You and a lot of other whiners in here do not understand the law of big numbers. When you do, you will understand that 93% tt return without a big multiplier is a good return. MA tweaked the numbers last year - from ~1000x multi cap to ~2000x. It doesn't take a genious to see that you now have to kill 2x the amount of mobs in order to hit that 2000x and pull your average tt return up (which, for 50 looter + 80 efficiency is somewhere in the 95-96% ballpark, maybe even better). And you had to kill 100k mobs for a 1000x multi back then, so now you'll have to kill 200k for the 2000x. This is basic knowledge for a mid- and high-end player (or should be - but apparently lacking in large parts of the player base - a fact MA revels when they laugh all the way to the bank).gz!!! I think I need to put on my tin foil hat and start complaining myself... 9.5K kills and 65K ped ammo cycle on a 1.6K HP mob for 93.39% tt return, nothing over 475p
You and a lot of other whiners in here do not understand the law of big numbers. When you do, you will understand that 93% tt return without a big multiplier is a good return. MA tweaked the numbers last year - from ~1000x multi cap to ~2000x. It doesn't take a genious to see that you now have to kill 2x the amount of mobs in order to hit that 2000x and pull your average tt return up (which, for 50 looter + 80 efficiency is somewhere in the 95-96% ballpark, maybe even better). And you had to kill 100k mobs for a 1000x multi back then, so now you'll have to kill 200k for the 2000x. This is basic knowledge for a mid- and high-end player (or should be - but apparently lacking in large parts of the player base - a fact MA revels when they laugh all the way to the bank).
I cycled 579 658,92peds with total loss of over 36k peds, so assuming I was killing 5p mob, according to yours calculation I should cycle another 500k peds, double my loss up to 72k peds to get x2000 multi(10k+ hof)? Great game, really xdYou and a lot of other whiners in here do not understand the law of big numbers. When you do, you will understand that 93% tt return without a big multiplier is a good return. MA tweaked the numbers last year - from ~1000x multi cap to ~2000x. It doesn't take a genious to see that you now have to kill 2x the amount of mobs in order to hit that 2000x and pull your average tt return up (which, for 50 looter + 80 efficiency is somewhere in the 95-96% ballpark, maybe even better). And you had to kill 100k mobs for a 1000x multi back then, so now you'll have to kill 200k for the 2000x. This is basic knowledge for a mid- and high-end player (or should be - but apparently lacking in large parts of the player base - a fact MA revels when they laugh all the way to the bank).
Basically, yes. It's how the game is set up. By moving the multiplier from 1000x to 2000x max, MA created a better environment for the really big rollers who knows bank roll management and the game in and out (i.e. if one can run 30M+ ped through the gun in a year, and hunt the mobs with best MU, one is almost guaranteed some rare items and a few uber hofs), and a losing environment for most mid-level players (in terms of skills you are uber, but turnover needs to be insane to be able to end on average return.). You'll need to cover those 72k through MU or accept some loss in return of what EU offers you: extreme excitement, nail-biting, thrilling moments, over-the-top flawless gaming experience and intense joyI cycled 579 658,92peds with total loss of over 36k peds, so assuming I was killing 5p mob, according to yours calculation I should cycle another 500k peds, double my loss up to 72k peds to get x2000 multi(10k+ hof)? Great game, really xd
Whenever you loot a mob, you get some multiplier x the cost of the kill. So, if you pay 30 pec for one kill, you will most of the time get 0.2x-1x return, or 6-30 pec. Once in a while you get multipliers larger than 1, meaning you get more back than what you paid for that kill. Currently it is possible to get a 2000xmultiplier (roughly). In your case, that means 30 pec x 2000 = 600 ped HOF. However, the chance this will happen is so slim that you will probably have to kill 200k mobs before it happens (in theory it could happen on your first kill, but on average it won't).On what value calculate this multiplication of 2000?
To be clear...
I hunt for a mob of 100 HP, which gives me a global of 10 ped and less than 100 ped.
But the cost of a kill is 30 pecks, and the value of my shot is 0.013.
That is, whatever I divide it by 1000 or 2000, there is no match that fits... so share how exactly you defined it as a multiplication of 2000... please.
I'm sorry, but I'm a very low level noob and I'd like to know the answer, because 93% based on the bones that recommended me to hunt around Icarus... it seems that even Messi's dog, do not want those bones. That's why I would appreciate your help to know how to calculate my Globals!
By my calculation, according to MAs own statements, they owe you 1,905 PED for that missing 0.05% lol2022 in Review:
Thought I would post it for those who would be interested:
Cycle: 3,811,221.161p
Return: 3,695,041.95p
TT%: 96.95% for the year
With looter over 100.
With MU, it is profit.
Make of it what you will.![]()
ok now im quite sure looter profession is very related to swedish gambling authority2022 in Review:
Thought I would post it for those who would be interested:
Cycle: 3,811,221.161p
Return: 3,695,041.95p
TT%: 96.95% for the year
With looter over 100.
With MU, it is profit.
Make of it what you will.![]()
nvm, horrible amount of tax from MA2022 in Review:
Thought I would post it for those who would be interested:
Cycle: 3,811,221.161p
Return: 3,695,041.95p
TT%: 96.95% for the year
With looter over 100.
With MU, it is profit.
Make of it what you will.![]()
2022 in Review:
Thought I would post it for those who would be interested:
Cycle: 3,811,221.161p
Return: 3,695,041.95p
TT%: 96.95% for the year
With looter over 100.
With MU, it is profit.
Make of it what you will.![]()
I can tame at least 60% mobs under 75% HP, and at least 30% say at 50% of mob HP. Very few are failed tames, those are 100% hp kills. Therefore I'm looting a majority of mobs well under the full HP for a kill.... you can't get more efficient than that. It's like having a 2 shooter helper not claiming loot.
It's the only profession where it's possible to loot under the full HP of a mob. It should be easy to win on tt with an adjusted bolga whip.
If the system only measures TT in, then both over-kill or under-kill is irrelevant. Ma can't have it both ways.
A taming setup is around 65% efficiency, if the system says I need to take a 35% loss, it's simply not worth it.
L00t return on tamed Chirins is according to PEDs spent. Will be lower in comparison to a normal kill, will be higher when tames are refused and you have a second, third, fourth go at it (incurring additional cost). No l00pholes there.![]()
No evidence 97% is the "promised results". Speculative.By my calculation, according to MAs own statements, they owe you 1,905 PED for that 0.05% lol
But seriously, you are basically at 97%, the promised results. I'd have no complaints. The rest is luck (how much markup value in your loot). Although, loot 2.0 weapons are supposed to increase that, so maybe, it's not all luck, just partly so.
No evidence 97% is the "promised results". Speculative.
Getting that amount of MU wasn't difficult. The means to do so is the only thing that is keeping Entropia afloat right now.
Thought ma said the cumulative avg of all players avg returns is about 95% so some are probably losing much more than that yeah?People just see that number and assume/anticipate that's what to expect for them individually. It was just an average for all the combined hunters, from a few years ago. What people forget or overlook is that it's a bell curve, you're going to have people with higher returns, lower returns and somewhere in middle.
I'm convinced that it is in fact a weapon issue. You are confusing the loot pool system with too many different weapons in short time. Try using the same weapon for at least 6 months and post results after.Changed weapon. Once an ecowhore always an ecowhore.
For those that were interested in last 60 days:
My time with LP-120
-11,752.00 (93.203% TT)
My time with FoeRipper Augmented
-6,481.65 (93.377% TT)
My time with ArMatrix BP (L)
-7,147.14 (95.353% TT)
I added the others there just because I am not convinced this was a weapon issue. My looter is over 100 so....
*laughs in Mindark banker*