Additional:0/10
Additional Area: Yes
Notes: Display in Hallway outside of shop (currently empty - funny to set it to Private since it doesn't keep you from walking by it, etc.)

Cthulu Towers Shop 4|:
Manager:Mass E8ty2nd Tac
Access:public
Restricted:No
Indoor: 52/210
Display:1/10
Additional:0/0
Additional Area: No
Notes: Pergola, lots of empty retail counters, a couple of pets, ep bps in shopkeeper
Thread: Cthulu Towers| Floor 9, Shop 4

Cthulu Towers Shop 5|:
Manager:Mike BeastClown Fed (BDS: Beast's Department Store)
Access:public
Restricted:No
Indoor: 65/210
Display:10/10
Additional:0/0
Additional Area: No
Note: A bunch of empty shelves and retail counters, 2 empty shopkeepers
Monria Lost Chapter 3 Note is in the hallway (not for sale of course)...

Cthulu Towers Shop 5|Display Area:
Manager:Mike BeastClown Fed
Access:public
Restricted:No
Indoor: 0/0
Display:0/0
Additional:4/10
Additional Area: Yes
Estate Area: 23.9990234375
Note: This is the 'display area' in the hallway outside of Shop 5.

Cthulu Towers Shop 6|:
Manager: Maximus Cashicus Profitus
Access:public
Restricted:No
Indoor: 191/210
Display:6/10
Additional:0/0
Additional Area: No
Note: quite a few L guns, tp chips, random decoration items, and other odds and ends. (I actually bought a couple of decorations here. Prices are both over and under the auction depending on which item you are looking at ;) )
Thread: Max Cthulhu Towers, Shop 6


-------------------------------------------------------​
Floor 8

Cthulu Towers 1H:
Manager:Bryan Drifter007 Fonseca
Access:private, not invited
Restricted:No
Indoor: 0/140
Display:0/10
Additional:0/0
Additional Area: No

Cthulu Towers 2 H:
Manager:Marcus Callender The Estate Broker
Access:public
Restricted:Yes
Indoor: 0/140
Display:0/10
Additional:0/0
Additional Area: No

Cthulu Towers 3 H:
Manager:Angel of Shadows
Access:public
Restricted:No
Indoor: 111/140
Display:9/10
Additional:0/0
Additional Area: No
Note: Several nice decorations/furniture pieces inside...

Cthulu Towers 4 H:
Manager:Gregg Colbus Darkmoon
Access:public
Restricted:No
Indoor: 138/140
Display:1/10
Additional:0/0
Additional Area: No
Note: Mannequin, odds and ends

Cthulu Towers 5 H:
Manager:Rob BloodSmoke Major
Access:public
Restricted:No
Indoor: 0/140
Display:0/10
Additional:0/0
Additional Area: No

Cthulu Towers 6H:
Manager:Hellbound Happy Heathcliff
Access:private, not invited
Restricted:No
Indoor: 22/140
Display:6/10
Additional:0/0
Additional Area: No
Note:

-------------------------------------------------------​
Floor 7

Cthulu Towers 1G:
Manager:Dad Dad Evil
Access:private, Not Invited
Restricted:No
Indoor: 140/140
Display:10/10
Additional:0/0
Additional Area: No

Cthulu Towers 2G:
Manager:Ultralaser Eibmoz77 Ray
Access:private, Not Invited
Restricted:No
Indoor: 1/140
Display:0/10
Additional:0/0
Additional Area: No

Cthulu Towers 3G:
Manager:Rad Red Hood334l
Access:private, Not Invited
Restricted:No
Indoor: 18/140
Display:3/10
Additional:0/0
Additional Area: No

Cthulu Towers 4G:
Manager:Hemer Rush Hermenegild
Access:public
Restricted:No
Indoor: 93/140
Display:1/10
Additional:0/0
Additional Area: No
Notes:Full Kitchen Set, 12 little Mannequins all in a row, Aldimon Bed

Cthulu Towers 5G:
Manager:Hemer Rush Hermengild
Access:public
Restricted:No
Indoor: 38/140
Display:2/10
Additional:0/0
Additional Area: No
Notes: Trophy Head Gallery,


Cthulu Towers 6G:
Manager:Hemer Rush Hermenguildl
Access:public
Restricted:No
Indoor: 70/140
Display:1/10
Additional:0/0
Additional Area: No
Notes: statue and Cyrene Collectible gallery


Cthulu Towers 1G:
Manager:Dad Dad Evil
Access:private, Not Invited
Restricted:No
Indoor: 140/140
Display:10/10
Additional:0/0
Additional Area: No

-------------------------------------------------------​
Floor 6

Cthulu Towers 1F:
Manager:Daughter of Anarchy
Access:private, not invited
Restricted:Yes
Indoor: 0/140
Display:0/10
Additional:0/0
Additional Area: No


Cthulu Towers 2F:
Manager:Balam Balam TheKing
Access:private, not invited
Restricted:No
Indoor: 8/140
Display:0/10
Additional:0/0
Additional Area: No

Cthulu Towers 3F:
Manager:jezzica Fallen Angel
Access:public
Restricted:no
Indoor: 2/140
Display:0/10
Additional:0/0
Additional Area: No

Cthulu Towers 4F:
Manager:rookie bluu 12
Access:public
Restricted:No
Indoor: 95/140
Display:6/10
Additional:0/0
Additional Area: No
Notes: Oh Nos, the Pets are eating the Peds at the Dinner Table!, Nice Living Room setup with a fireplace. Mars Globe and Zyn Fireplace as well.


Cthulu Towers 5F:
Manager:Sterling Gatekieeper Sky
Access:private, not invited
Restricted:No
Indoor: 140/140
Display:0/10
Additional:0/0
Additional Area: No

Cthulu Towers 6F:
Manager:Harmless Cool Fire Handyman
Access:public
Restricted:No
Indoor: 129/140
Display:6/10
Additional:0/0
Additional Area: No
Notes: 3 SHOPKEEPER
- in Front Hallway (L Attack Chips, L Vivo, Ancient Pet, L guns)
- in two rooms off of the main hallway (pets, chips, vtol, scope, creature control capsule)
armor scattered around the floor by a shopkeeper...
- random loot, and pets upstairs


-------------------------------------------------------​
Floor 5

Cthulu Towers 1E:
Manager:cat kitty mountain
Access:public
Restricted:No
Indoor:27/140
Display:1/10
Additional:0/0
Additional Area: No
Note: Aldimon Bed

Cthulu Towers 2 E:
Manager:Eon Ost Turf
Access:public
Restricted:No
Indoor: 136/140
Display:6/10
Additional:0/0
Additional Area: No
Note: Several blank signs, a few pets

Cthulu Towers 3 E:
Manager:Ashton Levi Price
Access:private, Not Invited
Restricted:No
Indoor: 11/140
Display:0/10
Additional:0/0
Additional Area: No

Cthulu Towers 4E:
Manager:Talania Tal Indigo
Access:public
Restricted:No
Indoor: 21/140
Display:3/10
Additional:0/0
Additional Area: No
Note: A couple of Fragments

Cthulu Towers 5 E:
Manager:jack Jake Styles
Access:public
Restricted:No
Indoor: 0/140
Display:0/10
Additional:0/0
Additional Area: No

Cthulu Towers 6 E:
Manager:Marcus Callender The Estate Broker
Access:public
Restricted:Yes
Indoor: 0/140
Display:0/10
Additional:0/0
Additional Area: No

-------------------------------------------------------​
Floor 4

Cthulu Towers 1D:
Manager:map maped stampede
Access:public
Restricted:No
Indoor: 0/140
Display:0/10
Additional:0/0
Additonal Area: No

Cthulu Towers 2D:
Manager:Jim Toecutter Profit
Access:private, not invited
Restricted:No
Indoor: 76/140
Display:0/10
Additional:0/0
Additonal Area: No

Cthulu Towers 3 D:
Manager:Marcus Callender The Estate Broker
Access:public
Restricted:Yes
Indoor: 0/140
Display:0/10
Additional:0/0
Additonal Area: No

Cthulu Towers 4 D:
Manager:Darth Raven Reborn
Access:public
Restricted:No
Indoor:80/140
Display:1/10
Additional:0/0
Additonal Area: No
Note: A whole bunch of Skildek Lancehead (L), and various other weapons

Cthulu Towers 5 D:
Manager:Marcus Callender The Estate Broker
Access:public
Restricted:Yes
Indoor: 0/140
Display:0/10
Additional:0/0
Additonal Area: No

Cthulu Towers 6 D:
Manager:Orion Enigma Entropy
Access:private, not invited
Restricted:No
Indoor: 0/140
Display:0/10
Additional:0/0
Additonal Area: No


-------------------------------------------------------​
Floor 3

Cthulu Towers 1 C:
Manager:Dad Dad Evil
Access:private, not invited
Restricted:No
Indoor: 0/140
Display:0/10
Additional:0/0
Additional Area: No


Cthulu Towers 2 C:
Manager: Maximus Cashicus Profitus
Access:public
Restricted:No
Indoor: 95/140
Display:10/10
Additional:0/0
Additional Area: No
Notes:Nice Furniture, Mars Globe, nice little bar upstairs, one of the bedrooms is blocked by some shelves.

Cthulu Towers 3 C:
Manager:amanda Alissanos robinson
Access:private, not invited
Restricted:No
Indoor: 119/140
Display:2/10
Additional:0/0
Additional Area: No


Cthulu Towers 4 C:
Manager: Drilldog Drill Dog
Access:public
Restricted:No
Indoor: 21/140
Display:0/10
Additional:0/0
Additional Area: No
Notes: Several shelves, mostly empty

Cthulu Towers 5 C:
Manager: Marcus Callender The Estate Broker
Access:public
Restricted:No
Indoor: 0/140
Display:0/10
Additional:0/0
Additional Area: No


Cthulu Towers 6 C:
Manager:Sebastian Azgal Stork
Access:private, not invited
Restricted:No
Indoor: 0/140
Display:0/10
Additional:0/0
Additional Area: No


-------------------------------------------------------​
Floor 2

Cthulu Towers 1 B:
Manager:Scotch ScothAbzorba Abzorba
Access:private, not invited
Restricted:Yes
Indoor: 0/140
Display:0/10
Additional:0/0
Additonal Area: No

Cthulu Towers 2B:
Manager:Marcus Callender The Estate Broker
Access:public
Restricted:Yes
Indoor: 0/140
Display:0/10
Additional:0/0
Additonal Area: No

Cthulu Towers 3B:
Manager:Marcus Callender The Estate Broker
Access:public
Restricted:Yes
Indoor: 0/140
Display:0/10
Additional:0/0
Additonal Area: No

***************NO more here later...because... ***************


=============================
cancelling updating this thing here for Monria since someone over on Monria forums appears to have done something similar...

Monria Directory
http://www.monria.com/forum/threads/monria-directory-presented-in-pdf-format.3957/


=============================
 
Last edited:

mastermesh

Mutated
Joined
Apr 21, 2007
Posts
15,376
Location
Billy Bar
Society
the Ministry
Avatar Name
Maria Mesh

mastermesh

Mutated
Joined
Apr 21, 2007
Posts
15,376
Location
Billy Bar
Society
the Ministry
Avatar Name
Maria Mesh
Calypso:
Omegaton West Habitat
General Notes on this Town/Tp:
Terminals, Auctioneer, etc. are in the Service Center down the hill from the TP. Delta 'D' Building is between the TP and the Service Center.

Regarding the Buildings here: G and H are the Apartments with the Balconies.

G apartments also have an extra room and window in that room. With the extra room you can look out the window to see the neighbor's balcony.

Balconies are 'public' areas outside of the estate, so any items put in the balcony will be able to be picked up by anyone, unless the items are shoved in to the balcony area by being pushed through the wall from inside.

Hallways are NOT currently considered to be 'inside' the apartment but at one point in time after vu 10 they were...

Here's an old diagram of the main floor plans (a little outdated, but still somewhat relevant):



Grass/Weeds inhabit the floor of many buildings here - didn't used to in all of em a few years back, but now it does since Mindark just doesn't seem to give a ##$%#$ about this place so just haphazardly placed the basements anywhere on the ground plane without taking care to make sure that the weeds stayed out of the buildings. At one point in time they even had some booths inaccessible due to a 'sand trap' and had at least one booth 'upside down', hanging from the ceiling instead of having it on the floor... Many of the Booths didn't work after vu 10 for a loong time... and a turret didn't get added after vu 10 until about 2 or 3 years after vu 10 was implemented after quite a few support tickets were sent in about that matter, so mob trains in the city were routine back then.

The apartment doors do work better here than in some other places... so it's harder to get 'stuck' inside of a private, not invited residence than it is in some places like malls or elsewhere where you can go inside even though you aren't supposed to and usually end up getting 'stuck' and having to hit T. However, by the same token this place has big graphic glitches in that you'll get 'invisible wall' bug now and then and have to hit T to get it back to normal. The invisible wall bug here isn't as bad as over on Rocktropia though since you at least get floors here... over there when this bug hits the floor disappears and you get fall damage as you fall to the ground.


Alpha Complex
--------------------------------------------------------​
21st Floor:

Omegaton Alpha Complex 21A
Estate Manager:Jaime El Vikingo Juayderrito
Access: Public
Restricted: No
Indoors:0/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 21B
Estate Manager:Jaime El Vikingo Juayderrito
Access: Public
Restricted: No
Indoors:0/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 21C
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 21D
Estate Manager:Vilda Vilda Johansson
Access: Public
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 21E
Estate Manager:Jaime El Vikingo Juayderrito
Access: Private, not invited
Restricted: Yes
Indoors:0/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 21F
Estate Manager:Jaime El Vikingo Juayderrito
Access: Private, Not Invited
Restricted: No
Indoors:0/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 21G
Estate Manager:Jaime El Vikingo Juayderrito
Access: Public
Restricted: No
Indoors:138/200
Display Area: 0/0
Additional Area:0/0
Additional Area: No
Notes: More Polka Curtains in one place than I've ever seen anywhere else.
4 Mannequin
1 Shopkeeper with 1 item in it (an overpriced Short Tied Lina Curtain TT+20.51 - decade price on market history is +3.76)
Nice Living Room Set up with Fireplace and Tables
A couple of Karadi Paintings


Omegaton Alpha Complex 21H
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No

--------------------------------------------------------​

20th Floor:

Omegaton Alpha Complex 20A
Estate Manager:joa paulo reis
Access: Private, not invited
Restricted: No
Indoors:0/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 20B
Estate Manager:Azazel Azy Azrael
Access: Private, not invited
Restricted: No
Indoors:0/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 20C
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 20D
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No


Omegaton Alpha Complex 20E
Estate Manager:Nihil Dich Dephlex
Access: Public
Restricted: No
Indoors:0/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 20F
Estate Manager:Mynona Unionova Amberit
Access: Public
Restricted: No
Indoors:0/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 20G
Estate Manager:Bobby King Digital
Access: Private, not invited
Restricted: No
Indoors:101/200
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 20H
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No

--------------------------------------------------------​
19th Floor:

Omegaton Alpha Complex 19A
Estate Manager:Sigyn The wife Lokes wife
Access: Public
Restricted: No
Indoors:51/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No
Notes: Small living room type set up with a few skulls here and there. A few masks on the wall, 2 stink tree paintings.

Omegaton Alpha Complex 19B
Estate Manager:Klau the Warlord
Access: Public
Restricted: Yes
Indoors:0/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 19C
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No


Omegaton Alpha Complex 19D
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 19E
Estate Manager:Sildralin Sild Nightwish
Access: Private, not invited
Restricted: No
Indoors:0/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 19F
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 19G
Estate Manager:hazel Rose d'ark
Access: Public
Restricted: No
Indoors:73/200
Display Area: 0/0
Additional Area:0/0
Additional Area: No
Notes: Nice little lounge type setting. "The Entropian" mag is on one of the walls. 6 or so chairs, one table.

Omegaton Alpha Complex 19H
Estate Manager:Marcus Calldener the Estate Broker
Access: Public
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No

--------------------------------------------------------​

18th Floor:

Omegaton Alpha Complex 18A
Estate Manager:jock Gunrod Zarrafakt
Access: Public
Restricted: Yes
Indoors:0/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 18B
Estate Manager:jock Gunrod Zrrafakt
Access: Public
Restricted: No
Indoors:0/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 18C
Estate Manager:Kyroph ky Herphan
Access: Private, not invited
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 18D
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 18E
Estate Manager:Buffy TheSlayer Summers
Access: Public
Restricted: No
Indoors:33/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No
Notes: Garland, Mayhem Star, a nice little table and chair setting next to the window...

Omegaton Alpha Complex 18F
Estate Manager:Alexander kalash Ertel
Access: Private, not invited
Restricted: No
Indoors:0/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 18G
Estate Manager:Vincent Vince Victorson
Access: Private, not invited
Restricted: No
Indoors:23/200
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 18H
Estate Manager:Randall Shark Raynes
Access: Private, not invited
Restricted: No
Indoors:29/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No

--------------------------------------------------------​

17th Floor:

Omegaton Alpha Complex 17A
Estate Manager:Julia JULIEN BOND
Access: private, not invited
Restricted: No
Indoors:119/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 17B
Estate Manager:Mevrouw Meip Mep
Access: Public
Restricted: No
Indoors:0/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 17C
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 17D
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 17E
Estate Manager:Robin RAZER Deurloo
Access: Public
Restricted: No
Indoors:8/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No
Notes: Rotten Halloween Pumpkins

Omegaton Alpha Complex 17F
Estate Manager:Dalharil DD D'Oloth
Access: Private, not invited
Restricted: No
Indoors:53/100
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 17G
Estate Manager:Neo The Famous Trader Sharp
Access: Private, not invited
Restricted: No
Indoors:158/200
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 17H
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No

--------------------------------------------------------​
16th Floor:

Omegaton Alpha Complex 16A
Estate Manager:Nick Hope Mintyer
Access: Private, not invited
Restricted: No
Indoors:69/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 16B
Estate Manager:Michaela Kouklara Tetianou
Access: Private, not invited
Restricted: No
Indoors:0/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 16C
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 16D
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/150
Display Area:0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 16E
Estate Manager:Mutant Atrax Stalker
Access: Public
Restricted: No
Indoors:0/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 16F
Estate Manager:Jos Bernz Bernz
Access: Public
Restricted: No
Indoors:0/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 16G
Estate Manager:Dave dwarf Lister
Access: Private, not invited
Restricted: No
Indoors:0/200
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 16H
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No

--------------------------------------------------------​
15th Floor:

Omegaton Alpha Complex 15A
Estate Manager:Revlic XSaiven Tathus
Access: Private, not invited
Restricted: No
Indoors:79/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 15B
Estate Manager:Sorren The Hitman McCarl
Access: Private, not invited
Restricted: No
Indoors:0/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 15C
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 15D
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 15E
Estate Manager:Ashe Ashe Arcadia
Access: Private, not invited
Restricted: No
Indoors:0/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 15F
Estate Manager:Spirou XXL Hanzon
Access: Private, not invited
Restricted: No
Indoors:74/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 15G
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/200
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 15H
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No

--------------------------------------------------------​

14thFloor:

Omegaton Alpha Complex 14A
Estate Manager:John Zeronius Charmin
Access: Public
Restricted: No
Indoors:0/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 14B
Estate Manager:Saz Ozzonn Saz
Access: Private, not invited
Restricted: No
Indoors:99/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 14C
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 14D
Estate Manager:idinia snow rose
Access: Private, not invited
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 14E
Estate Manager:Turtle Styro Sleep
Access: Private, not invited
Restricted: No
Indoors:0/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 14F
Estate Manager:Matt stollen Swede
Access: Private, not invited
Restricted: No
Indoors:0/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 14G
Estate Manager:panaglotis pspiliop Spiliopoulos
Access: Private, not invited
Restricted: No
Indoors:0/200
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 14H
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No

--------------------------------------------------------​
13th Floor:

Omegaton Alpha Complex 13A
Estate Manager:Killarious K-Max Maximillion
Access: Public
Restricted: No
Indoors:119/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No
Notes:Quite a bit of furniture inside, sort of designed like what you'd typically think of as an apartment... Got a small kitchen, living room with couch, coffee table and plasma screen, even has a small bedroom set up with private quarters behind the shoji - just a plain wooden bed though (so expect a nice little back ache in the morning), etc. Snowman is in the hallway, pushed through the wall from inside...

Omegaton Alpha Complex 13B
Estate Manager:Kherggan - LFB Kherggan - LFB Nahaz
Access: Private, not invited
Restricted: No
Indoors:0/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 13C
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 13D
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 13E
Estate Manager:Abi Slag Axe
Access: Private, not invited
Restricted: No
Indoors:10/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 13F
Estate Manager:Tom Tomasso Colo
Access: Private, not invited
Restricted: No
Indoors:43/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 13G
Estate Manager:Lous Martin FROST
Access: Public
Restricted: No
Indoors:0/200
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 13H
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No

--------------------------------------------------------​
12th Floor:

Omegaton Alpha Complex 12A
Estate Manager:julrorck abaddon bark
Access: Public
Restricted: No
Indoors:100/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No
Notes: Lots of crafted junk all over the floor

Omegaton Alpha Complex 12B
Estate Manager:julrorck abaddon bark
Access: Public
Restricted: No
Indoors:85/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No
Notes: Striped Carpet Ring around the room, several weapons on the floor, lots of basic storage boxes, and some signs on the wall. (think this and 12A are his warehouse based on the looks of it)

Omegaton Alpha Complex 12C
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 12D
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 12E
Estate Manager:pecka ecka Martinek
Access: Public
Restricted: No
Indoors:110/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No
very nice set up. Lots of furniture arranged smartly... The wall of skins on the Cubcell is arranged nicely. First place in game I've seen a Togolossi Figurine. Mcgrangus Lost Log Entry 8, Dr. Almon Duchev Log Part 4. Pleasantly surprised to see this place as it's more 'cared for' from an interior decoration standpoint than most of the other apartments I've looked at in this building so far it appears...

Omegaton Alpha Complex 12F
Estate Manager:Darel vTe von Trobbe
Access: Private, not invited
Restricted: Yes
Indoors:0/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 12G
Estate Manager:Vicious Jackal Raider
Access: Private, not invited
Restricted: No
Indoors:0/200
Display Area: 0/0
Additional Area:0/0
Additional Area: No


Omegaton Alpha Complex 12H
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No

--------------------------------------------------------​
11th Floor:

Omegaton Alpha Complex 11A
Estate Manager:Infeliece Appointed Wildwilder
Access: Public
Restricted: No
Indoors:111/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No
Notes: Chomper rug, a few skulls, Drake claw, Yellow Crystal by the window, lots of weapons and faps on the floor by the window, several diplomas on the wall next to the trophy heads

Omegaton Alpha Complex 11B
Estate Manager:Artemis Firepig Gordon
Access: Private, not invited
Restricted: No
Indoors:0/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 11C
Estate Manager:Lex Lex Stonia
Access: Public
Restricted: No
Indoors:11/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No
Notes: snowman, diploma, a few chrismas decorations, and a bristlehog

Omegaton Alpha Complex 11D
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 11E
Estate Manager:Micheal Berlover Deede
Access: Public
Restricted: No
Indoors:19/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No
Notes:Lots of small green display panels, antique rifle

Omegaton Alpha Complex 11F
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/120
Display Area: 0/0
Additional Area:0/0
Additional Area: No

Omegaton Alpha Complex 11G
Estate Manager:Bare BareBones Bones
Access: Public
Restricted: No
Indoors:200/200
Display Area: 0/0
Additional Area:0/0
Additional Area: No
Notes: Flower Garden (more potted plants in here than I've seen in one spot in a while), 1 mannequin pad, a small pet corner, trophy heads and 5 personal storage terminals on one wall, drake head and skulls on another in the corner next to a couple of feffoid sacs, nicely designed space, pergola

Omegaton Alpha Complex 11H
Estate Manager:Marcus Callender The Estate Broker
Access: Public
Restricted: No
Indoors:0/150
Display Area: 0/0
Additional Area:0/0
Additional Area: No

--------------------------------------------------------​
10th Floor:
Floor 10 has no apartments. It's just a nice big balcony to look out every side of the building. Love coming up here from time to time for the view. There's 4 balconies and a rail around the outer edge of the building so you won't fall off unless you try to. The outer edge of the balconies have glass floors so you can look down. This is the place that I think of when I hear the phrase "Build your future here." How the same folks that designed this spot designed the ugly ass wallpaper on the apartments in the same building is beyond me.
--------------------------------------------------------​

************************************************** **********
*******************DOWN TO HERE SO FAR**********************
**********STARTED DOING VIDEOS AFTER THIS POINT**************
************************************************** **********
Omegaton Alpha Complex Floor 9-0:

NOTE: The shops in floor Zero have no estate terminal that actually functions. A few years back it'd actually give you an error message type of thing. Nowadays it just doesn't bring up the estate terminal screen no matter how many times you click on it... I think with alpha and beta buildings Mindark focused on the booths more than on the shops, so the shops are non-functional and not player owned (yet?) How many damn decades is it going to take Mindark's estate broker to actually sell these off?
 
Last edited:

mastermesh

Mutated
Joined
Apr 21, 2007
Posts
15,376
Location
Billy Bar
Society
the Ministry
Avatar Name
Maria Mesh
Omegaton West Habitat: Beta

Calypso:
Omegaton West Habitat:
Beta Complex
Floor zero in Omegaton Alpha at beginning, then the rest of the video is Beta Complex:
Beta Complex Floor Zero + Top Floor Down to Floor 1

Look at all of that grass in the basement! Maybe I should apply for the profession of "lawn mower" and Mindark can give me a lawn mowing tool?

NOTE: The shops in floor Zero have no estate terminal that actually functions. A few years back it'd actually give you an error message type of thing. Nowadays it just doesn't bring up the estate terminal screen no matter how many times you click on it... I think with alpha and beta buildings Mindark focused on the booths more than on the shops, so the shops are non-functional and not player owned (yet?) How many damn decades is it going to take Mindark's estate broker to actually sell these off?

As for the upstairs places owned by the estate broker, it'll say estate broker even if a participant owns the deed so long as the avatar holding the deed never 'claims' the place. Since Mindark set it up that way, the true deed holder can 'hide' the fact that they own the deed, and no one can know for sure exactly if Mindark ever did really sell off the deeds or still has the estate broker holding them.. been several wishlist threads over the years asking them to update that system to show who really holds the deeds since current system is slightly sneaky like that, but so far Mindark's shown zero interest in updating the system... (start up your ol conspiracy theories on that one, lol)
 
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mastermesh

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Omegaton West Habitat: Delta

Calypso:
Omegaton West Habitat:
Delta Complex
Floor 0 (shops) exploration + All floors from the top down.
 
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mastermesh

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and so... the great Calypso estate exploration journey begins... Finally TPed down to Caly from Monria. Going to take a while to check out all of the estate terminals, but it's something that will be worthwhile in the long run I do believe since Mindark's had the estate broker holding a lot more deeds than he should for a long time, and since there's no other real documentation of this type that explains how many item points are in any given estate, etc. in game, making auction bidding a bit of a pain in the ass sometimes if it's some place you haven't visited and 'know' or made screenies of yet.

Why am I starting with Omegaton - simple, it's my old stomping ground (used to own a booth, shop and several other estates upstairs in one of the buildings here a few years back)... Want to 'just get it over with' on documenting this old place since I likely won't be back here after this trip much... too many bad memories... dealing with the broken booths, broken estates, estate 'rules' constantly changing - today this hallway is 'inside' tomorrow it's 'an additional' area... etc. Not to mention the horrible return I made on selling the places I used to own to a reseller so I could cash out quickly to pay off Uncle Sam...

Omegaton is sort of the suburb that Mindark had potential to do a lot with (back in the "build your future here" era - that huge ass sign used to light up the entire landscape from a distance, lol) but as usual Mindark never did, so it fizzled and now is just sort of Entropia's version of a ghetto or slum for lack of a better word... (actually worse than a slum since some of the new planets play that role - sort of more of the back alley on a ghetto you wouldn't want to be at after dark) It is nice if you want to hunt certain mobs in nearby LAs though.
 
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mastermesh

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Down to the 10th floor on the first building in Omegaton... Kinda getting bored with doing this so may or may not continue with this project, we'll see. From an interior decorating stance, there's just so many eye sores to see... it kinda hurts my eyes looking at em.

Also, kinda disappointing seeing how many places were never claimed and how many are set to private or have zero items in em.
 

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Do mine :)

Omegaton west habitat beta complex 11B

I wanna know the review hehehe also, great effort this shouldve been done by MA to some extent
 

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Nice effort to map out the apartments , you have some serious patience.

Glad you liked my decorating hodgepodge , plants seem to make it feel more at home.

All are welcome to come visit my humble abode Omegaton West Alpha building 11G , which is right in front of the TP. If you have a Lancer you can fly to the pad in front of the balcony and land there and enter from balcony. I never use the televator , always fly to my personal landing pad , though you will have to figure out the way I enter from there : )
 

mastermesh

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Do mine :)

Omegaton west habitat beta complex 11B

I wanna know the review hehehe also, great effort this shouldve been done by MA to some extent
I'll make the beta complex next on the list after I get done with alpha. Taking longer than usual since I am spending some time irl doing some fun family stuff, and also because in game the darn invisible wall bug keeps hitting me so I have to hit T and come back up from the service center. Seriously need a better graphics card some day.
 

mastermesh

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started using videos for now. Not sure if I'll actually write out the stuff in a directory format like I originally started doing with this thread, copying the info off of the video, or just keep doing the videos themselves going forward... Like the video content since a picture is worth a thousand words... don't like it since it means I have to focus on the game more than I was doing previously in this project (can't watch tv, keep an eye on the kiddo, etc. while I'm focusing on the PC)

As you can probably tell from the video, I'm using general graphics quality set on Medium, which doesn't do some things justice... The cheapo Nallo Ceiling Lamps in some apartments blow out the brightness on this setting sometimes, especially if there's more than one in the room, so it makes it hard to see what's actually in the apartments. Mindark should tone down the brightness level on those things... at least for this quality setting. Guess that's what you get if you use cheap furniture, lol.
 
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mastermesh

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Calypso:
Omegaton West Habitat:
Epsilon Complex
Floor 0 (shops) exploration + All floors from the top down.

Note: some of the shops on floor zero appear to have the estate broker as deed holder but down there don't work when you try to operate em? Not sure if that means that these are the next ones Mindark plans to throw on the auction first before the others (maybe in about 30 years?)

Who knows, maybe they'll throw the shops on auction next year since that'll be 10 years since this little quote:
 
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mastermesh

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If anyone wants to go through those videos and list out each one by hand, go for it... sounds like a good job for the entropedia editors of the world. I probably should be taking notes as I record as to where the shopkeepers are but so far I haven't really found many shopkeepers that are fully stocked, and those that are typically are over auction on most items, but below auction now and then hit and miss.
 

mastermesh

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Minopolis

Calypso:
Minopolis:
Epsilon Complex
More will be here shortly...

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Below is some outdated maps, etc. Posting this here for historical considerations, nostalgia, and perspective...








 

mastermesh

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Hadesheim

Calypso:
Hadesheim:

More will be here shortly...

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Info below is for historical purposes, etc. The info below is related to how Hadeshiem existed prior to it becoming the big crater that it is now...

Map below excerpted from this thread:
Hadesheim City Map by Falco



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Overview
[br]Click to enlarge[/br]
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NW Parts
[br]Click to enlarge[/br]
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NE Parts
[br]Click to enlarge[/br]
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SW Parts
[br]Click to enlarge[/br]
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SE Parts
[br]Click to enlarge[/br]
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mastermesh

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Port Atlatis

Calypso:
Port Atlantis:

More will be here shortly...

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-------------------------------------------​
Info below is for historical purposes, etc. The info below is related to how Port Atlantis existed prior years ago... It's an area that's been redesigned multiple times over the years...

2010 map by Falco:
 

mastermesh

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Atlas Haven

Calypso:
Port Atlantis:

More will be here shortly...

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-------------------------------------------​
Info below is for historical purposes, etc. The info below is related to how Port Atlantis existed prior years ago... It's an area that's been redesigned multiple times over the years...

2009 maps by Falco:



 

mastermesh

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Athena Space Port

Calypso:
Athena Space Port:

More will be here shortly...

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Info below is for historical purposes, etc. The info below is related to how Port Atlantis existed prior years ago... It's an area that's been redesigned multiple times over the years...

2009 map by Falco:
 

skeezer

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Love the video aspect, it's a real virtual tour.

And thank you for not having the reticle on screen!
:beerchug:
 

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Theres my studio :D heheheheheh

Here's the bit where I should insert some free advertising and stuff :laugh::laugh:
 

mastermesh

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hmm... why would someone outbid themselves?!?...





Good luck and best wishes to the 'winner' of the auction. If I had more ped on me I'd probably bid on the 5th floor for the extra 200 slots... (if someone wins the 5th floor apartments, and eventually (or in the near future) wants to sell out, look up your neighbor down here on the 1st floor (who might be willing to item trade items (or eventually peds, etc.) for a deed eventually, or something similar...)... can't really do much with the bank, etc. on such short notice, (tempting as it is my spouse irl would kill me, lol)) :)

(would definitely be willing to possibly trade Apartment 17H in Sakura City for another deed on the U on 1st floor since I already have 2 of them... For the 5th floor, we might talk item trades or work something out if you are willing... (little shopkeeper down here isn't getting used a lot - don't really want to part with it, but for the right deed trade - like both of those spots up on 5th, it's a potential trade possibility - look around in the apts. down on 1st for some other oddball items in there that might work for certain trades like that embra c1, etc.))

Being a virtual real estate broker doesn't work on Calypso since each place has so many damn floors, but here on RT, it might be possible...
 
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ROCKtropia: Camp crunk Has 3 booths, 4 billboards and 1 shop

Booths

Crunk stall 1 Rocktropia manager (still to be claimed by him, as i part exchanged it for shop)
Crunk stall 2 Leland Lee Reibling (Mic stuff)
Crunk stall 3 Shadow Theunicate Soul (keys for instance)

Billboards

ROCKtropia Billboard 1 Commander TheRipper Sprung (shopkeeper mic stuff)
ROCKtropia Billboard 2 Bryan Drifter007 Fonseca (not in use)
ROCKtropia Billboard 3 Juicy Fruit Monster (shopkeeper pets and cocktails)

Shop

Crunk Shop Bigdaddy Longhairedlover Trim (a large assortment of mining materials.)
 

Mac

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:holyshit: zomg. crazy awesome. I can't help but think there must be a better way when I scanned through all of this info. :loco: Like, an in game directory :laugh:

RIP Old PE... it really just tugs my heart strings whenever I see the old stuff :cry:
 

mastermesh

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ROCKtropia: Camp crunk Has 3 booths, 4 billboards and 1 shop

Booths

Crunk stall 1 Rocktropia manager (still to be claimed by him, as i part exchanged it for shop)
Crunk stall 2 Leland Lee Reibling (Mic stuff)
Crunk stall 3 Shadow Theunicate Soul (keys for instance)

Billboards

ROCKtropia Billboard 1 Commander TheRipper Sprung (shopkeeper mic stuff)
ROCKtropia Billboard 2 Bryan Drifter007 Fonseca (not in use)
ROCKtropia Billboard 3 Juicy Fruit Monster (shopkeeper pets and cocktails)

Shop

Crunk Shop Bigdaddy Longhairedlover Trim (a large assortment of mining materials.)
Thank you sir. Quoted you on this over in the Rocktropia entry in first page. If anyone does visit Camp Crunk quite a few of the estate terminals are nicely hidden behind a building in a row instead of sitting next to the booths like you see everywhere else in game.
 
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