Katie Chalmers
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- Joined
- Oct 13, 2020
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- Australia
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- Katie Chalmers
So regarding that 130lvl breakeven point, which I'm guessing is from extrapolation of your existing data, is that based from a base efficiency value? You established that Efficiency and looter were interchangeable, with the only difference being that Efficiency is capped. So having a higher efficiency weapon than whatever number you are calculating from would lower this break even point yes?I don't know any more than the next person on this. I never said I was right either. I get the case and point on getting actual data to verify assumptions. Still, at present, only 2 people above LVL 100 Animal Looter and I doubt they would happily spend their time to test this out; again, I could be wrong. To consistently get above 100%, TT returns at the base return, and you are looking at LVL 130. Most people will not reach this, but if most hunters achieved 100%+ returns, you better believe MA will introduce Loot 3:0, lol. That I do believe would happen with 100% certainty.
Yes I bet the lucky few that have such skills may be a little hesitant about letting the cat out of the bag if such returns are possible. If it gets too popular of a notion and Mindark are forced to change the loot formula there goes a hell of a lot of investment into getting these skills down the drain.