Naomi
Elite
- Joined
- Jan 19, 2007
- Posts
- 4,008
- Society
- Rangers
- Avatar Name
- Naomi NP Polder
In 2019 I've been having the feeling that something has changed in Entropia. I've been feeling a fresh breeze coming out of the development department. It is not easy to run a company with all the legal issues, and I'm happy to see that there have been spent some resources towards bringing Entropia into the 21st century.
New graphics engine: awesome job! It still may need some tweaking. Water, avatar and items look so much better now. The terrain is still a bit outdated though.
Locking the items so you do not accidentally sell them in the TT. Awesome! We've been needing this for such a long time.
Finally the custom channels got fixed. When you relog, they remain!
I even got familiar with the new control system and the F(ck) key and all. It takes some getting used to, but it is actually quite good.
Here are some more request for issues that can be updated:
- add 'Create Plates Set'
This will enable players to swap armor sets, and add their favorite plating set to it as well, rather then doing it manually.
- Chat window size
Every time I log in my chat window's size decreases. Why?
- Add shops inventory to some kind of listing
I don't have the time nor the ability to resist glitching shops all the time without becoming nauseous. However many ppl sell interesting stuff in their shops, without the general public knowing it. Is it possible to give them a 'listing' in either a seperate auction category, a seperate NPC, or something else, so that we can know if something interesting is for sale without having to spend 1-2 hours to visit every shop?
- Gear should matter
Big events are a main driver in Entropia. They have been devaluating because of several reasons. One of these is the lending of gear. It feels a bit like, do you know the cartoon movie of Asterix and the olympics? At a certain time all the runners take the same magic potion, and they all arrive at the finish at the same time. That's the effect of lending gear. It requires less investment to participate and win, what does require is the ability to network and make good rich friends.
I would propose using the 'lock item' system. Add the option 'lock item for 30 days'. Every item used in the (mayhem) events must be locked for the full event, if you don't want to be disqualified.
I do understand that having multiple avatars use the same high-end gear in 1 event may generate more temporary revenue. However not being able to lend items out will re-value the prices of weapons, and make EU more attractive as an investment.
- Skills should matter
With the current mayhem category system, people chip out their avatars to be able to dominate a lower category. It feels the same as that primary school bully running amok kindergarten.
One of the main goals in Entropia has always been progressing and building your avatar. The current mayhem category system has kind'a destroyed this.
I have recently talked to a few other avatars, and they feel the same as I do. In my personal example, I am lvl 140+, but according to MA my participation in mayhem is worth less then a cat1 avatar... This is because there is only 10 spots (in cat10) where I would qualify to participate. This is impossible without heavy investment, which I am not capable of at this moment. If I would chip out to a lower category, I would probably dominate it. But this feels so wrong.. It is not fair, and I base my decisions upon that.
TODAY, BEING 11th IN CAT10 IS WORTH LESS THEN BEING 9TH IN CAT1
It is possible to solve this matter, and have EVERYONE take their shot at it. This will increase turnover and hence MA revenue: the proportional reward system.
New system: 10 categories to hunt in
Every avatar can hunt his x hours in whatever category, but you cannot interchange categories during event.
Final score gets multiplied by category number, the higher category you hunt in, the higher the multiplier of your points.
Final scoreboard is a top1000
Mayhem tokens get distributed proprotionally:
(your amount of tokens = total#tokens / totalscoreallavatarstop1000 * yourscore)
This solves so many issues:
- EVERYONE can now participate
- everyone can get a piece of the cake
- if you would get 10th place, but the next one passes you with a few lucky points, you don't go from 10th to NOTHING, but from 10th to 11th.
- no need for soft caps, or weapon limits, everyone gets what he deserves!
- this is a WAY more fair system imho
Also PM tokens can be added in different ways, for instance top20, + every place that can be divided by 10, or some other semi-randomness
Also items rewarded can be distributed with some lvl of randomness in the top1000.
Society overhaul
There are quite a few threads on pcf about this, lots to be done there. Make society have purpose again
This one for instance: https://www.planetcalypsoforum.com/forums/showthread.php?276648-Ideas-to-improve-society-terminal-(Part-2)&highlight=society
Feel free to add suggestions in this thread! MA is paying attention! (which is a good thing)
New graphics engine: awesome job! It still may need some tweaking. Water, avatar and items look so much better now. The terrain is still a bit outdated though.
Locking the items so you do not accidentally sell them in the TT. Awesome! We've been needing this for such a long time.
Finally the custom channels got fixed. When you relog, they remain!
I even got familiar with the new control system and the F(ck) key and all. It takes some getting used to, but it is actually quite good.
Here are some more request for issues that can be updated:
- add 'Create Plates Set'
This will enable players to swap armor sets, and add their favorite plating set to it as well, rather then doing it manually.
- Chat window size
Every time I log in my chat window's size decreases. Why?
- Add shops inventory to some kind of listing
I don't have the time nor the ability to resist glitching shops all the time without becoming nauseous. However many ppl sell interesting stuff in their shops, without the general public knowing it. Is it possible to give them a 'listing' in either a seperate auction category, a seperate NPC, or something else, so that we can know if something interesting is for sale without having to spend 1-2 hours to visit every shop?
- Gear should matter
Big events are a main driver in Entropia. They have been devaluating because of several reasons. One of these is the lending of gear. It feels a bit like, do you know the cartoon movie of Asterix and the olympics? At a certain time all the runners take the same magic potion, and they all arrive at the finish at the same time. That's the effect of lending gear. It requires less investment to participate and win, what does require is the ability to network and make good rich friends.
I would propose using the 'lock item' system. Add the option 'lock item for 30 days'. Every item used in the (mayhem) events must be locked for the full event, if you don't want to be disqualified.
I do understand that having multiple avatars use the same high-end gear in 1 event may generate more temporary revenue. However not being able to lend items out will re-value the prices of weapons, and make EU more attractive as an investment.
- Skills should matter
With the current mayhem category system, people chip out their avatars to be able to dominate a lower category. It feels the same as that primary school bully running amok kindergarten.
One of the main goals in Entropia has always been progressing and building your avatar. The current mayhem category system has kind'a destroyed this.
I have recently talked to a few other avatars, and they feel the same as I do. In my personal example, I am lvl 140+, but according to MA my participation in mayhem is worth less then a cat1 avatar... This is because there is only 10 spots (in cat10) where I would qualify to participate. This is impossible without heavy investment, which I am not capable of at this moment. If I would chip out to a lower category, I would probably dominate it. But this feels so wrong.. It is not fair, and I base my decisions upon that.
TODAY, BEING 11th IN CAT10 IS WORTH LESS THEN BEING 9TH IN CAT1
It is possible to solve this matter, and have EVERYONE take their shot at it. This will increase turnover and hence MA revenue: the proportional reward system.
New system: 10 categories to hunt in
Every avatar can hunt his x hours in whatever category, but you cannot interchange categories during event.
Final score gets multiplied by category number, the higher category you hunt in, the higher the multiplier of your points.
Final scoreboard is a top1000
Mayhem tokens get distributed proprotionally:
(your amount of tokens = total#tokens / totalscoreallavatarstop1000 * yourscore)
This solves so many issues:
- EVERYONE can now participate
- everyone can get a piece of the cake
- if you would get 10th place, but the next one passes you with a few lucky points, you don't go from 10th to NOTHING, but from 10th to 11th.
- no need for soft caps, or weapon limits, everyone gets what he deserves!
- this is a WAY more fair system imho
Also PM tokens can be added in different ways, for instance top20, + every place that can be divided by 10, or some other semi-randomness
Also items rewarded can be distributed with some lvl of randomness in the top1000.
Society overhaul
There are quite a few threads on pcf about this, lots to be done there. Make society have purpose again
This one for instance: https://www.planetcalypsoforum.com/forums/showthread.php?276648-Ideas-to-improve-society-terminal-(Part-2)&highlight=society
Feel free to add suggestions in this thread! MA is paying attention! (which is a good thing)
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