jenny ferr
Elite
- Joined
- Aug 25, 2008
- Posts
- 2,789
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- Sweden
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- Avatar Name
- Jennifer Jenny ferr
Nope (too short)full healt before suicide is needed?
Nope (too short)full healt before suicide is needed?
full healt before suicide is needed?
full healt before suicide is needed?
Well of Sirens* - Visit the Underwater Cave on Jennifer's Island
I just unlocked a new one!
Reverse Dynamics - No loot for YOU!
Logging in and having a session time of more than 4 hrs without spending/decaying/using a pec on ANYTHING.
Tippin'
no way there is another running achievement after running man either, spend the last hour running and I also been swimming from Sakura to Myrene before this + all running looking for something to smack och shoot.
(friend got running man by swimming)
No I know just that hour wont be much, but combined with that swim and maybe 20-30hours of looking for mobs to either smack or shoot should have put some Km behind my legs.in 1 hour you won't make too much km
Not Longer Available
Operation Hammerhead* - Complete Operation Hammerhead
These may not be unlockable dependant on your choice during a mission:
Assuming this is genuine so +rep.
Login, have some food, watch a couple of films and check it its happened.
This is a ****ing weird achievement though ?
I wont do it at Port Atlantis though, as I run out of RAM after about an hour due to some bad programming / memory leak.
Why does MA/FPSEE not realize that these are the kinds of things that ruin Entropia. They're analogous to that one miss-able upgrade in LOZ:OOT, that one red trinity in Kingdom Hearts, etc. That one stupid thing that makes you want to start your game again if you miss it. The problem is that Entropia cannot reasonably be restarted, so care should be taken by the makers not to implement missions or achievements that can be missed.
There used to be a statue in Port Atlantis with the inscription "THE WORLD IS AT YOUR FINGERTIPS REACH FOR IT AND MAKE IT YOURS." The goal of participating in the Achievement system is to complete all of the Achievements in the game. That goal is what participants "reach" toward; it's their long-term vision to work toward. To me, the whole system would feel pointless if I was unfortunate enough to miss an Achievement because I made the wrong decision in a mission or something.
I agree with this, im kinda pissed that I wont be able to get 100% done since I wont be able to do these two
Mammon* - Demand more from the Prophet on completion of the mission "The Opening of the Gates"
Atoned* - Complete the Prophet's atonement mission (can only be activated as above)
Really pisses me of for a stupid new feature in the game.
Maybe it's even worse than I thought. Are the completions of Mammon and Atoned mutually exclusive, or are they both achieved at the same time if you choose "more from the Prophet?"
Ahh, I see. I have the same issue with Genesis missions. Newer players can complete them, but we are not ever able.
I dont think there are missions for that place.
By that I meant, it appears we can never have Genesis missions in out completed mission list because we can never visit Genesis.
Why does MA/FPSEE not realize that these are the kinds of things that ruin Entropia. They're analogous to that one miss-able upgrade in LOZ:OOT, that one red trinity in Kingdom Hearts, etc. That one stupid thing that makes you want to start your game again if you miss it. The problem is that Entropia cannot reasonably be restarted, so care should be taken by the makers not to implement missions or achievements that can be missed.
Appended an alphabetically ordered list of hidden achievements to OP
You don't seem to be paying attention to what anyone has said RE: those missions