Well, avatars have continued to become better skilled and the game is TWEN years old now. It is a problem maybe no other skills gain platform out there has to this degree - and it is RCE on top, so you can't really simply allow players all the way up more points or whatever. Here it is ped percentages the ubers keep wanting to climb on top of. The difference between a hatchling and uber can only grow as it stands.
Thus, MA has to toe a line between high-level access to 'better' content and platinum-style perks for those who are up there.
I understand the problem/deterrent from almost any perspective on the ladder, but it is a ladder that is now miles high.
I think lots of the reasons given in this thread that are directed towards MA are justified, but this 'barriers' one is more than just tricky in my opinion. I think we need destruction as well as growth, but of course those who have built their avatars for... yes, decades (just entering that possibility), wouldn't be happy. New powerful profs of providing food and shelter for almost living avatars in a powerful new environment may be something where a super grand supreme master has no skills at making their own dinner, and must rest like everyone else... on a non-macro basis 'cough'.
Dunno how MA can get to grips with this reason for not wanting to depo, but there have been many other reasons given...
I get your point. However we already had a big gap back in the older days, not as large as today, but the gap back then was never really the issue. While Star and the other old ubers was running around killing dasp stalkers, the rest of us was killing small argoes and drones...But it was fun...And there was MU.
Args had Iron with MU, Drones Gazz, foul and molisk buttons sold and had great MU because people actually crafted stuff, now it's all EP's - way to kill MU.
Mining had great MU and ohh how I miss getting the strange signal and trying to locate that spaceship, hell even crafting P1a's was fun, you could actually loot some rather awesome bp's.
Any player with a few skills could grab some pixie and a koss+104 and have some fun, that's pretty much all it took. Sure you can do the same now and go hunt argos, you would probably get some 85% return and what is iron at now? 101%? That sounds like massive fun and a really great deal. "ohh but I get to work on my codex" Oh wow that sounds super fun then (might be sarcastic)
I get why MA sucked the MU out of the game, they are probably making a lot more now than they did back then. But I just don't see it as a viable businessplan going forward.
And another thing, I wasn't around for the FEN thing, but SGA had Armor, plates, BP's and even mining finders, pretty much something for every profession. From what I have seen so far, this Tween thing just seems so lackluster and without any real effort. If the developers don't give af, I doubt the playerbase will in the long run.
And yea, I'm probably just stuck in the good old days, don't listen to me