Korin Dante MDe
Prowler
- Joined
- Sep 16, 2013
- Posts
- 1,270
Does higher level mobs give more Attributes such as Agility in same amount of time as lowest level mob such as Exa Young?
So Atrox is the mob with highest level and normal HP which I can hunt in Nemesis?Its not difficult to confirm, mob level directly impacts xp gained. You can go kill caraboks on arkadia, then go kill Gallards, it will be a major difference. Carabok are fantastic for skilling, the poor little turkeys not so much.
The HP part comes in with how fast it is to kill that mob. Basically for fast leveling you want a decent level mob with super low HP. Thats why people go crazy for Atrox or Marcimex Hatchlings/broodlings. Best normal example would be the merp young and the argonaut Young. Merp young and argonaut young are both level 5, but the merp has only 50 HP, while the argonaut has 300. not only can you kill 6 of them for the price of one (roughly and not counting overkill) but if they are thick in density that could greatly affect your skilling rate with how fast your able to kill them. So in this case, things like Kerberos up to old alpha are HORRIBLE for skill purposes, just due to their level to HP ratio. Then once you get to prowler and stalker, it immediately changes cause of the mob level going way up. I would say the majority of mobs get worse for HP to level ratio the higher in maturity you get, but thats not always true. Max level Mollisks are actually better than lower level ones for HP to level ratio.
Now as for the original question, higher level mobs impacting Attribute gain? Only way to find out would be to do a test, and keep in mind weapon choice does impact the gain rate of specific attributes, strength coming from melee weapons and what not. Theres a lot to unpack in that question, would probably require testing for that to check it out.
Creature | Maturity | Damage Potential | Health | Danger Level | HP/Lvl |
Atrox | Hatchling | Medium | 230 | 28 | 8,214 |
Maffoid | Outrunner | Minimal | 20 | 2 | 10,000 |
Maffoid | Grunt | Minimal | 40 | 3 | 13,333 |
Maffoid | Bandit | Small | 670 | 19 | 35,263 |
Maffoid | Berserker | Limited | 850 | 24 | 35,417 |
Maffoid | Warrior | Limited | 780 | 22 | 35,455 |
Maffoid | Guard | Small | 710 | 20 | 35,500 |
Maffoid | Raider | Limited | 750 | 21 | 35,714 |
Maffoid | Outcast | Small | 650 | 18 | 36,111 |
Maffoid | Hunter | Medium | 920 | 25 | 36,800 |
Maffoid | Clan Warlord | Large | 1110 | 30 | 37,000 |
Maffoid | Champion | Medium | 1000 | 27 | 37,037 |
Maffoid | Warlord | Medium | 970 | 26 | 37,308 |
Maffoid | Overseer | Large | 1820 | 47 | 38,723 |
Atrox | Stalker | Huge | 2450 | 61 | 40,164 |
Atrox | Prowler | Huge | 2140 | 50 | 42,800 |
Atrox | Old Alpha | Huge | 1960 | 45 | 43,556 |
Atrox | Alpha | Great | 1740 | 37 | 47,027 |
Atrox | Dominant | Great | 1600 | 33 | 48,485 |
Atrox | Guardian | Large | 1460 | 29 | 50,345 |
Maffoid | Overseer Elite | Great | 3380 | 63 | 53,651 |
Atrox | Provider | Large | 1290 | 24 | 53,750 |
Atrox | Old | Medium | 1110 | 20 | 55,500 |
Atrox | Mature | Medium | 1030 | 18 | 57,222 |
Atrox | Young | Medium | 990 | 17 | 58,235 |
Maffoid | Clan Warlord Elite | Great | 7100 | 114 | 62,281 |
Atrox | Marauder | Immense | 12240 | 117 | 104,615 |
Atrox | Slayer | Immense | 19550 | 141 | 138,652 |
Maffoid | Warchief Kazrak | Large | 13000 | 75 | 173,333 |
Atrox | Queen | Immense | 49420 | 194 | 254,742 |
I don't understand. The Entropiawiki shows Atrox Young as highest Hp/Lvl for the same HP points as Molisk LeaderNormal Atrox arent great for grinding themselves, its the pups I believe, or hatchlings, i forget the moniker, there higher level than an atrox young but only have like 1/3 the HP.
If you got nemesis and 5Bs i would highly reccomend mollisk south of the megavolt tp. Also I would pick Maffoids over Atrox if you want something more in that hp and level range. They actually drop a bit of markup, and the wave spawn in dusk keep valley is alot of fun. Their hp to level ratio is better too.
For example what would be better? (And why, how much etc.)
1000 HP, 15HP/lvl
200 HP, 15HP/lvl
Thanks for taking the time to reply. I get the loot/equipment/composition part, totally makes sense to me and I have experienced the same so I understand.200hp would be better because for the same cycle you have more killing events, and therefore potential skill bonuses, but it has nothing to do with L/hp, which directly affects the skillgain frequency during the killing.
Overkill is easily regulated with the gear you use. But low hp / kill cost also affects what kind of loot you can get. L4/2hp Thieves are skilling monsters indeed (provided you won't go insane running around at that tiny spawn) but with the ~0.5 pec killing cost you can't possibly get anything back but shrapnel, anything else just doesn't fit there except for big multipliers.
Same amount of skills gained in the end for same amount, not counting the kill bonuses, which you potentially get 10 times more often when killing 10 times more mobs (10 hp vs 100), which doesn't have anything to do with L / HP ratio.So if I had 2 different 5 HP/lvl mobs but one has say 100HP and one has 10 HP,
ohhh so the L/HP doesnt matter..
That depends on your other skills and guns used. I use a similar armor when I hunt Eomons, spiders, atrox stalkers so armor isn't the only thing that sets the limit to what you can hunt.So Atrox is the mob with highest level and normal HP which I can hunt in Nemesis?
I had killed Merp Young and they were giving decent skills compared to Exa.