Msturlese
Stalker
- Joined
- Mar 7, 2021
- Posts
- 2,157
- Location
- italy
- Society
- Dirty Dingos
- Avatar Name
- Marco Killy Stur
It is since introduction of the Looter profession and its description from Devs that it is clear that a higher looter level leads to better TT return for hunters.
Now that all planets (but Rocktropia) have Codex it is a very good idea for new players (for ALL players) to follow "the looter path" in assigning rewards.
Looking on wiki at the effects of skills in the looter profession we can divide them in various categories
(to avoid overload i will use Animal looter skills, of course there are mutant and bots equivalent)
The AUTOMATIC skills are assigned by System, can not do anything if not killing animals or using any weapon to increase them
Codex reward are limited to 4 skills and
SHOULD BE THE ONELY ONES THAT ARE PICKED
Anatomy, Perception, Alertness
In codex type 4 Analysis is available, pick it and if you happen to find rare skills pick them like zoologym biology, because the first points boost much the profession.
any of the codex rewards after 4000 points start to impact less and less to the profession progress so be prepared.
To grind analysis on calypso is rather easy, pratically ALL robots reward codex type 4 so just bring robots to rank 25 codex for Analysis.
(The data below are extracted by the Oldie and Goldie Oleg G-sheet, thanks to the old ganers that compiled it in case something changed on some monster post and i will amend accordingly)
ROBOTS that reward Analysis:
Attacker, Droka, Drone, Drone coordinator, eviscerator, jamraider, legionnaire, mindreaver, minerbot, Second entity, Steel bird, Trooper, Vanguard, Warrior
on ANIMALS you can get analysis from codex from:
Araneatrox, Caperon, Daspletor, Eomon, Feffox, Harbinger, Hogglo, Leviathan, Locusta, Longtooth, Marcimex, Mulak, Mulmun, mulok hir, Primal longu, Proteron, Rextellum, Scipulor
So expect to have Anatomy as highest skill in your roster and it will be good,... it adds up to many professions, apart Looter it will boost all DMG professions, and also Paramedic (FAP) and biotropic (Healchips). You will be happy to get high biotropic for (L) resto that have a price scaling down with level of the chip
Please players of outplanets add the analysis rewarding monster on other planets.
Now that all planets (but Rocktropia) have Codex it is a very good idea for new players (for ALL players) to follow "the looter path" in assigning rewards.
Looking on wiki at the effects of skills in the looter profession we can divide them in various categories
(to avoid overload i will use Animal looter skills, of course there are mutant and bots equivalent)
The AUTOMATIC skills are assigned by System, can not do anything if not killing animals or using any weapon to increase them
Codex reward are limited to 4 skills and
SHOULD BE THE ONELY ONES THAT ARE PICKED
Anatomy, Perception, Alertness
In codex type 4 Analysis is available, pick it and if you happen to find rare skills pick them like zoologym biology, because the first points boost much the profession.
any of the codex rewards after 4000 points start to impact less and less to the profession progress so be prepared.
To grind analysis on calypso is rather easy, pratically ALL robots reward codex type 4 so just bring robots to rank 25 codex for Analysis.
(The data below are extracted by the Oldie and Goldie Oleg G-sheet, thanks to the old ganers that compiled it in case something changed on some monster post and i will amend accordingly)
ROBOTS that reward Analysis:
Attacker, Droka, Drone, Drone coordinator, eviscerator, jamraider, legionnaire, mindreaver, minerbot, Second entity, Steel bird, Trooper, Vanguard, Warrior
on ANIMALS you can get analysis from codex from:
Araneatrox, Caperon, Daspletor, Eomon, Feffox, Harbinger, Hogglo, Leviathan, Locusta, Longtooth, Marcimex, Mulak, Mulmun, mulok hir, Primal longu, Proteron, Rextellum, Scipulor
So expect to have Anatomy as highest skill in your roster and it will be good,... it adds up to many professions, apart Looter it will boost all DMG professions, and also Paramedic (FAP) and biotropic (Healchips). You will be happy to get high biotropic for (L) resto that have a price scaling down with level of the chip
Please players of outplanets add the analysis rewarding monster on other planets.
Contrib | Name | Source |
2% | Xenobiology | (RARE) dont count un it |
8% | Serendipity | Automatic ANY weapon usage |
35% | Skinning | automatic hunting animals |
10% | Butchering | automatic hunting animals |
4% | Scavenging | automatic hunting animals |
3% | Dexterity | Automatic using weapons |
9% | Perception | Codex reward |
7% | Anatomy | Codex reward |
6% | Alertness | Codex Reward |
5% | Analysis | Codex type 4 reward |
2% | Scientist | Crafting |
3% | Biology | Cutting Trees |
4% | Zoology | Cutting Trees, Scanning |
1% | Intelligence | META, Crafting, Captain |
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