D
Deleted member 58836
Guest
To make better use of the Society/Mentor systems, it would be really cool if there were more ways to engage members/disciples.
I propose creating a Society and Mentor Mission/Event Terminal (or functionality within those pre-existing systems) to allow Mentors and Society Leaders to build out their own mission chains for members and events.
How would this look?
Similar to how it is now with missions;
- Kill 200 Punies
- Get reward
Or
- Collect 1500 Lysterium Ingot in this areas (waypoint included)
- Get reward.. or rank up to next societal rank.
You could do the same for Mentoring to help give disciples a more structured/guided path that has less of a need for hand holding each participant and can be implemented once and serve many disciples.
I propose creating a Society and Mentor Mission/Event Terminal (or functionality within those pre-existing systems) to allow Mentors and Society Leaders to build out their own mission chains for members and events.
How would this look?
Similar to how it is now with missions;
- Kill 200 Punies
- Get reward
Or
- Collect 1500 Lysterium Ingot in this areas (waypoint included)
- Get reward.. or rank up to next societal rank.
You could do the same for Mentoring to help give disciples a more structured/guided path that has less of a need for hand holding each participant and can be implemented once and serve many disciples.