Let me start with thanking you for the post so we know upfront what the rewards will be. THANK YOU.
Gotta add, it's not really ample time before 9th or 15th or whatever beginning October.
I also do have some other comments...
Yea you're right, I'll edit that in tomorrow.
@Atami
The total amount of Stamina Tokens in these missions is 2055 (20.5 stamina points) if I remember correctly. I think that is pretty close to the amount available from all missions on Calypso atm.
There are no plans for making the Tokens sellable since attributes are kind of the only thing that can't be bought in game. I have however considered the possibility of using them as event prizes, nothing thats decided though but could be fun.
I'm sorry to enlighten you, but stamina reward is not very close after the rebalancing. It's 29 stamina for the missions now (and an additional +1 stamina for the swamp mission). It will be become as you say 20.55 stamina. That's a decrease of almost 50%. That's no way close to what it was. But he, there will be new missions with stamina, right? Any word on that?
I am too in favor btw of keeping just the +1 stamina for every iron mission. And why are there stamina tokens anyway. These can't be gained naturally, so there is no point to save them up.
I am really glad everyone can now see what they face in the future, excellent work for posting this in advance. But dayum! Some of those are really nerfed big time. EG. Aurli 10k from ~200ped Athletics down to 105ped. That is killer, and is just increasing the rift between older players and newer players, which is disappointing.
It looks a bit worse than it actually is, the 200 PED it was before was for all 16600 kills so you have to add all these together to get the comparable reward now, of course if you were on stage 5 already then its worse yes but then you also got more attributes instead so might be prefered for some and not for others.
1.05 PED Athletics skill.
5.25 PED Athletics skill.
10.5 PED Athletics skill.
52.5 PED Athletics skill.
105 PED Athletics skill.
=174.3 PED I don't remember exactly what the old reward was on that one but It's not that big of a change when you sum them up.
Sorry to correct you here again... 200 ped athletics with +5 attributes as it is now. (or 4 attribs + 1 stamina as I guess MA does not call stamina an attribute)
174.3 it is indeed, after rebalancing,
BUT WITHOUT any attributes, which is almost 13% less. Would you call a salary decrease of 13% "looks worse that it actually is"??
Some people, like me really perceive the attributes as more valueable. Yes, we'd could argue skills are more valuable, but you also said attributes and skills don't have value, so let's not go there, ok?
So if I would go for attribs after the infamous rebalancing, it's 4.2 attributes ehm 3.1 attributes + 1.1 stamina, but with only 104,3 ped athlectics. Sorry man, am fully in disagreement. This particular nerf is worse than people actually realized. It's one of the biggest, almost 50% decrease. Few people can't survive a salary decrease of 50%, so to speak. (to make a point)
This change was necessary, and overall I'm happy with the result. It's pretty much what I expected, in fact they have not nerfed the attribute rewards nearly as badly as I thought they would. In fact, as John B said, I should actually end up with more attribute rewards than if I had just started on the missions now, due to the attribute rewards being shifted to the higher end.
I am very happy with my decision to go after the attribute missions before the deadline. As I stated at the beginning of my mission log, I care more for attributes than skills.
In all cases except Stamina and Strength, I have come out better than if I had done just the old, or just the new.
Here are some of my numbers (apologies if I have made mistakes, the info on Entropedia is not complete):
| Stamina
| Agility
| Intelligence
| Strength
| Psyche
|
Old Rewards
| 30
| 25
| 16
| 24
| 16
|
New Rewards
| 21.55
| 14.98
| 10.2
| 12.5
| 12.05
|
| | | | | |
Rewards gained
under old system
| 2
| 13
| 11
| 10
| 8
|
Rewards available in
new system
| 20.05
| 13.2
| 10.1
| 11.6
| 11.6
|
Total if all new
missions done
| 22.05
| 26.2
| 21.1
| 21.6
| 19.6
|
Overall there are some nice adjustments... but I really hate the fact that if you go for attribute (tokens) you end up with a lot less skill as it was... why?!?
If you account for the fact that you can now save your Attribute Tokens and turn them in later when you have a higher level already I think you will find that the actual potential "Attribute value" is much much higher. If you take an average player of let's say 70 Agility and he gets 1 point of Agility from a mission taking him to 71 then that is something he could have gotten by just shooting without to much trouble.
If he saves the Tokens until he has 90 or even 100 Agility it's suddenly worth probably 1000 or 100000 times more. This is of course true for all attributes except stamina atm and the newer a player was the worse the rewards were, now at least they can choose to think long term and save them until later if they want to.
Imagine if the skill rewards were 100 Points of Rifle, it wouldn't really be worth doing that mission unless you already had 10k Rifle skill or something.
Good point, very, very good point. I agree with you that the less attribute rewards can be compensated by turning the tokens in later.
But as I have said before. Why are there stamina tokens? No need to turn these in later...
Please keep the +1 stamina reward (unless there are plains to be able to gain stamina otherwise, are there?)
Mission
Clear The Area requires you to kill 200 animals within a certain area. The mobs in this area includes Bristlehog and Araneatrox (why I said it was mixed) and the mission gives +1 psyche and a choice of some MF skills.
Question to Charlie. We so focus on those iron/bronze/silver missions. Will the attribute increase of all those non grinding mission stay? I guess not all... Calypso Gateway certainly is/will be removed (collector of fragments +1, crafting 101 lesson 2 +1 int....
Will these missions keep their attribute reward???:
* Private message from Mr Lyndon or Officer Book? +1 psy
* Clear the area? +1 psy
* Patrol the swamp camp? +1 sta
* The pub crawl? +1 psy
And despite my critisism, I'm all in favor of the rebalancing by MA over all PP/Planets, but we have not been given ample time...
:O and about the argo scout... yes, ok, I guess the scout should have 350 HP, but you should increase the reward for iron mission tooooo, not only the bronze by 25%. If not, I find it too a nice quirk in the game, which is part of the Entropia/Calypso charm.
Now the mission rebalancing of Iron Argo is also hurting.... it's skills are soo much decreased:
+1 Str, +1 Psy, +1 Sta and 60 ped Perception or Combat reflexes versus
0,5 Str 0,1 Psy, +1 Sta and 6,73 ped Perception or Combat reflexes???????
You gotta be kidding!
regards Paul