Suggestion: unreachable fix

Full hp and full sweat mobs shouldn’t even be able to become unreachable at all. Only once below max health or if partially sweated should that be a concern
 
I've been wondering how long it will be before AI mobs can program their own behaviour better than human programmers.
But yes, I get you in theory. However, these days an interaction can also be as simple as healing yourself (and not attacking back).
Once again, hope for UE5 reworkings I guess...
 
My suggestion would fix that too
I've been wondering how long it will be before AI mobs can program their own behaviour better than human programmers.
But yes, I get you in theory. However, these days an interaction can also be as simple as healing yourself (and not attacking back).
Once again, hope for UE5 reworkings I guess...
 
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