pSyCHe's Mining Log

psyche

Guardian
Joined
Aug 14, 2014
Posts
231
Location
California, USA
Avatar Name
Maiko pSyCHe Jin-Jay
pSyCHe's Hunting Log

Hello,
I recently finished my Exa codex and decided to put a pause on my hunting log. Want to try out mining. I have stayed away from mining because I had a few very bad runs in the past with a lot of no resources found. But now that I have sold my exa loot stack and free up my bank roll, I want to give mining another try. My goal for this log is to see if it is possible to reach the 90%ish TT return as hunting. From other forum discussions I have been reading, it seems that mining is more difficult to achieve a decent TT return. But then the MU for mining is much higher than hunting so breaking even is also possible. For my hunting logs, I do eventually end up at 96% ish TT return. Just curious how it is with mining.

I read up on the mining guides and watching some mining guide videos on youtube. Since my skills are very low, I will be using the noob mining set up. I will also be using the same logging format that I used in my hunting log. Let's see if it is possible for noobs to survive mining in this game.

Going to start with mining just for Ores with 50 drops per run. Will try to update my log once a week.

Update: changed to mining just for enmatters. Enmatter is better for low bankroll.
Update2: Started with F-101, upgraded to F-102, upgraded to F-211(L). Upgrade whenever your skill allow you to mine deeper with a new finder.


My mining set up:
F-211(L) with 25 ped probes.
TT extractor
T-104 refiner

My Current profit is:
Overall Profit TT = -154.02
Overall Return% = 90.51%
Total TT spent (tt in) = 1623.46
Total loot gained (tt out) = 1469.44
Average hit rate% = 32.39%
 
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Off to a bad start. Not sure if I'm doing anything wrong.
With hunting, I know I am guaranteed a decent return when I kill a mob. Seems with hunting, it's not as straight forward. I'm not guaranteed anything when I drop a probe. I don't know if there's someone mining before me either. I'm assuming the mining resources would respawn every 24 hours. I plan to camp one area and will try to find a pattern to the spawn of resource. I'm hoping that over the long term of mining my TT return will average to about 95% ish return like in hunting. Looking like it will be very difficult to achieve that result. Not sure if camping one area is a good plan or not. I took notes of my "lucky" drop spot where I got an ample claim, but it seem that there is no such thing as a "lucky" spot.
Sample size is still very small. Don't know if I should keep camping this area or if I should just move around. Is it foolish to camp just one area and try to find a pattern? Am I under a wrong assumption that resources respawn after 24 hours?
Run#3 was just the worst, I didn't get any claims until 15 probes in. Curious what causes that to happen. Resources haven't respawned yet? or someone mined before me? Just at a lower part of loot cycle and there's a pending global for correction?
I think I'm going to start tracking how many claims I get out of my 50 drops in my log for my next update kinda like a claims hit rate.

Run#1 to #3
Run#TT inTT outProfitReturn%
150.938.89-12.0176.40
250.8637.67-13.1974.07
350.6521.37-29.2842.19

Overall Profit TT = -54.48
Overall Return% = 64.25%
Total TT spent (tt in) = 152.41
Total loot gained (tt out) = 97.93
 
pSyCHe's Hunting Log

Hello,
I recently finished my Exa codex and decided to put a pause on my hunting log. Want to try out mining. I have stayed away from mining because I had a few very bad runs in the past with a lot of no resources found. But now that I have sold my exa loot stack and free up my bank roll, I want to give mining another try. My goal for this log is to see if it is possible to reach the 90%ish TT return as hunting. From other forum discussions I have been reading, it seems that mining is more difficult to achieve a decent TT return. But then the MU for mining is much higher than hunting so breaking even is also possible. For my hunting logs, I do eventually end up at 96% ish TT return. Just curious how it is with mining.

I read up on the mining guides and watching some mining guide videos on youtube. Since my skills are very low, I will be using the noob mining set up. I will also be using the same logging format that I used in my hunting log. Let's see if it is possible for noobs to survive mining in this game.

My mining set up:
F-101
TT extractor
T-104 refiner

My Current profit is:
Total TT in = 152.41
Total TT out = 97.93
Total Profit (ped) = -54.48
Total Return % = 64.25%

Hello and gl!

Do you search ores, energy matter or both?

If I was you I would choose areas with only oil and lysterium till you build your skills. Oil and lyst are easier to find, so more tt return but lower mu% :unsure:. Then you can go for higher mu%.
 
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Just Ores for now.
That's a interesting point to consider. Might try camping the archipelago and see if my claims hit rate is better there and tt return.
Since, I'm only mining Ores, that means I would only find Lyst at the archipelago. If I can get a decent and more stable TT return. I can also stack up my lyst stacks faster for sell at the auction.
Then thinking that, wouldn't there be a lot of miners camping there and I'll run into the issue of mining at a mined out location. Hmm :unsure:
 
Just Ores for now.
That's a interesting point to consider. Might try camping the archipelago and see if my claims hit rate is better there and tt return.
Since, I'm only mining Ores, that means I would only find Lyst at the archipelago. If I can get a decent and more stable TT return. I can also stack up my lyst stacks faster for sell at the auction.
Then thinking that, wouldn't there be a lot of miners camping there and I'll run into the issue of mining at a mined out location. Hmm :unsure:

I think Archipelago is the best place with oil - lysterium and low maturity mobs. If you find only one kind of ore is much easier to auction it for sure!
 
Download Little Big Mining Log, big help for remembering where different ore/enmatter exist and also you can see the droprange for each probe dropped.
Msg me online if you need help with mining, im no near uber but I do know a little about mining :)
Anuthik The Goliath
 
I used to drop 250 probes (ores) a day when i started out mining, this was in 2007 tho.
I remember the good (high level) miners dropped 500 a day and went for 1.000 on weekends all of this with a 101 mining amp.
In 2007/2008 all of them hit a 20k+, one even got a ATH.

I think you should compare this to hunting a 1ped mob (300HP). After a 50 PED hunt your returns will be random.
Knowing that you have 90-120 minutes playtime in the evenings... reaching such drop rates will be difficult for you.
Going to places like FOMA to increase amount of probes/hour... is also really risky because the 'Claims' work differently there.
 
Thanks Anuthik! I'll look you up the next time I log in.

@Merz That's crazy! 250 to 1000 probes in one day! That's like mining up the whole planet haha.

You bring up a good point too. My 50ped mine is like killing only 50 mobs in 1 hunt. In that perspective, I can see why my result is so "random".
I can also see why people say mining takes a bigger bankroll to do.
This might prove to be foolish for me to continue mining considering my bankroll.
 
Thanks Anuthik! I'll look you up the next time I log in.

@Merz That's crazy! 250 to 1000 probes in one day! That's like mining up the whole planet haha.

You bring up a good point too. My 50ped mine is like killing only 50 mobs in 1 hunt. In that perspective, I can see why my result is so "random".
I can also see why people say mining takes a bigger bankroll to do.
This might prove to be foolish for me to continue mining considering my bankroll.
I wish you all the best mate, and I would enjoy your hunting logs just as much as a mining log :)
 
If you need to stretch out your bankroll, do enmatter only. It’s 0.5 ped a drop instead of 1. Depending on where you are, MU tends to be better on enmatter, but you usually need a medium depth for those.

Also with that kind of TT, are you sure you’re not overlapping drops? As others mentioned LBML can help avoid that. Dropping over the exact same area within even a few minutes will give you a near-zero hit rate (around 5% instead of 30%).
 
In fact you guaranteed 90% tt return in mining. Tools/skills/place/time is not that important. It's just not that straight as in hunting, and can take a while.
 
@kingofaces I thought ores have higher MU. I'm just looking at the most common ores lyst and iron. And the most common enmatter oil and force nexus. I do like the fact that it is only .5 per drop instead of 1ped. I assumed ores have higher MU, but I should have also considered my bankroll and the number of drops. Perhaps enmatter would have been a better option for me.
I don't believe I'm overlapping. I mostly go in 1 direction and drop every 120m to 150m to be sure I'm not overlapping. Sometimes, I also use waypoints too. When I do change direction, I do the same thing. So basically I mine in a large rectangle path. I'll mine one area and wait 24 hours to mine that area again as I assume the resources respawns every 24 hours.
I could just be under the wrong assumptions in all aspects haha. Maybe I'll have to pick 3 area to mine and rotate them and give each area 72 hours to respawn.
 
I would advise also focusing on enmatter only as your bankroll is quite small. Note that even with 0.5 PED per drop you are still dealing with far greater variance than exarosaurs which are about 0.15-0.2 PED per kill, and 65% TT return in 150 drops isn't something entirely unheard of although it is quite a bit on the unlucky side. You should also noticed that compared to hunting where the majority of loot will be shrapnel which you can convert to ammo directly and start cycling again, with mining you kinda have to gather big enough stacks of multiple resources to sell. This stress the importance of bankroll management even more.

Archipelago server is about the worst place you can mine in EU since there is only oil/lyst to be found. There are a lot of resources with good MU that can already be found even with the F-101, and you will outgrow the finder very quickly.

Feel free to DM me on HTS discord though if you need some pointers.
 
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Thanks PkmX! It sounds like enmatter is the way to go for smaller bankroll players. Will also look you up on Discord and ingame
 
Switched to enmatter as the community has suggested. It seems like it is working out better. The returns looks to be better. I also like the fact that it does cost less per drop which makes the NRF feel less painful. Still painful though. I seem to be averaging to 75% return at the moment. But sample size is still small and my skills are still very low. I guess my returns should resemble a beginner hunting puny with the tt weapons eventually? maybe?
I just upgraded to a f-102. Not much noticeable difference between the f-101 and f-102 so far.

There's so much to learn about mining. Still not used to having such low hit rate%. Looks like about 30% of the time I get loot and 70% of the time it's no looters.
Having a good time so far learning new things. Want to really thank all the advice I have been getting.

Thank you PkmX for taking so much time to mentor me in mining. It's nice from time to time to just appreciate this game for it's awesome and helpful community. Unlike some games out there that is filled with so many toxic people ruining your gaming experience.

Run#4 to #10
Run#TT inTT outProfitReturn%Claims countHit rate%
426.1428.492.35108.991632
525.9523.18-2.7789.331734
625.8317.05-8.7866.011224
725.5616.82-8.7465.811326
825.7520.34-5.4178.991530
925.6621.6-4.0684.181428
1025.8022.18-3.6285.971632

Overall Profit TT = -85.51
Overall Return% = 74.33%
Total TT spent (tt in) = 333.10
Total loot gained (tt out) = 247.59
Average hit rate% = 29.43
 
I just upgraded to the F-211(L) finder. With this finder I was able to find my first Cave Sap. Seems the best advise is to upgrade your finder ASAP. Always go as deep as possible. Deeper finders will get you the better MU resources. I suppose this also means that it will be hard for new miners like myself to make profit until I skill up and get the higher MU resources. Hit rate seems to be averaging at around 30% and total TT return seems to be around 80% at the moment. Looks like they are going up since the last log.

Run#11 to #20
Run#TT inTT outProfitReturn%Claims countHit rate%
1125.6215.26-10.3659.561122
1225.6623.86-1.892.991836
1326.124.83-1.2795.131938
1425.9520.75-5.2079.961530
1525.7622.80-2.9688.511836
1625.7822.95-2.8389.021836
1725.7423.59-2.1591.651836
1825.7228.652.93111.391734
1925.7423.03-2.7189.471632
2025.7720.13-5.6478.111530

Overall Profit TT = -117.5
Overall Return% = 80.12%
Total TT spent (tt in) = 590.94
Total loot gained (tt out) = 473.44
Average hit rate% = 31.44
 
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In this 20 of my "runs" I found my first Binary Fluid. I'm still using the F-211 finder, just want to share the notable interesting new finds. Got a few "average" and "modest" size claims that put my returns over 100% on those runs. But no globals. Since I drop 50 drops in each of my "runs", at 40 runs, I have dropped 2,000 drops now. Although I'm still not at the 90% tt return yet. I am optimistic that I will get there. My tt return% is going up slowly. Perhaps by run# 80, I will get there.

There was a few times where I woke up early to mine before my works starts and I notice that usually when I mine during that time, the returns seems to be bad and hit rate is low. Not sure if it's just a coincidence or if this is what people mean by "wave". So there are certain times of the day to mine and certain times to not mine?
There was also one time where I did 2 runs at night. The first run was good but the 2nd run of that same night was awful. First run I mined south of the revival, 2nd run I mined north of the revival so I'm not mining at the same position. It's like I'm only suppose to do only 1 run a night. Might just be a coincident, but might just means that I'm suppose to be mining 1 run at that time only.

Didn't try enough morning runs or 2nd night runs to have enough statistics to prove this, so it might just be a coincidence. Just want to share my thoughts out loud here and see if other miners also experience this.

Run#21 to #40
Run#TT inTT outProfitReturn%Claims countHit rate%
2125.8918.30-7.5970.681530
2225.7626.610.85103.301938
2325.7215.38-10.3459.801224
2426.0221.19-4.8381.441530
2525.7321.24-4.4982.551632
2625.9430.154.21116.232142
2726.0326.910.88103.382142
2825.7118.78-6.9373.051530
2925.8121.84-3.9784.621632
3025.8716.81-9.0664.981224
3126.1130.604.49117.202142
3225.7826.791.01103.921938
3325.9327.481.55105.982040
3426.0320.67-5.3679.411530
3525.7318.53-7.2072.021632
3625.9524.95-196.151938
3725.6912.21-13.4847.531020
3825.7629.623.86114.981836
3925.7623.79-1.9792.351734
4025.7319.98-5.7577.651530

Overall Profit TT = -182.62
Overall Return% = 83.52%
Total TT spent (tt in) = 1107.89
Total loot gained (tt out) = 925.27
Average hit rate% = 32.43
 
Got my overall total tt return to 90%. Sooner than I had expected. Have been told that the tt return should be closer to 95%. Let's see how long it will take for me to reach that 95%. I didn't get any globals, but there were a few runs where I got Ample and considerable size. Run#41 was a great return :)

Run#41 to #60
Run#TT inTT outProfitReturn%Claims countHit rate%
4126.1855.5229.34212.071938
4225.7423.39-2.3590.871428
4325.7424.35-1.3994.601428
4425.6916.13-9.5662.791224
4525.8050.3724.57195.232244
4625.7421.25-4.4982.561530
4725.7523.39-2.3690.831734
4825.7338.6012.87150.022142
4925.7215.91-9.8161.861224
5025.7315.75-9.9861.211122
5125.7226.240.52102.021632
5225.7125.40-0.3198.791530
5325.9729.523.55113.671734
5425.7531.395.64121.902346
5525.7521.28-4.4782.641632
5625.7222.42-3.3087.171632
5725.8720.56-5.3179.471224
5825.7837.6411.86146.001632
5925.7522.89-2.8688.891836
6025.7322.17-3.5686.161734

Overall Profit TT = -154.02
Overall Return% = 90.51%
Total TT spent (tt in) = 1623.46
Total loot gained (tt out) = 1469.44
Average hit rate% = 32.39%
 
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Something is not right with run #56. :laugh:

GZ to coming back to 90% TT return; I hope the markup you are getting can help you break even or even turn a small profit.
 
Mined a bit last month, these were my results over 10k, to get a small idea



TT finder spentProbes spentTT Amp spentTT excavator spenteff excTT resourcesTT balance/runTT % /run
9,19684,00684,003,850,31%1.249,51-118,4991,34%
8,06600,001.200,007,920,45%1.750,29-49,7197,24%
15,84600,00800,003,940,15%2.623,181.223,18187,37%
15,84600,00600,003,100,30%1.034,34-165,6686,20%
7,92400,00800,004,680,38%1.243,4243,42103,62%
15,84600,00800,002,520,19%1.327,68-72,3294,83%
7,92200,00400,001,630,37%439,10-160,9073,18%
7,92200,00400,002,260,44%508,04-91,9684,67%
15,84600,00800,002,170,18%1.227,72-172,2887,69%
15,84600,00800,006,730,47%1.444,4544,45103,18%
15,84600,00800,005,310,42%1.251,55-148,4589,40%
15,84600,00800,005,310,41%1.303,68-96,3293,12%

Overall bit over 100% return, due to that third run. As long as 1. you don't amp 2. you don't get indoor 3. you don't overlap; you should be floating anywhere between 95% and 97%, I would expect you to be close to that point, towards 2k. Unamped I would expect 85-90% without larger finds, which for enamtter should be sizable/large or even a low global. Really for a turnover of say 1k a global of 50 peds would be 5%, there's plenty of room for that and that's why unamped enmatter is great to begin with. If possible, I would suggest bumping your bankroll towards 500 peds and try to follow a structure of a third dropping, a third stacking in storage, a third in auction.

Hitrate of 30%ish is normal, I mean look at your lowest possible find and compare it with the cost to drop :) I like to do 100 to 200 drops per area, and you'll get a notion of what I mean by "area" overtime, seeing how your LBML maps populate (absolutely use it, is a fantastic tool). Last time I checked respawn rate is about 30 mins, respectively you can drop in same place after about 30 mins without any tt penalty, but what you'll find and if you'll find anything is a matter of chance. There is, in consequence, zero wrongdoing in visiting a general area once every 24h.

In the beginning camping out an area can be a great thing, because you should, in theory, greatly limit the types of resources found, hence increasing the chance of selling. Also considering what I was saying with that structure of bankroll, you can shove off very liberal off it if you're only turning, say, only 5 resources.

If possible financially and if time allows, I would suggest switching to 100 drops per run.

As a very generic thing, I strongly recommend to go through this thread: https://www.planetcalypsoforum.com/forum/index.php?threads/risk-of-ruin-bankroll-management.248797/
 
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Something is not right with run #56. :laugh:

GZ to coming back to 90% TT return; I hope the markup you are getting can help you break even or even turn a small profit.
Thanks! Good catch haha. I was trying to type "." but I fat-fingered it to "0" haha.
 
Overall bit over 100% return, due to that third run. As long as 1. you don't amp 2. you don't get indoor 3. you don't overlap; you should be floating anywhere between 95% and 97%, I would expect you to be close to that point, towards 2k. Unamped I would expect 85-90% without larger finds, which for enamtter should be sizable/large or even a low global. Really for a turnover of say 1k a global of 50 peds would be 5%, there's plenty of room for that and that's why unamped enmatter is great to begin with. If possible, I would suggest bumping your bankroll towards 500 peds and try to follow a structure of a third dropping, a third stacking in storage, a third in auction.
I plan to stay unamped and planet side until at least I get to my run#200 before I feel confident enough to try out amps. It is good to know that mining tt return is also at around 95% to 97%. That is something I'll look forward to. I'll definitely try 100 drops when I'll have more time available.
 
Amping up is strictly a matter of 1. bankroll 2. MU. I would recommend to simply be patient and rather try to learn the context. What resources are mined, how do they sell on auction, what blueprints are them being used in (wiki will also help). Get a habit of following how resources come in your finds and keep in mind that amps cost MU for everything you find, nomatter how low or high the resources might price. Basically, you'd concede some profit in terms of % to gain in absolute value per time unit. Wait a bit, give it some time until the whole thing sinks in. Not saying to not ever amp up, I'd be a hypocrite, but is very very easy to get the wrong ideas. Don't fix yourself on a number, such as level or number of runs, but on knowledge.

Here's an exercise to try: every 4 runs (just to be per 100 peds spent, easier to calculate :) ), sum up resources per types and try to calculate their price, see where that puts you. If you'd be, say, at tt 95% and overal MU 104%,, that would mean an overall result of 98,8%, still a loss. Amping up would only amplify the loss in said scenario. First practice and knowledge and only afterwards ramp up your game.
 
Overlapping drops doesn't affect Hit Rate. That's a myth. If you overlap, using a different finder can help.

This is incorrect, see this post and the previous one. I also did testing individually rather than looking at other avatars’ actions looking at depth and HR too. If you take a shallow finder, drop a series, then come back to those same coordinates with a deeper finder (same radius) within about 5 minutes, you’ll get a near zero HR.

However, when someone drops while constantly running, they don’t have that much overlap when you think of area of a circle. You’re just not going to notice the drop in HR as easily doing that, but there’s really no reason to overlap. Over time, that chunk of overlap will add up.
 
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