Info: Mayhem Token Trader items (II)

Angel O2 Mercer

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Angel O2 Mercer
Follow-up to my previous thread.

I will NOT publish or update the remaining units since it took a lot of my free time and some people got very demanding in private. This is just an informational and discussion thread about the mayhem token trader items.

Consumables​

Item nameMayhem TokenPED
AccuStim 10mg (+3% crit chance, 1 hr)100.01
DevaStim 10mg (+40% crit dmg, 1 hr)90.01
HyperStim 10mg (+10% reload & run speed, 1 hr)120.01
NutriStim 10mg (+100% regeneration, +20 hp, -20% crit dmg taken, 1 hr)70.01
MediStim 10mg (100 heal/sec, 1 min)100.01
Neurobiotic Booster A10 1mg (+100% skill gain, 1 hr)250.01


Limited Gear​

Item nameMayhem TokenPED
Mayhem L-Amplifier Alpha (L) (+39 laser dmg, 2% life steal)1.00010.00
Mayhem L-Amplifier Beta (L) (+49 laser dmg, 2% life steal)1.10010.00
Mayhem L-Amplifier Gamma (L) (+59 laser dmg, 2% life steal)1.30010.00
Mayhem L-Amplifier Delta (L) (+69 laser dmg, 2% life steal)1.40010.00
Mayhem B-Amplifier Alpha (L) (+45 blp dmg, 2% life steal)1.00010.00
Mayhem B-Amplifier Beta (L) (+50 blp dmg, 2% life steal)1.10010.00
Mayhem B-Amplifier Gamma (L) (+55 blp dmg, 2% life steal)1.30010.00
Mayhem B-Amplifier Delta (L) (+60 blp dmg, 2% life steal)1.40010.00
Mayhem M-Matrix Alpha (L)15010.00
Mayhem M-Matrix Beta (L)20010.00
Mayhem M-Matrix Gamma (L)25010.00
Mayhem M-Matrix Delta (L)30010.00
Mayhem Extender P30 (L)1.400100.00
Mayhem MF-Amplifier Alpha (L) (+42 mf dmg, 2% life steal)80010.00
Mayhem MF-Amplifier Beta (L) (+47 mf dmg, 2% life steal)90010.00
Mayhem MF-Amplifier Gamma (L) (+52 mf dmg, 2% life steal)1.10010.00
Mayhem MF-Amplifier Delta (L) (+57 mf dmg, 2% life steal)1.20010.00
Ares Ring, Mayhem (L)4.0001.00
Mayhem B-Amplifier 110P (L) (+110 blp dmg)250100.00
Mayhem Trauma Amplifier E-137 (L) (+137.5 melee dmg)2503000.00
Ares Ring, Mayhem, Improved (L)4.5001.00


Unlimited Gear​

Item nameMayhem TokenRare Mayhem Token
A&P Series Mayhem LR-20, Adjusted18.0001
A&P Series Mayhem BC-30, Modified30.0002
A&P Series Mayhem LP-40, Perfected60.0004
A&P Series Mayhem LB-40, Improved35.0002
A&P Series Mayhem LR-60, Augmented90.0004
A&P Series Mayhem BP-70, Perfected120.0004
A&P Series Mayhem BC-80, Augmented125.0004
A&P Series Mayhem SB-90, Adjusted70.0001
A&P Series Mayhem LP-100, Modified125.0003
A&P Series Mayhem BP-110, Improved130.0002
A&P Series Mayhem LP-12095.0001
A&P Series Mayhem BP-130125.0001
Hedoc Mayhem2.5001
Hedoc Mayhem, Adjusted5.0001
Hedoc Mayhem, Improved28.0002
Hedoc Mayhem, Modified35.0002
Hedoc Mayhem, Augmented45.0003
Hedoc Mayhem, Perfected65.0004
Mayhem Harness (F/M)10.0001
Mayhem Gloves (F/M)10.0001
Mayhem Extender P2013.0001
Mayhem Extender P2514.0002
DOA Mayhem Foeripper, Augmented125.0003
Sollomate Mayhem Azuro, Adjusted4.0001
Sollomate Mayhem Azuro, Augmented1.5003
Omegaton Mayhem Power Claw Cleaver, Modified36.0002
Mayhem Force Mace Basher, Improved8.0002
Kriegerum Mayhem G.2 Gauss Rifle, Perfected47.0004
Mayhem Electric Attack Nanochip 15, Perfected140.0004
Mayhem Trauma Amplifier 1 (+55 melee dmg)20.0001
Mayhem Trauma Amplifier 2 (+65 melee dmg)21.0001
Mayhem Trauma Amplifier 3 (+75 melee dmg)22.0001
Mayhem Trauma Amplifier 4 (+85 melee dmg)25.0002
Mayhem Trauma Amplifier 5 (+95 melee dmg)30.0002
Mayhem Kinetic Amplifier 1 (+55 mf dmg)19.0001
Mayhem Kinetic Amplifier 2 (+65 mf dmg)20.0001
Mayhem Kinetic Amplifier 3 (+75 mf dmg)21.0001
Mayhem Kinetic Amplifier 4 (+85 mf dmg)22.0002
Mayhem Kinetic Amplifier 5 (+95 mf dmg)25.0002
Mayhem Nano-Blade100.0001
Mayhem Nano-Blade, Modified200.0003
Mayhem Coat (F/M) (+20% run speed, +3% crit dmg)50.0001
Mayhem Trauma Amplifier 6 (+105 melee dmg)36.0001
Mayhem Trauma Amplifier 7 (+115 melee dmg)40.0001
Mayhem Restoration Chip, Modified120.0002
Mayhem Arsonistic Chip 15100.0001
Mayhem Laser Sight Mk.1 (+10% crit dmg)50.0001
Mayhem Precision Scope Mk.1 (+1% crit chance)50.0001
Mayhem MC-Matrix Mk.1 (+12% crit dmg, +1.2% crit chance)50.0001
A&P Series Mayhem LP-120, Perfected300.0004



Report incorrect info, I'll update it. Wiki links will be added as soon as the info becomes available.

Have fun 🫶!
 
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Unlimited items cost changes:​

  • A&P Series Mayhem LR-20, Adjusted: 1+14k -> 1+18k
  • A&P Series Mayhem LR-60, Augmented: 4+80k -> 4+90k
  • A&P Series Mayhem BP-70, Perfected: 4+109k -> 4+120k
  • A&P Series Mayhem BC-80, Augmented: 4+110k -> 4+125k
  • A&P Series Mayhem LP-100, Modified: 3+120k -> 3+125k
  • A&P Series Mayhem BP-110, Improved: 2+114k -> 2+130k
  • A&P Series Mayhem BP-130: 1+120k -> 1+125k
  • Hedoc Mayhem, Modified: 2+40k -> 2+35k
  • Hedoc Mayhem, Augmented: 3+50k -> 3+45k
  • Hedoc Mayhem, Perfected: 4+67k -> 4+65k
  • DOA Mayhem Foeripper, Augmented: 3+120k -> 3+125k
  • Sollomate Mayhem Azuro, Adjusted: 1+3.5k -> 1+4k
  • Omegaton Mayhem Power Claw Cleaver, Modified: 2+42k -> 2+36k
  • Mayhem Force Mace Basher, Improved: 2+10k -> 2+8k
  • Mayhem Electric Attack Nanochip 15, Perfected: 4+130k -> 4+140k
  • Mayhem Trauma Amplifier 1: 1+12k -> 1+20k
  • Mayhem Trauma Amplifier 2: 1+13k -> 1+21k
  • Mayhem Trauma Amplifier 3: 1+14k -> 1+22k
  • Mayhem Trauma Amplifier 4: 2+17k -> 2+25k
  • Mayhem Trauma Amplifier 5: 2+22k -> 2+30k
  • Mayhem Kinetic Amplifier 1: 1+11k -> 1+19k
  • Mayhem Kinetic Amplifier 2: 1+12k -> 1+20k
  • Mayhem Kinetic Amplifier 3: 1+13k -> 1+21k
  • Mayhem Kinetic Amplifier 4: 2+14k -> 2+22k
  • Mayhem Kinetic Amplifier 5: 2+19k -> 2+25k
  • Mayhem Nano-Blade: 1+110k -> 1+100k
  • Mayhem Nano-Blade, Modified: 3+143k -> 3+200k

New unlimited items:​

  • Mayhem Coat (F/M)
  • Mayhem Trauma Amplifier 6
  • Mayhem Trauma Amplifier 7
  • Mayhem Restoration Chip, Modified
  • Mayhem Arsonistic Chip 15
  • Mayhem Laser Sight Mk.1
  • Mayhem Precision Scope Mk.1
  • Mayhem MC-Matrix Mk.1
  • A&P Series Mayhem LP-120, Perfected
 
A&P Series Mayhem LR-20, Adjusted: 1+14k -> 1+18k
Mayhem Nano-Blade, Modified: 3+143k -> 3+200k
Shit decisions. Not including the 2 NEW, STRONGER AMPS being CHEAPER than the old amps. Makes no sense.

  • Omegaton Mayhem Power Claw Cleaver, Modified: 2+42k -> 2+36k
  • Mayhem Force Mace Basher, Improved: 2+10k -> 2+8k

Good Decisions, bridging the gap between guns and Melee,


But then changing the amp pricing...So 1 step forward 2 steps back?

Mayhem Nano-Blade, Modified: 3+143k -> 3+200k
I'd like to hear rationale for this as well.

AND MAKE REGULAR HEDOC MAYHEM ONLY TOKENS NO RARES
 
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Would it be possible to list the consumable effects parenthetically after the item name?
Would be helpful info, assuming if someone is looking at this list here and not in game that info is not easily available.

Or maybe you plan on adding wiki links like the items... not sure if that stuff is even on the wiki.
 
Would it be possible to list the consumable effects parenthetically after the item name?
Would be helpful info, assuming if someone is looking at this list here and not in game that info is not easily available.

Or maybe you plan on adding wiki links like the items... not sure if that stuff is even on the wiki.
All items will have wiki links, missing wiki pages will be created soon by me or others.
 
Amazing post and Thank You Angel 02 Mercer!!

:yay:
 
Thing is i told my boys from start i really believed all prices eventually would rise and we had first sign when mod nano went from 120/130k to 143k and it really kinds of making sense. We just get more and more dps, that means also we farm more tokens per mayhems and thats what Mindarks model is now, huge cost and high eff, they dont care make only 1,5% of me when i can cycle 66k daily (and thats with my t8 only). Also they are trying to push people to get dps because as hunter if you dont push it you will just be a lot behind, meaning when new items comes out you dont have the tokens to get them since your farming way to slow.
 
Thing is i told my boys from start i really believed all prices eventually would rise and we had first sign when mod nano went from 120/130k to 143k and it really kinds of making sense. We just get more and more dps, that means also we farm more tokens per mayhems and thats what Mindarks model is now, huge cost and high eff, they dont care make only 1,5% of me when i can cycle 66k daily (and thats with my t8 only). Also they are trying to push people to get dps because as hunter if you dont push it you will just be a lot behind, meaning when new items comes out you dont have the tokens to get them since your farming way to slow.


people who did not put peds into atleast one of those items will be miles behind , not shure how to catch up including all that F macroing

But i see the biger picture , ue 5 will be great for all of us, i cant wait to see that Happening.

In fact mindark enabled a way to get considerable cheap items for everyone now, only thing one have to do is to farm the events.

If they remove the ability to bot/ macro the F key i am truely happy otherwise those items are rewardet to the best bots
 
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