GeorgeSkywalker
Mutated
- Joined
- May 20, 2007
- Posts
- 11,932
- Location
- England
- Society
- 4REAL
- Avatar Name
- George Ace Skywalker
Firstly a few probabilities:
What affect will all this have on price of items?
Well since we are likely to have more and more items their price is likely to have a downward pressure. However, it all depends on various factors mentioned above as well as others e.g. owners of items not willing to sell lower and willing to keep items in storage albeit unused.
With regard to high end gear the key I think is the number of players able to utilise these and willing to pay a high price. This is not easily determined and only time will tell if mid level players of now will be willing to pay a higher price for high end weapons in the future. Some may and others may not. Will the number willing to pay a high price be equal to or higher than the number of high end items available? or will the number of high end items at high prices simply outstrip demand i.e. more items than people?
- We are likely to get more and more items as time moves on.
- So more weapons and armours from "normal" drops as well as from events & possibly new items not seen before.
- From all PP's and moons
- More items from mayhem loots and NPC (I think MA said in the recent LAN event they plan to continue restocking mayhem vendors indefinitely)
- Number of players will probably remain at similar levels to now
- Number of players may increase with Unreal Engine
- Number of players able to utilise high end weapons and armours will probably increase albeit very slowly as it takes time and a lot of funds to level up. Some high end players may be leaving but mid level players of now are likely to be the high end players in the future.
- The rate of high end weapon and armour introduced into the system is likely to be higher than the rate of players levelling up to be able to utilise these weapons and armours
- With Unreal Engine items are likely to change in some way or another. MindArk however have said, "Relative value of items from Entropia to be kept" here:
What affect will all this have on price of items?
Well since we are likely to have more and more items their price is likely to have a downward pressure. However, it all depends on various factors mentioned above as well as others e.g. owners of items not willing to sell lower and willing to keep items in storage albeit unused.
With regard to high end gear the key I think is the number of players able to utilise these and willing to pay a high price. This is not easily determined and only time will tell if mid level players of now will be willing to pay a higher price for high end weapons in the future. Some may and others may not. Will the number willing to pay a high price be equal to or higher than the number of high end items available? or will the number of high end items at high prices simply outstrip demand i.e. more items than people?