- Jul 4, 2010
- Sheffield UK
- Avatar Name
- Paul Jetman Masters
I don't know whether to laugh or cry from some of the nonsense I'm reading here.
Did you really think loot would suddenly be better? Do you really think this was a massive overhaul that would change the game for you?
The things MA said... they were already there. They aren't tangible things. In fact, I think MA simply released those notes to 1) keep ahead of legal concerns 2) to get people whining about loot to stop barking up the wrong tree and realize they are in charge of how money comes and goes.
What MA says doesn't help those who are already mindful of what they do. The rest are the same ones now crying about their lack of ATHs post Loot 2.0. You still want something for nothing and you won't put an ounce of time into doing any kind of math. If I get lazy and don't track, I don't blame anyone else for my shit return but myself.
Inefficiencies, level of mob, decay... all this is already there. But now MA is saying maybe you should try paying attention to them. Great thing they say they will add med/armor decay to the pool. But that's just one end of the transaction. The decay is still there as it always was, it is still a cost you have to consider. But now MA is holding your hand and telling you, "Hey, you should probably pay attention to that before you ask where your money has gone." And they're giving some of it back. You don't pay a hof's worth in decay though. You might see an extra 10 peds in your overall loot over time... assuming your decay is that high.
There's no magical mystery mob level. I thought this before too, that it would make it less worthwhile for people to hunt certain mob levels. And I realized it makes no sense. However, what DOES make sense is if you are a high level hunter you may have a high level primary weapon. You go and blast a chirpy with that gun, you're going to be inefficient. That 50pec shot you fired for a 3pec mob means you just threw 47 pecs into the wind. Common sense. That has nothing to do with the system, that's YOU.
This is one massive psychological maneuver/wake up call. Take it as you will.
while i agree it isn't a large change, except the bonus pool and armour/heal costs now counted towards. its removed some of the more complicated parts for newbies, they don't want to check 3rd party websites and calculate combo's or use maths, now its a nice simple game feature.
plus removes the confusion over durability, as that was a waste of text