I see what you're saying BH, but my point is that the biggest Mobs don't always global as much as others on the list. The sheer time it takes to get through their HP means less are killed, so any extra chance of a global is somewhat negated. Also, as many have found, a Mob that globals well in one Time Slot can be reluctant to global in another.
In an extreme example, if Argo (all maturities) scored 8 and Daspletors scored 10, I reckon most teams would get one Dasp then go kill a million Argo; it would make sense to. Making the "best plan" as undefined as possible is the struggle of every Moblist.
All the Mobs scoring the same is an idea I've considered. I'd get complaints that the bigger mobs were now pointlessly included, but it might work for some. I can foresee arguments if the winners of a
WoF got their victory by killing Exa while others hunted Dasps and Spiders; it would be hard to pronounce such a team the best Hunters in EU.
I've also considered allowing future Moblists (next year) to be decided in part by the competitors (although to keep the suspense of each Moblist's release, this will have to be done in a way I've not thought of yet)... wouldn't mind delegating a few complaints
Hurrikane