thinking to weapons....

Msturlese

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Marco Killy Stur
reading the post about desirable armor, i was thinking to desirable weapons.
i do love melee for HP and strenght contribution, but they are generally wasing fight time moving back and forth from one mob to another if the spawn is not dense
that make me think that range is more efficient in term of "time spent shooting" against "time spent moving" (i dont like to tag)
then life steal.. faster fire rate make faster self-healing
that mede me naturally point toward pistol and corrosive-lacerating MF
as per melee of course for same reasons stripping away distance, powerfist and knife are imho more efficient
(i do not use fap or HOT device , just life steal and armor for sustain hp)


I would like to see a 60...65 level weapon with 2.98...3.02 DPP and 50..55 DPS with 6...70 fire rate
that would be a decent upgrade from ewe41 before a imp2870 or a ewe40
also a SIB version of 2870 would be great
of course same stat chips would be the same

(and also a mission to extend TT value of amps and blades, even beter some "ammo conversion" of sword and knifes to make more useful teh UL ones what we have
it is handy to convert the shrapnels and ammo melee weapons are way better than decay ones
(i am thinking to genesis claw vs strong argo as an example)
 
Being able to uppgrade all amps like you can with A-105 and 204 i would like to see implemented
 
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