Max, I think you are vastly underestimating the amount of materials that get transferred between planets through log off, and vastly underestimating the superiority of caly items.
The way things work now:
Big time miners and crafters can move around 10's of ks worth of stuff cheaply and easily. The result is that miners can safely cycle massive amounts of peds on other mining areas, dump the local materials on auction or to resellers and take the universal materials back to caly for a nice profit. Crafters can easily move around materials for ks and ks of clicks to where ever they want helping to loot planet specific bps and generate a need for local materials.
Through that there is at least a baseline supply of bps and materials. Since hunters and lower level miners operate on a much smaller budget, loading up on a ton of L weapons or tools is not feasible. Therefore they will buy on whatever planet they are on. This helps generate the oh so tiny demand for L stuff we see now.
How things will probably work after the update:
Big miners wont be able to move their loot around safely. They will have to settle for selling at the local planets auction. However since transport fees will be by weight, materials are going to be hit the hardest. Will big miners still hit up ark or rock when they have to eat a X% fee to be competitive with caly? Maybe, maybe not. My bet is that 99% of the mining will come back to caly/foma.
How about crafters then? Going with the theory that most big miners will leave for caly, it will be very difficult to get local ores in any quantity over a few clicks. Res will be almost non-existent since paying X% transport fees will make it pointless to click on any planet other than caly.
How about the small time miners and L hunters? They create an item demand don't they? Not anymore. The transport fee for items will be insignificant compared to the superiority of caly items. Nobody is going to use a local item when they can pick one up off auction that gives far better eco.
Personally I think this will be the death blow to the planet system.
The way things work now:
Big time miners and crafters can move around 10's of ks worth of stuff cheaply and easily. The result is that miners can safely cycle massive amounts of peds on other mining areas, dump the local materials on auction or to resellers and take the universal materials back to caly for a nice profit. Crafters can easily move around materials for ks and ks of clicks to where ever they want helping to loot planet specific bps and generate a need for local materials.
Through that there is at least a baseline supply of bps and materials. Since hunters and lower level miners operate on a much smaller budget, loading up on a ton of L weapons or tools is not feasible. Therefore they will buy on whatever planet they are on. This helps generate the oh so tiny demand for L stuff we see now.
How things will probably work after the update:
Big miners wont be able to move their loot around safely. They will have to settle for selling at the local planets auction. However since transport fees will be by weight, materials are going to be hit the hardest. Will big miners still hit up ark or rock when they have to eat a X% fee to be competitive with caly? Maybe, maybe not. My bet is that 99% of the mining will come back to caly/foma.
How about crafters then? Going with the theory that most big miners will leave for caly, it will be very difficult to get local ores in any quantity over a few clicks. Res will be almost non-existent since paying X% transport fees will make it pointless to click on any planet other than caly.
How about the small time miners and L hunters? They create an item demand don't they? Not anymore. The transport fee for items will be insignificant compared to the superiority of caly items. Nobody is going to use a local item when they can pick one up off auction that gives far better eco.
Personally I think this will be the death blow to the planet system.