ProActive Mango
Stalker
- Joined
- Aug 28, 2014
- Posts
- 1,581
How about we remove all the oils and hides and stuff like that from the hunting loot and add shrapnel instead.
Then we add blueprint drops in the loot that have a small chance of dropping from said creature. In order to craft this you use X amount of shrapnel in the crafting.
This will make markup go up, and ppl start crafting more.
Blueprint drops from the monsters should only be material crafting say like blueprint for animal oil, eye oil, hides and so on.
I think this way could be the new meta for Entropia Universe, this would allow for more circular game style of the game and the market would be alot happier.
Then we add blueprint drops in the loot that have a small chance of dropping from said creature. In order to craft this you use X amount of shrapnel in the crafting.
This will make markup go up, and ppl start crafting more.
Blueprint drops from the monsters should only be material crafting say like blueprint for animal oil, eye oil, hides and so on.
I think this way could be the new meta for Entropia Universe, this would allow for more circular game style of the game and the market would be alot happier.