Xen
Mutated
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- Xendar Xen Xal
As discussed in this thread and this thread, reportedly skill gains have been decreased on some mobs due to a lowering of their level (the "L##" in the mobs label).
It has been "debated" if this is true:
Wow, eh?
---
So, even though I already tested this long ago (when mob levels appeared) to my own satisfaction, I did another test, and took screenshots of the results.
I did one hunt of 2 x Herman ASI - 8 R (until broken) on L4 Carabok Puny, and another hunt exactly the same except hunting L1 Caudatergus Puny + L1 Berycled Puny + L1 Tripudion Puny. Each hunt was 1100+ kills. Notice the mob level difference, 4 vs 1. That is essentially the only meaningful difference between the two hunts.
However, the skill gains for each hunt were a lot different.
L4 Carabok Puny Skill Gains
L1 Caud/Bery/Trip Puny Skill Gains
(note that the Combat Reflexes skill gain here is a mission reward)
As you can see, about 3X skillgain on the L4 vs L1.
Clearly mob level affects skill gain significantly. And since many mobs had a significant (20-40%) drop in mob level, this means a skill gain reduction, and not just Carabok.
From now on if anyone wants to dispute that mob levels affect skill gain or that there has been a skill gain reduction on many mobs this VU as a result of a reduction in mob levels, your post should come with accurate, legitimate testing, or don't bother.
Indeed.
It has been "debated" if this is true:
Uniqu3 said:This thread gets an A+ for wild stabs in the dark
aridash said:that. i thought it was a joke thread at first. and now we have a new skill theory too
il said:yeah where is the proof and/or pics?
Nighthawk said:I have noticed no skill gain change at all in the few k PED I've cycled on a dozen or so different mobs on Calypso since the VU... So no.
Magyar_Republic said:Yeah. Another pointless complaint thread. Sadly this is the kind of shit that will be believed in 3 years. Not the truth.
Magyar_Republic said:Desperate to paint MindArk as an evil, thieving corporation so they can feel better themselves about being 'unfairly robbed' of their hard earned money, these people will stop at nothing to justify their claims. If data comes in that contradicts their presumption, then "its only for some avatars" or "its not on the mob you tested on." Or maybe youre just "too ignorant to notice."
Its comical, really. Sometimes the only point in engaging these folks in discussion is to see how creative their replies can get as they try to twist logic and evidence to suit their own pre-existing conclusions.
Magyar_Republic said:Youre wrong. Youre fucking wrong. Period.
Magyar_Republic said:It's all a big exaggeration, a lie, a phantom. Do you have a right to do this? No, you dont.
Wow, eh?
---
So, even though I already tested this long ago (when mob levels appeared) to my own satisfaction, I did another test, and took screenshots of the results.
I did one hunt of 2 x Herman ASI - 8 R (until broken) on L4 Carabok Puny, and another hunt exactly the same except hunting L1 Caudatergus Puny + L1 Berycled Puny + L1 Tripudion Puny. Each hunt was 1100+ kills. Notice the mob level difference, 4 vs 1. That is essentially the only meaningful difference between the two hunts.
However, the skill gains for each hunt were a lot different.
L4 Carabok Puny Skill Gains
L1 Caud/Bery/Trip Puny Skill Gains
(note that the Combat Reflexes skill gain here is a mission reward)
As you can see, about 3X skillgain on the L4 vs L1.
Clearly mob level affects skill gain significantly. And since many mobs had a significant (20-40%) drop in mob level, this means a skill gain reduction, and not just Carabok.
From now on if anyone wants to dispute that mob levels affect skill gain or that there has been a skill gain reduction on many mobs this VU as a result of a reduction in mob levels, your post should come with accurate, legitimate testing, or don't bother.
Magyar_Republic said:Point and game. I win.
Indeed.