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  1. #1

    Post Entropia Universe 12.6.2 Release Notes

    Planet-Specific Patches
    Integrated minor fixes for planet content into Entropia Universe:
    Calypso
    ROCKtropia
    Arkadia
    The Thing
    Cyrene
    Next Island
    Visit each planet page for more information.
    FIXED ISSUES

    • Opening PED flow center ui in instances does not show infinite loop of loading anymore.
    • Made some improvements when teleporting into instances.
    • Window containing information that your gear is going to get un-equipped has been corrected, no gear is going to get un-equipped when teleporting from Foma/crystal palace to respective space stations.
    • Avatars are now able to teleport correctly to mothership or spacestation when mothership is in space safezone.
    • Fixed an issue causing the players to change teleport location when using the teleport chip confirm button.
    • An icon for "Set team target" action has been added
    • Fixed an issue preventing "auto clickers" in PvP. Use default action when right-clicking without a target. In most cases, the default action is Use Tool and the player will shoot if equipped with a weapon.
      !

    MindArk and the Planet Partners strive to insure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.
    !


    Originally Posted Here

  2. #2
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    Does that mean we can't autofire on the Hydra in PVP now?
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  3. #3
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    Quote Originally Posted by Few Scars View Post
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    Does that mean we can't autofire on the Hydra in PVP now?
    No it doesn't, it has to do with a PKing issue (as far as I understood it, it basically gave you autoaim or something, even through things... not sure, someone that actually PKs more than once every two months should be able to give a better explaination hah)
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  4. #4
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    Quote Originally Posted by Few Scars View Post
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    Does that mean we can't autofire on the Hydra in PVP now?
    Meaning that, when you previously right-clicked without a target, and had gun equipped, nothing happened (a.k.a you didn't fire your weapon and no reload), so you could easily just smash right button and aim at the targets general direction and wish for a lucky hit if he/she is moving a lot.
    Now, you will just fire your gun and it reloads when shooting at air with mouse right.

    If i understood correctly.
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  5. #5
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    I'm not sure but I think now you can fire with your weapon in thin air if you press right clikc and are equipped with the gun

    I'm not sure how it was before, you coulnd't shoot if you were equipped and right clicked in thin air?

    I hope they didn't screw the "interact with target" action, meaning that if you press the next target button the closest mob becomes the target and then if you press auto-fire you move automaticaqlly to that mob if you have checked the interact with target option in Options
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  6. #6
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    They deactivated right click in PVP. Now it will cost 10 times more to kill someone in PVP since EU isnt designed as a PVP game and 90% of shots will be lost in empty space.

    Time for me to move somewhere else, I cant afford this money, lol.

  7. #7
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    Quote Originally Posted by Rony View Post
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    They deactivated right click in PVP. Now it will cost 10 times more to kill someone in PVP since EU isnt designed as a PVP game and 90% of shots will be lost in empty space.
    Except for those who actually can aim without using this?

    Seen tons of PKers complain about this and how it should be removed since it kinda ruins the PvP gameplay... now it is gone, so more actual skill is required
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  8. #8
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    yes, its interesting what they did ... it used to be a good way to make sure you were in range and pointing at a mob to avoid wasting ammo.

  9. #9
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    Quote Originally Posted by remontoire View Post
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    yes, its interesting what they did ... it used to be a good way to make sure you were in range and pointing at a mob to avoid wasting ammo.
    I suspect they they removed it mainly to make things fairer in the hub combat area of cyrene. We had allot of suspected auto clicker users, who were cleaning every one out in the combat room....now things will be more balanced and equal as it was intended in the Hub.
    .

  10. #10
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    Quote Originally Posted by Nighthawk View Post
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    Except for those who actually can aim without using this?

    Seen tons of PKers complain about this and how it should be removed since it kinda ruins the PvP gameplay... now it is gone, so more actual skill is required
    Thats working as you describe in games designed for PVP. EU is not.
    My gun costs 500 USD + BBC and ammo. Its also very hard to find and I am not crazy enough to shot 90% of this money in air just to make MA happy.
    They just switched to old style PVP which I know very very well only that costs will be 5 times bigger due to L weapons, more ammo spent and new amps.

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