Day 48 (Run 1) (16.05.2011)
Cost: 10.21PED
M2100: 0.21PED
Light Weapon Cells: 10.00PED
Loot(tt): 9.30PED
Explosive Projectiles: 0.20PED
Light BLP Pack: 0.22PED
Light Weapon Cells: 0.02PED
Animal Muscle Oil: 4.77PED
Animal Oil Residue: 0.70PED
Nova Fragment (355)
Paint Can (Orange): 0.29PED
Blazar Fragment (137)
Socket I Component: 1.50PED
Tier I Component: 0.80PED
Animal Hide: 0.72PED
Basic Leather Extractor: 0.01PED
Basic Stone Extractor: 0.05PED
Return(tt): -0.91PED
Return(tt) total: -62.09PED
Day 48 (Run 2) (16.05.2011)
Cost: 10.20PED
M2100: 0.20PED
Light Weapon Cells: 10.00PED
Loot(tt): 6.86PED
Explosive Projectiles: 0.14PED
Light Weapon Cells: 0.04PED
Medium Weapon Cells: 0.17PED
Animal Muscle Oil: 3.33PED
Animal Oil Residue: 0.74PED
Nova Fragment (273)
Paint Can (Orange): 0.11PED
Blazar Fragment (183)
Socket I Component: 1.20PED
Tier I Component: 0.20PED
Animal Hide: 0.85PED
Basic Leather Extractor: 0.07PED
Return(tt): -3.34PED
Return(tt) total: -65.43PED
Day 49 (17.05.2011)
Cost: 10.21PED
M2100: 0.21PED
Light Weapon Cells: 10.00PED
Loot(tt): 8.72PED
Light Weapon Cells: 0.04PED
Medium Weapon Cells: 0.21PED
Light BLP Pack: 0.78PED
Animal Muscle Oil: 5.22PED
Animal Oil Residue: 0.83PED
Nova Fragment (277)
Blazar Fragment (134)
Animal Hide: 1.10PED
Basic Leather Extractor: 0.17PED
Basic Stone Extractor: 0.16PED
Paint Can (Orange): 0.20PED
Return(tt): -1.49PED
Return(tt) total: -66.92PED
Aim - 872
(+7)
Alertness - 338
(+1)
Anatomy - 2541
(+10)
Combat Reflexes - 969
(+3)
Courage - 924
(+4)
Dexterity – 715
(+9)
Handgun - 425
(+107)
Inflict Ranged Damage - 1042
(+6)
Laser Weaponry Technology - 3094
(+12)
Marksmanship - 1897
(+21)
Perception - 812
(+6)
Weapons Handling - 1318
(+15)