woot i have a even better idea!
make the eu gui with black screen and 3 button.
Craft, Mine and Hunt
and a scroll bar where you decide how much you wanna bet.
So basically you are asking to destroy the current somewhat decent balance between blp and laser in order to make Laser weapons a lot more powerful? Yes, a very good suggestion.
woot i have a even better idea!
make the eu gui with black screen and 3 button.
Craft, Mine and Hunt
and a scroll bar where you decide how much you wanna bet.
There is no balance - certainly when it comes to L weapons - for the requirement level the guns have the same dmg/sec and economy give or take. A real balance would be to make laser guns more powerful - aka, the imk2 has 70dmg/sec max, and the mod stark has 60dmg/sec max, to take into account the difference in dante/a106 speed.
Well, when it comes to hunting, the damage type - aka burn or penetration - is meaningless; so is the word BLP or laser. They do damage, simple, the other stuff is fluff. MA made mining amps universal, why not hunting amps?
There is no balance - certainly when it comes to L weapons - for the requirement level the guns have the same dmg/sec and economy give or take. A real balance would be to make laser guns more powerful - aka, the imk2 has 70dmg/sec max, and the mod stark has 60dmg/sec max, to take into account the difference in dante/a106 speed.
That sir is a myth, like the our god the lootius.3) It has been hinted in the past that certain mobs may have protection against certain types of attacks.
3) It has been hinted in the past that certain mobs may have protection against certain types of attacks.
That sir is a myth, like the our god the lootius.
Well, playing devil's-advocate, should a brawler really be able to do as much damage as someone wielding a gun?
I'm all for developing and balancing professions, but if you skilled a profession that was low dps only, hoping for it to one day have high dps alternatives then you were taking a gamble*. When I first started there were some interesting choices to be made regarding your profession choice. Laser weapons tended to be a bit more eco than BLP, but BLP ones a bit higher dps. Rifles and Carbines had longer range and higher damage compared to handguns, at the expense slower reload. etc. Nowadays some of those distinctions are fading away, making a bit of a mockery of the choices we made 5+ years ago. That's a risk too, so fair enough, but at the same time there should remain meaningful differences between the professions otherwise there's no point having the choice at all.
* My opinions on the taming debacle are similar. Yes, the people who skilled taming a lot have the right to be disappointed taming was never re-implemented. Taming disappearing completely wasn't a risk they could have been expected to foresee. But taming was essentially dull and useless anyway, so they were always gambling on it getting better one day (of which there was no guarantee - as we already knew from scanning). If taming was reimplemented as it was back then, would anyone really be satisfied? I doubt it. So in terms of development time, it's not worth bringing it back as it was. It should either remain dead, saving development time for something else, or come back much much better.
If they made weapon amps universal I think it would effect the MV of Dante, Evil, A106 and A204. These items have held their value steady as the supply for BLP vs Laser weapons. Make them interchangable and how would you price an A204 vs an Evil.
A very poorly conceived idea.
I'll quote the venerable Mr. Jimmy B.
Far from it: please enlighten me - where limited weapons and sib are concerned, in terms of hunting - what exactly is the benefit of laser, plasma, gauss, melee, mindforce in comparison to BLP. BLP has the speed, the eco, the range, to equal or better all of these. It also has the best amps. Where the hell is the balance?