I guess strong boxes are just a way to take the cash from ppl on same way as mission galactica, which is when you give that cash to MA its forever gone. That way MA makes profit much faster and give you some items you even cant trade to other ppl and cash you once payed you wont be able to change your mind and take it back by TTing items. The reason to prevent ppl from trading those items bought in boxes is imo to force all players to buy boxes if they want some of those stuff and by that you are forced to gamble to get what you need and maybe end up without money and without getting what you actually hoped for. If you could just buy one L ring you wanted to use from another player than you would never gamble with 1,10 or who knows how much of those boxes. Making things like that MA actually made much more pure and fast cash than they would make if items are tradable or ttable. But at the end imo they are killing the RCE because what kind of economy is it if more and more stuff are directly bought from MA and later cant be traded or tted if you dont need them. I dont like the direction where this is going and I told that in few support cases and in my thread about mission galactica. I also told that i will withdraw most of my peds out of the game because of such things, which i did later and the reason was really because i was pissed by MA actions and stupid explanations and answers on few of my questions. Also extra motivation for withdrawing was that this "exciting new mission" was full of bugs and as i told to MA i find it unacceptable for so expensive mission to be so full of bugs after release. After all they fixed it and made update with info about mission costs but still i call it pure trade and not "exciting mission".
I really love the idea of RCE game and potential it has but having a tons of bought items which you cant use or trade or TT it is totally unacceptable and all I can see from such things is MAs greed to get fast cash from our pockets when they should focus more on fixing damn bugs, and doing 50 new projects in same time like they do will result in more and more crapy bugs in future without fixing the old ones. we now have unfinished rings, land plots, compet deed, space missions, CLDs if we believe that we will have voting later, and god knows what else because im to upset to think lol. Even the last added real life items shop sucks imo. They could at least put some nice pictures on those shirts and add some interesting items in it like cups, all kinds of mobs figurines and such stuff which we would like to have in RL im sure. There is huge potential in this game but it looks like MA is focused just to make fast cash with as little work as possible.
RCE should not have any soulbound items!
I like the day/night cycle. Please leave it alone.
One of the most illegal things this game has done is take deposits in exchange for PED value (boxes) but made some of the tt you get UNUSABLE.
The game simply can NOT give you 10 ped items that are not 10 ped in value. It undermines everything. Even the bound armors like vice and stolen have a tt value you can get back.
By them giving us 10,000 (maybe more) L rings that can't be tt'ed, they just did the NUMBER ONE thing that a RCE should NEVER do.
They gave you ped value for a deposit, and that ped value is useless. It is just like taking normal deposits and giving 80% ped back after fees.
It is disgusting.
I like the day/night cycle. Please leave it alone.
Exactly. Players clamored for years to have day/night cycles...MA gave us fireworks but we had no night skies to light them up in, until a long time afterward. I personally find the changing day/night more immersive.
Now if only they could fix all the audio glitches...good LAWD there's a lot of audio bugs in the game now!
Ethereal Soul Language is typical example of non development.
On start when we died there was no T function or automatic TP to revival terminal.
We had to walk very slowly with obscured visibility and find outpost with revival terminal.
During that state you could not use chat or open private message.
So could be logic the need to know dead language.
It also was promising and misleading that one day MF user will need to be able to understand that language and deal for price for resurrecting service.
-Was it a full year? I thought it was more like 6 months (ish). Anyway its been back a long time
For be able to sweat we were waiting almost a year, we got chips back 6 month after sweating was already reimplemented.
MF users lost one event with 3x skill gain and 2 events with 2x skill gain.
-Many of the TP's on the LA's were paid for with serious money. That benefits everyone.
Do you have an idea of wormhole chip price in that time?
Do you remember skill requirements before MA lowered it a bit recently?
Do you have any idea what was price of skilling with Mind Esence at average 400% MU?
-Day/Night cycle had been requested for years, it has since been nerfed so that Night only lasts 20 minutes (used to be 1 hour originally)
Was maybe requested by few who are in EU for 3D chat, trade and enjoy nights, mornings and evenings without depositing and hunting, mining and upset all the rest.
Nobody wanted it and players complained a lot so it got adjusted or nerfed as you say as a middle way to make most players happy.
-True believers will come back I'm sure ;-)
Well I hope so but there is a risk that there is no enough place lol, all occupied by investors.
I guess strong boxes are just a way to take the cash from ppl on same way as mission galactica, which is when you give that cash to MA its forever gone. That way MA makes profit much faster and give you some items you even cant trade to other ppl and cash you once payed you wont be able to change your mind and take it back by TTing items. The reason to prevent ppl from trading those items bought in boxes is imo to force all players to buy boxes if they want some of those stuff and by that you are forced to gamble to get what you need and maybe end up without money and without getting what you actually hoped for. If you could just buy one L ring you wanted to use from another player than you would never gamble with 1,10 or who knows how much of those boxes. Making things like that MA actually made much more pure and fast cash than they would make if items are tradable or ttable. But at the end imo they are killing the RCE because what kind of economy is it if more and more stuff are directly bought from MA and later cant be traded or tted if you dont need them. I dont like the direction where this is going and I told that in few support cases and in my thread about mission galactica. I also told that i will withdraw most of my peds out of the game because of such things, which i did later and the reason was really because i was pissed by MA actions and stupid explanations and answers on few of my questions. Also extra motivation for withdrawing was that this "exciting new mission" was full of bugs and as i told to MA i find it unacceptable for so expensive mission to be so full of bugs after release. After all they fixed it and made update with info about mission costs but still i call it pure trade and not "exciting mission".
I really love the idea of RCE game and potential it has but having a tons of bought items which you cant use or trade or TT it is totally unacceptable and all I can see from such things is MAs greed to get fast cash from our pockets when they should focus more on fixing damn bugs, and doing 50 new projects in same time like they do will result in more and more crapy bugs in future without fixing the old ones. we now have unfinished rings, land plots, compet deed, space missions, CLDs if we believe that we will have voting later, and god knows what else because im to upset to think lol. Even the last added real life items shop sucks imo. They could at least put some nice pictures on those shirts and add some interesting items in it like cups, all kinds of mobs figurines and such stuff which we would like to have in RL im sure. There is huge potential in this game but it looks like MA is focused just to make fast cash with as little work as possible.
Well said. A simple fact that so many seem to be over looking mostly due to the fact, I'm guessing, that they are wanting to debate but not really understanding what it is that they are debating here on the forum.
Also what's kind of funny is that MA is reading the forum and from the feedback they are reading they will bring out more and more user bound items due to the fact that most everyone likes them.
To 'debate' you have to look at the evidence objectively to make a fully informed opinion.
There seems to be those that are willing to do that and those that just like to rage against the machine regardless.
Alright, I understand that MA is a company, and companies need to make money, I've understood that since 2003. However, the ridiculous blatant things they do to maximize profit nowadays are unbelievable.
All businesses, except non-profits and a few other exceptions, all aim for a return on investment (ROI) as their #1 goal/priority, period.
Take the strongboxes for example. If anyone has opened a fair share of these boxes, you know you now have hundreds or even thousands of PEDs worth of useless L rings in storage. All of these PEDs are now essentially just locked into the system because we can't TT them. It's exactly the same as when they introduced the insanely high min-TT UL SIB weapons.
In all honesty I'm mostly fine with that, but why can't we, for example, trade L rings or pills to other players. There is really absolutely no reason for it. If we were to sell these items to other players it would be their money paying for it, not coming out of MA's pocket. It's unacceptable.
Yep, agree that the rings and pills should all be TT-able as I've opened a tad over 500 boxes myself (got nothing special, just the usual/average mix of things from them). Heard MA is working on this area, just hope MA doesn't bring a fix to one area and opens another silly 'can of worms' in another by resolving these Strongboxes suggestions/considerations. Also, includes the Strongbox Pets as example, you can not even sell Pets on the auction house, but then again the AH has its own areas in need of improving (not going there).
Also, there is absolutely no reason for MOST old UL items to require level 100. Some people may think that you always had to be level 100 to max these weapons, even when we didn't know levels existed, but I'm fairly certain that is not true. I have thousands upon thousands of screenshots from 2003-2005 documenting average damage and hit rate while hunting with IMK2/MM. All this data was collected when I was between level 30-65. The last time I tried to use an IMK2 or MM was a few years ago and I missed almost every other shot. They most definitely adjusted hit/dmg.
No comment as I lack data or info on the OP's subject above. Hmm, only one thing I want to add as it may waiver a bit off on this topic is I do find it silly that I'm maxed out on Pryo skills using my Arson TEN edition chip, but seem to still have misses on my target. This I find ridiculous as I'm over level 60 Pyro in both hit&dmg, but yet I miss on throwing my fireball, really? I know, I know, ppl say it's part of that evade and NRF type of stuff via in game, but I think its a undercover way for MA to make mula on these areas and/or decay (just one example as I'm sure many others can share many more other examples, but not going to go off-topic here).
I understand IMK2, MM, and other uber guns requiring level 100, that's fine. But something like an m2875? It's really damn stupid. What MA needs to do is spend some time going through all of the old UL weapons and setting real, rational level requirements.
Guess MA is slowly and eventually doing to items in-game is "out with the old, and in with the new".
Now here's the part you all may laugh at, but I'm right. We the players have the power here, if enough of us bitch and moan they can and will adjust some things. Anyone been around long enough to remember the IMK3 debacle?
Not trying to moan or wine here, only just replying to the OP. I was not around for the IMK3 debacle. But recently, seems like we have a lot of debacles currently festering up and fermenting (refer to all prior posts within OP's thread)..."It's growing from a cut, to infection, and now disease; hide yo Ped card!" J/K.
Can you imagine if a massive group of regular depositors rallied together and went on strike? How quickly would MA fix some of the ridiculous issues if they didn't have their cash flow coming in?
Not sure if MA reads on here, but strategically and working with support with validation, clear precise statements, solution ideas, and continue on voicing via on here, blogs, social media, and etc.; it really is up to MA's part of their ROI on whether the changes will happen/occur or not. I don't know about a strike, but I do sense a 'radical change' from players is about to occur; might be happening now as I type who knows.
I don't think our demands are that unreasonable
Kind of funny as well but needs to be asked: Do you work for MA? Only reason I can think of why you would fully support User Bound items?
P.S. I did find it kind of funny also you had to make a post asking people about what was currently user bound. I got a good kick from that one
snipped.... and if I'm right the pets in the storageboxs are bound....snipped
Ethereal Soul Language is typical example of non development.
No. I did not clamor for day/night cycles. They annoy me, and many others. I hated having to run around looking through my scope to see or stop and screw around with my visual settings every time it got dark. Fuck. that. shit.
Besides, aren't things SUPPOSED to be a little harder to see at night? That's what immersion is all about. We play games to escape our humdrum everyday lives. If you don't care about immersion, turn off all the visual effects, turn quality down to "Low", disable all the vegetation, crank up the brightness and gamma...you're good to go!
I don't care about "immersion". I like to log in and shoot stuff and get skills and swirls. I like to be able to see where I am going and what I am shooting at. I was perfectly happy to not having day/night cycles before they "upgraded". I already turn off all of the visual effects and play on low quality to remove all the crap. I much preferred the look of the game in the old days. Still do. I know I can't go back. But that was/is my preference.
EDIT:
One last thing to add...
You love your strawman don't you,you continue to rely on it.
At no point have I said I 'Fully support bound items'.
In the thread I created asking for information that you mention-if you care to actually read it-you will see I do question the validity of some of them but what I do see the sense behind is the 'mission gifts' being bound.
If you need to constantly rely on misinformation and exaggeration to make your point then you really need to question the strength of your argument.
Pets in storage boxes are not user bound.
And what kind of computer are you playing this on? An el-cheapo tower or a gaming rig with lots of memory and a kick-ass video card? If you have the latter, that would be rather ironic.
Yes there are some (not strong boxes) which are planet bound and that will only getting more and more prevalent because of cultural sensitivities of other planets. Example.. the female android is not appropriate for toulan, the Kong pets likely will be planet bound because it isn't appropriate for anywhere (sound), and so on. On that same thread, the control capsules are also planet bound because of logistics and planet partner rebuke of the functionality.
Umm are the mission galactic chips not tradable? If they are not tradable then I agree, if they are tradable I do not follow your issue with them. Are you complaining that they are not TT value of ped put into getting them? Also what idiot would ever trade those chips for less then the amount put into them.
Example why would anyone ever sell the adj chip for less them 5100 ped, if they do they can be considered the town idiot and deserve to loose ped. The base value of those chips are what you put into them they are only worth TT on the day EU collapses and liquidates the ped back to the chip holders, just hope when that day comes you compensated the difference.
Now with the boxes you get stuff you can't TT, can't trade, and will take forever to use. That is a horrible injustice put on use by MA I absolutely 100% undoubtably agree.
How can you tell Oztwo to stick to the facts then come out with this crap? Toulan has already said on their forum it had nothing to do with them that the vixen was planet bound, but MA. Is there not a Ark pet that planet bound? The gorillas sound will be dealt with if not already, this down to the platform sound problem that is seen through out the universe. There has certainly been no mention they will be planet bound.