Manique
Marauder
- Joined
- Feb 18, 2008
- Posts
- 6,510
- Location
- Portugal
- Society
- In Da Pocket
- Avatar Name
- Paulo Manique Santos
Hello.
Its not because I own this chip, because im sure there will be few more soon enough.
Even tho i had a good offer, the chip holds too much worth for me to want it to let go.
This i believe to start being the beggining of a change in EU.
PvP has been unfair for the several reasons a lot mentioned, Macro usage, Pets, Etc, you name it, shit like that is done. The only way you can fight in equal hand, is do the same as the others do, and that is going lower in stardards, I personally, refuse to do it and rather stay on lower hand, miss my shots than macro.
How is this good for balancing?
Well, being completly unbiased here, sometime ago, i read that someguy got happy for looting Joda, ofc, he's high skilled/HP etc. But point is, he used vaporizer.
The highest HP avatar ingame, is Dan as he shared somewhere, and not even him can survive a good 1 hit from vaporizer or a above average tango.
How is it so balanced avatars worth several thousands of dollars in a skill based game, where skills make the change, that a silly low lvl gun or a gun with no lvl requirement, can deny year of investment / effort skilling?
It didnt make any sense.
At the moment, this forces a lot that did nothing but buy some expensive gear, and relly on macro/game breaking features to overcome others that put the time and money into their avatar.
At this moment it will be way harder for a avatar with 1k USD worth of skills and 1k USD worth of equipment to best an avatar worth 50k USD+ and 10k USD equipment.
Sounds like its "Pay to Win", but doesn't it make sense? Else why to skill if anyone can shit on your face.
Also of course higher skilled avatars will still die, pvp is not only about rellying on skills,hp and gear, its also natural skill, I personally suck but i find it too fun at times not to participate after hours of griding.
It makes it much easier for me to spend 10h in a pvp area than 10h grinding.
If they keep the Select Target and possibility to macro, it is still game breaking, but at least players will have an "extra" shield against those.
I personally have tested it, it is fun,
I been buffing people around for them to have a chance to test themselves the buff, since it works in any pvp area, or death scenario, being it Lootable PvP, PvP or just PvE
Please do share your toughts
Cheers
Its not because I own this chip, because im sure there will be few more soon enough.
Even tho i had a good offer, the chip holds too much worth for me to want it to let go.
This i believe to start being the beggining of a change in EU.
PvP has been unfair for the several reasons a lot mentioned, Macro usage, Pets, Etc, you name it, shit like that is done. The only way you can fight in equal hand, is do the same as the others do, and that is going lower in stardards, I personally, refuse to do it and rather stay on lower hand, miss my shots than macro.
How is this good for balancing?
Well, being completly unbiased here, sometime ago, i read that someguy got happy for looting Joda, ofc, he's high skilled/HP etc. But point is, he used vaporizer.
The highest HP avatar ingame, is Dan as he shared somewhere, and not even him can survive a good 1 hit from vaporizer or a above average tango.
How is it so balanced avatars worth several thousands of dollars in a skill based game, where skills make the change, that a silly low lvl gun or a gun with no lvl requirement, can deny year of investment / effort skilling?
It didnt make any sense.
At the moment, this forces a lot that did nothing but buy some expensive gear, and relly on macro/game breaking features to overcome others that put the time and money into their avatar.
At this moment it will be way harder for a avatar with 1k USD worth of skills and 1k USD worth of equipment to best an avatar worth 50k USD+ and 10k USD equipment.
Sounds like its "Pay to Win", but doesn't it make sense? Else why to skill if anyone can shit on your face.
Also of course higher skilled avatars will still die, pvp is not only about rellying on skills,hp and gear, its also natural skill, I personally suck but i find it too fun at times not to participate after hours of griding.
It makes it much easier for me to spend 10h in a pvp area than 10h grinding.
If they keep the Select Target and possibility to macro, it is still game breaking, but at least players will have an "extra" shield against those.
I personally have tested it, it is fun,
I been buffing people around for them to have a chance to test themselves the buff, since it works in any pvp area, or death scenario, being it Lootable PvP, PvP or just PvE
Please do share your toughts
Cheers
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