Xavier_Jr
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- Joined
- Jul 21, 2009
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- Xavier Jr Riquelme
I suggest that piracy as profession must be removed. The reason is very simple: piracy profession inside EU is not a game, really is a school for crime. A "pirate" steals to real people its real money. (Real people who don’t want to play with pirates and who simply want to go from one place to another place). In contrast to PVP areas of planets, where those who are inside of these areas are “playing” to steal and be stolen, travels between planets is not the same. In fact they undermine good gaming experience!. For example, nobody says, “Hey guys I'm happy that an offender stole me 15 dollars when I was leaving the planet, hehehe”. For that reasons, MindArk should eliminate piracy from this game!.
MindArk could place mobs in the space difficulting go from one planet to another (if MA want each planet must be a prison for players) , but really I think that trade between planets is what most benefits give to the game ... finally, Mindark must not training to real people about how steal real money from other real people, because piracy players are losing their moral values and could become criminals in real life . That’s my opinion about piracy (it’s a crime).
MindArk could place mobs in the space difficulting go from one planet to another (if MA want each planet must be a prison for players) , but really I think that trade between planets is what most benefits give to the game ... finally, Mindark must not training to real people about how steal real money from other real people, because piracy players are losing their moral values and could become criminals in real life . That’s my opinion about piracy (it’s a crime).