First to answer OP's question, here is your decision matrix
YOu can overlay the various costs of each ring, just divide by the number as that will be how many thousands of peds of armor decay you'll need to not take in order to recoup your funds.
As for how loot works in combination with these rings in Loot 2.0, no fucking idea (if you want proof, see how many ubers are trying to dump their now worthless items and lamenting the fact they bought 50000 peds of (now) worthless buffs boxes)
And you always respond by saying posts are garbage, without providing a reason why.
So, if my "maths" is so bad, please enlighten me...
Otherwise, I'm calling you at as forum troll. You have contributed zero constructive things.
And just like with my other forum post, you clearly did not even read my post fully and understand it.
Actually, i asked you for more information in order to clarify and justify your numbers. You didn't provide them. This forum has a long histroy of gishgallopers. In order to not be classified like them you're going to have to do some work. My premise was you started on a false presumption ,and went off on some ridiculous convoluted tangent. When I asked you the simplest questions that everyone on this forum wanted to know 'what was your TT return" you didn't give an answer.
If you want a history lesson, go look up posts from a douchefag called 'Lavawalker' or 'Viperstrike' (same person, different accounts). That's the kind of bs I'm used to having to put up with.
Someone woke up on the wrong side of bed this morning.
You're not sitting on a stockpile of recently reduced items, are you?
I have a imp ares ring I bought for like +350. I've never used pills or any of that garbage, so your strawman conjecture got blown away by so many wolves.
Edit: Disregard previous reply.
There is a simple way to test this. Just need to repeatedly suicide by massive mob and see % of times hit with and without ring.
Actually you don't need to suicide at all. Just find a mob that hits you 100% of the time (hogglo young for <level 20 evade for example), and if it ever misses, then you have a disproof of Zhos hypothesis (more on this below)
Now to the
maths (which I apologise, I thought was so obvious and I didn't think it need explaining)
Xen's data
Without athenic (average 10.33)
10.6
10.06
With athenic (average 8.36)
8.52
8.1
8.82
8.06
8.51
8.19
without athenic/with athenic=10.33/8.36=1.24 <-
holy shit it's exactly 24% (±)
Therefore
New_mob_Evade=Old_mob_Evade*(1-BUFFEVADE)
where mob_evade is the avatars ability to evade a given mob
Ramifications: The benefit of Athenic is more valuable to a noob than an uber, relative to their dps output
Regardless of Mob
Addressing the query:
Why is Zho so wrong?
Zho propounded that Evade gained was mob-specific, and it depended on current evade.
In essence he proposed
new_zho_evade=BUFFEVADE*old_mob_evade
In Zho's propounded example, for Xen to get 24% evade (as demonstrated above), he would have already had 100% evade. If he had 100% evade, he wouldn't get hit at all.
Zho would require a model to reconcile his hypothesis with the data provided by Xen, such that new_zho_evade=BUFFEVADE*old_mob_evade