Larry
Old Alpha
- Joined
- Feb 6, 2010
- Posts
- 708
- Location
- England
- Society
- Freelancer
- Avatar Name
- Enviro Larry Lagoono
Hi,
I love team hunting. It brings together one of the core activities in EU (hunting) with what in my opinion is the best and greatest reason why we play EU (the community). Given how amazing these things are together, why are there no team missions?
Don't get me wrong, the current mission system is great. However, as things stand, if I ask people if they want to go on a team hunt, the usual answer from most people is "I can't, I'm doing a mission". It may seem like a small thing, but I think the current 'solo only' missions is driving a little wedge between each player - which I think has broken most societies and just makes you feel that little more distant from your in-game friends than should be the case. EU is a social game and we need mechanics that support this.
I also think that adding team missions would be a great way to help new players through the mentor system and to mix with experienced players more, which can only have positive effects for the health of the community and the game.
Also, one of the guys on my friend list sent me this link. It's an old pcf post, but I think it gives a good example of one method in which some kind of team system could work.
Would love to hear your thoughts on this. You never know, if we show enough support maybe our awesome new management will add it to their to-do list.
I love team hunting. It brings together one of the core activities in EU (hunting) with what in my opinion is the best and greatest reason why we play EU (the community). Given how amazing these things are together, why are there no team missions?
Don't get me wrong, the current mission system is great. However, as things stand, if I ask people if they want to go on a team hunt, the usual answer from most people is "I can't, I'm doing a mission". It may seem like a small thing, but I think the current 'solo only' missions is driving a little wedge between each player - which I think has broken most societies and just makes you feel that little more distant from your in-game friends than should be the case. EU is a social game and we need mechanics that support this.
I also think that adding team missions would be a great way to help new players through the mentor system and to mix with experienced players more, which can only have positive effects for the health of the community and the game.
Also, one of the guys on my friend list sent me this link. It's an old pcf post, but I think it gives a good example of one method in which some kind of team system could work.
Would love to hear your thoughts on this. You never know, if we show enough support maybe our awesome new management will add it to their to-do list.
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