A friend of mine reported to me (after these notes) that he had been hunting argo young and that the highest loot in min/max range he received was 1.24 peds.. this seemed a tad high to me, but here's the catch: He is a MF hunter,, so the next question is: Can anyone else, using laser/blp etc also record a 1.24 ped loot on argo young? or are the more eco weapon types have a slightly lower max range?
There are 1.x multipliers. Argonaut Young, the classic '1ped mob' was simply giving out a 1.24 multiplier. OR could it be that Argonaut Young looting 1.24peds is not a 1.24 multiplier and is really this same statistic calculated to the dmg/pec of your weapon? Maybe you were hunting in SIB and only acheiving 3/4 of your potential eco thus looting you a 3.5x multipler worth 1.24peds? I didn't do the math on that, but I have had a few SIB kills with 1.9dmg/pec as per tracker...
To note something else...
MOB regen has nothing to do with loot. Take FUROR for example, go hunt them and tell me you loot anything different than an Atrox with around the same base HP. Regen was simply added in as a way for MA to skim a few extra pec off each kill for revenue and to keep hunters in a general class. They dont want people grinding down a massive HP mobs with an ultra eco low level weapons, solution was regen.
To extend this a bit further...
What about gear multipliers? Have you ever noticed hunting with some weapons (or armor?) loot you more? Try killing Argonaut Youngs with TT weapons, compare your global rate to killing them with a non-TT weapon. Is this just that you happen to have run into more multipliers, or is your gear effecting it? Is there a perfect gear selection for every mob? I know you can be as eco as possible with every mob(eco-trio, best armor, fap and weapon), but is that what MA programmed it to? It makes you wonder...