News: Hogglo Hysteria

in these events we need a downscaling of mosnters to have "event Hogglo" of level adapted to zone to let smaller player have a "Taste" of game

1. level 3 "baby hogglo" in Icarus, lahar, chug
2. level 10 Pigmy Hogglo in around liva and corinth
3. level 20 small Hogglo in NTI (Yes i got nothing against NTI)

jsut because smaller player can kill those, higher level can kill in Ice zone or NTI nirmally

Diablo is a different thing. usuually i think comes near violet zone or ice zone so some concentrated ones are good for who seek challenge

spawning usual monster is like mercimex... no one cares.
and put some pepper inside....
some Hogglo has eaten a warrior, and can spit his weapon or armor piecve on death... come on!
 
They would probably get more interest if they did something along the lines of Mutated Chirpies, those Argonaut leader things (forget the name), mod merp rampage, those colourful evicerators, RX Units etc. etc.
Not just a mob that is already well catered for, in multiple locations.

Please Mindark, use some imagination. Spawn some of the rarely seen mobs, like you used to, not the blanket spawn of mobs that are plentiful on other area's.
A Mutated Phasm for example would be a fun mob to hunt, or a King Tripudion.
 
RX Units etc. etc.
Give employees M+KB and Avatars called RX Unit 0x, fixed skills, gear, weapons and tell them this week you'll be running in pvp zones.

Let them do that in lootable, oil rig and in every possible pvp.

Orthos oil field too, but now you'd have to practice that thing called "balancing" since that would have to be limited for players <40agi/<200hp so that everyone could experience it - up to you, im not the balancing manager and neither is the dog.

It's not necessary to award any sort of prizes, it could be about having fun.
 
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