NEVER shooting in Shared Loot again!

i think what i said still stands

so you trolls go to your bridges.
 
I logged in late yesterday for this robot invasion at Corinth... but I did manage to get there about 10 min before the first ATH hit.... and of course right as it was about to be looted... I crashed to desktop... only to find 828 ped worth of robot parts in my loot when I finally managed to get back in. Not too shabby I thought to myself - I was only using my maddox IV (tiered to lvl 4 with all damage enhancers) and a beast amp.

Not much time passed when I was lucky enough to be a part of the second ATH, this time managing to get 799 ped worth of parts as well as a Ruby and an emerald.

Not too shabby for my little pee shooter.

Death to all Robots!

Long Live The Knights of Entropia!!

XZC
 
" Stoikows Discovery is there, as well as the second modified pistol looted ".
Now I wonder who looted the first gun. :cool:

Stoikow, as he discovered the gun :)


The other guy who got one was from France, Calais if I remember him correctly... Do not remember ava name tho :)
 
but SHUT THE FUCK UP

or, maybe you could get a clue and understand the problem. MA made a positive change but screwed it up. the shared loot drops large tt items, so only the person with the biggest gun gets a chance. so it makes it worse for the nubdom. drawn in for a chance of a loot that wont come. it should be low tt uber items dropping, say ~100ped, then everyone has a chance with those using bigger guns have more chance.
 
I decided long ago that these events I can not participate.
These activities kindle your greed, and as a result it turns into a loss of money. So after the event starts, I wore a Gremlin and is quite successful in some shooting high maturity Hadraada at Arkadia. Got ESI and was very pleased :)
The only way get the MA to understand that such events are not necessary - not to participate in them.
But i wish luck to all participants ;)
 
Considering there was 150 Players shooting and everyone lost 400 ped in FIRST 5 MOB

Lets say 400 / 5 MOB => 80 (Say its 50 Average shoot) / mob x 150 players (Ok, not all Shooting 50 ped) but Say 100 Who did.) => 5k PED needed to KILL one ?


If one cost ~3-5k PED to kill, x 10 => 30k x 100 MOBS => 300k ?
Considering there was Over 100 MOB. x 3k Each => 300k PED ?!? (Are you Serious) ?

How much was TOTAL LOOT of these ? 110k Ubers + another 100k / 150 K in Smaller Hof ?


Simple Math there.

Im out of this discusion, but Ill never Shoot that again!
And im sure im not the ONLY ONE!


Wait.. what?

150(players) x 400 (peds lost each) = 60 000 peds lost for 5 mobs?

60 000 / 5 = 12 000 peds lost for the community per mob?

I do not follow the simple math here...

Just because you lost 400 peds does not mean all 100 or 150 players lost the same amount as you. You were the unlucky one, the mob hof 3k and contained ruby / emeralds. Some people profited A LOT per mob killed..

400 per player on 5 mobs

400 / 5 = 80 as you said, but you lowered it to 50 avg per player as it seems more avarage

I do not understand your math at all on how to calculate the cost per kill... Why not make it really simply?


Mob has 1450 000 HP, with 3 damage per pec that's about 4800-5k peds to kill ONE mob..

They seemed to drop loot all between 2.5-6.4k peds hof per mob as well, you forgot to keep that in mind.


Just because we shoot 5k peds into a mob, and some of them did not receive a single ped in return it does not mean that mindark won 5k peds from us... What logic/math is that???


Each mob was a hof, some more than 5k ped.. Just because YOU got 0 peds back from a 6k ped hof on a mob that cost 5k to kill... Can you tell me how Mindark just earned 50-80 peds from you?

that "simple math" you have does not add up, it is just a bunch of random numbers that have nothing to do with eachother, mixed with random signs of +, -, /, with some words of Mindark winning all peds from us...



¨The most facinating part about your post is the bolded part..


3k-5k cost per kill x 100 = 300k. Sure


You seem to have forgotten something tho..

What can it be...

Yeah..


THERE WAS A BIG HOF IN EVERY MOB

If the cost per kill were, as you say, 3k-5k per mob.. Check the hof table for the mob.


What did every boss mob drop?

Do your math once more, "considering" the hof table into the math...

5k ped to kill one does not mean mindark wins 5k ped. You haaaaaaaaaaave to think about the loot they give back as well... not a single number of your math is correct without it



The event totally sucked, but making a post totally false like you just did where you claim that Mindark won 300k peds in 100 mob kills is just STUPID.

One player lose 50 ped per mob doesnt mean every fucking player loses it..... Get a grip, seriously.. Thought you had been around for years...


If you take the loot into consideration, 3.5k hof after a 5k ped cost to kill means 1.5k ped loss split over 150 people, those 150 people then lost:



1500 / 150 = 15 ped each.

That's the avarage cost, per player, IF the cost was split over the shooters. However it was NOT split even over the shooters because of Emeralds and Rubys in the loot. player 1 gets 400 ped return from a ruby. Player 2 gained 200 ammo cells. Player 2 gets mad, player 1 feels like he has won. This happened of every mob, all day yesterday.. Some mobs even gave a hof bigger than 5k. Did you take that into consideration when you calculated Mindarks "profit per mob" ?

I am glad they do not have you as their loot balancing manager...

Player 2 paid for player 1's loot.

Player 2 means 80% of the shooters

Player 1 means 20% of the lucky people who got a precious gem of the hof, as it seemed to only contain gems.



This I mean now: I used to sell ores to you in the past.. I am never doing this again seeing how you do your math...

Wow, how the fuck could I trust you to do the math when I sold ores and enmatters to you... Scares the crap out of me...
 
Last edited:
violin.jpg
 
I was shooting with imk2 +a106 and 1 enhancer slot mostly, did have very low fap/tp/armor costs since i was mostly out of range for the mobs and got hit very few times, i did get 64 ped from one mob and around 45 from one, thats all, had to tt stuff from storage to fully repair at the end from 1000 ped on the card 2-3 hours erlier, guess i was just stupid that kept shooting.
Fool me once shame on you, fool me twice shame on me, wont be twice on this mobs for me!

I was shooting with LAW-50 Smuggler+a105 and 6 dmg enhancers (103 DPS), I got less than 1 ped return on a HoF over 4K on the 5th mob I killed (was the first HoF on them they dropped over 4K)... the largest return I got was 28 ped in stackables on 1 kill, the rest were all under 3 ped...

after I left, I went out solo on other mobs and got a 344 ped global almost right away, and nearly broke even from my disaster in Shared Loot... I estimate I was loosing around 100 ped per mob!...

even using puny weapons all day on them, I don't want to lose at that rate just HOPING 2 ATH's will come along so I can make back 50% of what I spent! pffffft :handjob:

no thanks, won't catch me in Shared Loot again! :wave:
 
What did every boss mob drop?

Apparently, 1 dropped nothing at all :)

Wish there was a screenie of the no loot. But then again, I had personally 4 or 5 no loots from the ones I shot hihi. Think It was Tina?? who looted it and got the 'This creature carried no loot'

Still, sack the loot balancing manager, and get someone in who knows what their doing.
 
Last edited:
Apparently, 1 dropped nothing at all :)

Wish there was a screenie of the no loot. But then again, I had personally 4 or 5 no loots from the ones I shot hihi. Think It was Tina?? who looted it and got the 'This creature carried no loot'

Still, sack the loot balancing manager, and get someone in who knows what their doing.



Wow, that's insane.. I was there for about 3 hours and none of the bosses killed were below 1.8k peds IIRC(Stoikows discovery was the lowest I saw during my time there) ... got it all recorded on my twitch page, I would have had been furious if it was a non looter.

Last time a boss mob was a non looter for me was at the beginning of 2013, like 2nd of 3rd of january. I made a ticket, 6 months later without a reply it was automatically closed by Mindark. I opened a new ticket, with the old ticket information and asked mindark what is going on. Got a reply the next day that they will investigate what has happened, that was 16 days ago... I am afraid they have forgot my new one as well :)


Should make a ticket to them, a 1.45 million HP community fought mob should not be able to have a no looter. What kind of message does that send? 5k peds ~ to bring down that HP and it is a no looter? Come on Mindark... That ain't right!

Show that you are a bunch of humans and refund those who shot that mob for every single pec they used on the mob... Make a public apology, do something. Speak to the damn community
 
Last edited:
Should make a ticket to them, a 1.45 million HP community fought mob should not be able to have a no looter. What kind of message does that send? 5k peds ~ to bring down that HP and it is a no looter? Come on Mindark... That ain't right!

......................................................................................................................................................


My view is that it's quite simply outrageous that killing a creature such as the Sand King could ever result in no-looters, if I was a player I would be furious if that ever happened to me. However it is also true that the system is designed in such a way that its possible for no-looters to occur on any creature regardless of its level. Even still the sheer number of no-looters on the Sand King is highly suspicious and does merit further investigation which is currently under way by both MindArk and Planet Calypso. My initial discussion with MindArk regarding this matter prooved that we're all on the same page, bosses should always drop loot, period. I hope to get back to you soon with more information.

Thanks
 
And 6 months later, he still never came back to us with more information:)

He did say in game, when I was feeling mischievous and mentioned the no loot, that all mobs can no loot. Was at TI castle, when the bots arrived.

I just tp'ed away on my merry way, knowing nothing more would be done about it.

 
Last edited:

......................................................................................................................................................



Still does not seem right, don't you think?


IF this really is the case... I will know soon enough hopefully... I will be out from any future shared loot events, it is just rigged.
 
Still does not seem right, don't you think?


IF this really is the case... I will know soon enough hopefully... I will be out from any future shared loot events, it is just rigged.


I'd definitely prefer to see a system that guarantees a minimum loot for mobs of that kind.

I'm not sure, however, if this can be implemented. - Before I posted in that Sand King thread I tried to find old posts in which Marco explained that no loot/no looters cannot be eliminated from the game (around the time when fragments were introduced), but I did not find anything where he explicitly says so.
 
Its so fn simple but people just don't figure it out. Shoot only with whatever dps you can afford that allows you to shoot EVERY DAMN SECOND YOU ARE IN GAME FOR THE DURATION OF THE EVENT. Your loot will work out like any other mob.

Try it, results in 0 pec loot during the entire duration that i tried it, too low dps vs the other shooters, or just bad luck, either way, doesn't work (for my avatar).
 
Irrespective of individual returns, EntropiaTracker says they've dropped 357k TT from 67 globals (as I write this).

So, 67 kills at 1.45 million HP per kill, divided by an average of 2.8 Dmg/Pec, still leaves the players up by about 10k ped so far.
The 2.8 dmg/pec is pulled out of my ... and is sort based on an ideal 3.0 dmg/pec minus a unscientific guess at costs incurred that aren't included in weapon costs (such as healing, teleport MF, armor decay).
 
Is there a time line for that eventually? A shared mob is not meant to get u broke within 2 hrs and this was exactly the kind of thing that happened. Not everyone has an infinite ped card as u ( at least u speak so) and shared mobs are not just meant for those who do.

<10% tt returns for 2-3 hrs is not acceptable. PERIOD

It has nothing to do with an infinite ped card, and no I don't have one at all. I am not saying how they distribute loot is right, I am only saying that the only way to deal with the system as it currently exists is to take WHATEVER ped amount you have and MAKE IT LAST FOR A LONGER DURATION on the shared mobs, rather then blowing it all in a 2 hours with 120 DPS.

That's what I'm sayin! This just keep shooting attitude, makes me wonder if they are MA employees :laugh:

We are saying that simply it is better to minimize dps and maximize time spent shooting shared mobs so you can properly last through the loot cycle. So whether you A) blow your ped card in 5 hours with high DPS or B) make it last for 5 days with lower DPS

option A is in poor-loot-returns favor, option B is not, and option B is what I stated in the post that Divinty quoted that you quoted.! So don't ever call me an MA homer again. It's like getting kicked in the nuts

funny, you've just highlighted exactly the problem. players shouldnt have to be involved the entire duration, couple of hours on uber-uber-uber mobs like that punisher, dropping 3-5k hofs every mob should be giving participants somthing sensible back. clearly its set up wrong if people with decent firepower see no loots or a few ped ammo returned from a multi-k Hofs.

Yeah I agree, it's not cool how this works, but it is what it is, and am just talking about the best way I found to deal with it. But in the end yeah, the problem still sux, and I agree I don't want to sit at shared for 12 hours a day shooting these things to break even either. But if I want to lose as little as possible, I have to.
 
Last edited:
Try it, results in 0 pec loot during the entire duration that i tried it, too low dps vs the other shooters, or just bad luck, either way, doesn't work (for my avatar).

Yeah, the lower my DPS is, the longer it takes to get even or get that esi. But afaic, time spent maximizes your chance at the ATH's which you HAVE TO HIT AT LEAST ONE during an event or yes you will get screwed and lose, and yeah I have gotten screwed plenty like you did during different events, but lately I have been doing fine because I last as long as I can by moderating DPS to my available PED, and I have been a part of both ATH's at Solfais last year and the 80k this year and many other big ones and yeah it is mostly luck, but the only way to increase the chances is to be there shooting when it happens, which means maximizing time spent shooting even if it cost's you some DPS. I assume you must have missed the big ones to have a 0 ped return, and that sux, so I hope you get in on a big one soon tho.
 
One of them was a no looter and you forgot about hp regen, if regen makes the cost 5500ped/mob players are down by atleast 20k.

Irrespective of individual returns, EntropiaTracker says they've dropped 357k TT from 67 globals (as I write this).

So, 67 kills at 1.45 million HP per kill, divided by an average of 2.8 Dmg/Pec, still leaves the players up by about 10k ped so far.
The 2.8 dmg/pec is pulled out of my ... and is sort based on an ideal 3.0 dmg/pec minus a unscientific guess at costs incurred that aren't included in weapon costs (such as healing, teleport MF, armor decay).
 
Meanwhile:

when I checked the hof table Saturday night GMT it was the top 29 and the lowest was in the 5k range.

What about misses / evades in the calculation, it might be small per individual but add them all up you'll still have a significant percentage.
 
Irrespective of individual returns, EntropiaTracker says they've dropped 357k TT from 67 globals (as I write this).

So, 67 kills at 1.45 million HP per kill, divided by an average of 2.8 Dmg/Pec, still leaves the players up by about 10k ped so far.
The 2.8 dmg/pec is pulled out of my ... and is sort based on an ideal 3.0 dmg/pec minus a unscientific guess at costs incurred that aren't included in weapon costs (such as healing, teleport MF, armor decay).

One of them was a no looter and you forgot about hp regen, if regen makes the cost 5500ped/mob players are down by atleast 20k.
that loot isn't all stackables though, there's been items (weapons, ESI, Gems) accounting for a very large % of the loots going to a very small % of the player base...

I don't care if the community is up a billion ped over cost to kill if it only went to 10 people when there's a thousand people who are down 90%, that's just not fair & stupid!

the mob is awesome, it's the loot distribution that sucks!
 
logged

put angel, hl8 5 enhancers
tped to cape corinth, ask for pos
shoot

burn between 80~150 peds ammo per purifier

best loot was 13 peds on a 5k
average loot 70pec for 2.5k

killed a vanguard Lc100 L 32peds

asked about other people loot, reply : ruby, emerald, bullshit

logged off, 800peds burned for 70peds loot

nice afternoon


I wasnt here to loot a mod rip, I saw 2 ath near 55k and just wanted to share some peds, once again MA screwed me on event

no more shared event for me.


~An average player bored to fill the uber's lootpool....
 
I see no ubers getting loot :p

Maybe we have different understandings of the word 'UBER'

there are only a hand full of UBERs in this game.

Like 5.


Only seen 2 of them hunting the mobs, one has reported bad returns.


Why is everyone hating on UBERs all of a sudden? Jealously finally all coming out over this event?


I'd rather Ubers take my ped than a 1 day old noob.


Edit:

I agree the loot for shared mobs should be changed, I love shared loot mobs.

I do not want them to end.
 
I have never participated in any MA events and will never do this, to shoot a few shots because I'm bored its ok but nothing else, because my attitude has always been that all MA event is "rigged".

It has always been the issue of a few key mobs and they've certainly been under the overall supervision of MA.

:twocents:
 
I have never participated in any MA events and will never do this, to shoot a few shots because I'm bored its ok but nothing else, because my attitude has always been that all MA event is "rigged".

It has always been the issue of a few key mobs and they've certainly been under the overall supervision of MA.

:twocents:

i try to avoid events also.. my loot is bad enuf outside events so dont wanna lose more in events.. but when i did mine during events it seemd that miners got their share of shitty loot during hunt event.. and now its event after event after event..
 
Take that back! Calypso is NOT "always having events"!
If anything, this event feels more like a half-assed effort to do something because people had been complaining about the lame ending to the Feffox/Egg storyline.



Uhm I am sure we have event mobs most of the time.. definetly more often than we do not...


Big bulks, warrior elites.... How long have they been here now?

Before that, MM instances... Feffox...
LT, Eomon
RX events... events everywhere all the time =D

There are more events than there are no-events on planet :p
 
Back
Top