Svako
Guardian
- Joined
- Apr 26, 2020
- Posts
- 340
- Location
- Slovakia
- Society
- Happy Nomads
- Avatar Name
- Pavol Svako Giertl
As we all know, nowadays, if you are serious about a pull, you have to just stand next to a vendor (don't you dare to cycle peds playing...) actively checking if the item you desire is refilled or not and hope to be faster than the 24/7 bots players.
I ask, why not spice it up?
Here are some ideas which makes exactly same amount of sense as current refill system (so around zero):
1. Unique vendors - each vendor will have different items refilled, they will all have all the items listed, but refill will be random, one mod nano here, one perf LP there, make the people move, running is healthy
2. Thematic pulling - refill during different seasons will have different pull out logic
- Easter - hide the vendor - there will only be one mayhem vendor, hidden in a random location in a random city - once you find him and pull is made, he will be moved to different random location in a random city
- Halloween - scary pull - each pull will have a 50% chance to award different cheaper item instead - you pull for example mod nano and you get for example sb-90, eating the tokens of the cheaper item only ofc (they are not barbarians), so you will have to spend another century to get enough tokens again - do you dare to take a chance?
- Xmass - treat your self - when you pull something, you will get 365 "treat your self boxes", one of them will contain your item, rest are empty, you will be able to open just one per day - will you get your item today? tomorrow? new years eve? next xmass? only RNGesus will know
3. Refill calendar - Just tell the dates and times of refills with list of items and amounts that will be refilled so everyone will have same chance to test their speed in pulling (like ticket sales for big RL events) - wait, no, this one actually makes some sense so should not be taken into account, sorry
Edit:
FAQ:
Q: Is this sarcasm?
A: Yes
I ask, why not spice it up?
Here are some ideas which makes exactly same amount of sense as current refill system (so around zero):
1. Unique vendors - each vendor will have different items refilled, they will all have all the items listed, but refill will be random, one mod nano here, one perf LP there, make the people move, running is healthy
2. Thematic pulling - refill during different seasons will have different pull out logic
- Easter - hide the vendor - there will only be one mayhem vendor, hidden in a random location in a random city - once you find him and pull is made, he will be moved to different random location in a random city
- Halloween - scary pull - each pull will have a 50% chance to award different cheaper item instead - you pull for example mod nano and you get for example sb-90, eating the tokens of the cheaper item only ofc (they are not barbarians), so you will have to spend another century to get enough tokens again - do you dare to take a chance?
- Xmass - treat your self - when you pull something, you will get 365 "treat your self boxes", one of them will contain your item, rest are empty, you will be able to open just one per day - will you get your item today? tomorrow? new years eve? next xmass? only RNGesus will know
3. Refill calendar - Just tell the dates and times of refills with list of items and amounts that will be refilled so everyone will have same chance to test their speed in pulling (like ticket sales for big RL events) - wait, no, this one actually makes some sense so should not be taken into account, sorry
Edit:
FAQ:
Q: Is this sarcasm?
A: Yes
Last edited: