Vedder said:I wonder why MA hasn't made any of these items yet.
Post your thoughts, if you think you know why they haven't yet, or won't in any near future either.
Jac said:MA will eben make PEDs(L) if they realize they can make money with it.
Jac(L)
Oblivion said:Well i hope that they will never appear...i actually hate the L items
Just my
Oblivion said:Well,i think he invested quite a lot of $$$ and he crafts a lot of good things...like those amp's for mining....
I hate Molinks Scouts.Oblivion said:Well i hope that they will never appear...i actually hate the L items
Just my
Unless you have a imp-adj or mod fap, you'll properly endup buying them if that stats of nice. My initial statement when the Breer(L) came into the world was ... I will never buy those stupid Breer(L), cause it's making PE into a (L) world. Guess what I'm using now. Breer(L) is superb with a 10/10 Hit ability. I don't mind paying some extra %, as thisTyler said:Don't realy care I wouldn't buy them anyway
Why do 50% of all player don't like (L). (L) stuff have a place in PE. If people would look abit closer, many (L) items have stats which is better than nice, so in then end, waste of peds ?, think again.Photon said:Join the club ... waste of bloody money ...
(L) armor would ofc give max protection until it becomes useless, just like (L) plates does.jdegre said:There is a fundamental difference in (L) weapons/faps, and (L) armors, and it is that the first group keep their stats for the whole lifetime of the item, while the armor does not.
An armor should be kept always in mint condition to keep its protection, so what's the value of a (L) armor that is 50% decayed and it does not protect anymore as it should?. It is almost useless, isn't it?.
I guess this happens already with (L) platings. I don't know if a lot of people buy them, but certainly I don't see them as very attractive.
/jdegre.
Vedder said:(L) armor would ofc give max protection until it becomes useless, just like (L) plates does.
sob said:how would this affect MA's income? dont they basicly get all their income from repairs?
ammo -> lootpool
repair -> MA's pocket
AkiranBlade said:Limited items seem to require a lot of expensive resources to make them, which often reflects in the sale price of the crafted item. Which is often a silly amount of peds. Anything over 110% on ANYTHING is too much imo, but such is the economy that overpricing is rife.
AkiranBlade said:Introducing Limited armour would suck a$$ big time, as you'd be stuck, unable to hunt while you try and get the next piece of decent (L) armour at the right price. You could spend a week like that!
Noggin said:The main problem at the moment is that MA don't make limited items/BPs available enough. The drops are fairly rare still and they are still too expensive to craft in general. If enough were made available, and enough mid-level crafters got their hands on them, the prices would become more reasonable and you'd see an abundance in the market.
When MA start to realise the potential of limited items I think they'll become more useful and more accessible in general. At the moment, the situation is dire, which is why most people dislike limited items.
They are a good thing for PE if managed correctly, and MA have all the control in this case.
AkiranBlade said:Limited items seem to require a lot of expensive resources to make them, which often reflects in the sale price of the crafted item. Which is often a silly amount of peds. Anything over 110% on ANYTHING is too much imo, but such is the economy that overpricing is rife.
sob said:how would this affect MA's income? dont they basicly get all their income from repairs?
ammo -> lootpool
repair -> MA's pocket
lets hope they wont take their share from the crafting lootpool
aridash said:It doesnt. well, it doesnt have to anyway. This is why i cant understand peoples resistance to L items, you repair you rifle, pistol, sword, fap and armour anyway. How does it change things if they become Limited use? you just pay the future decay/repair costs up front.
However, it depends on how well balanced the L items are to supply of materials. If MA will persist with keeping crafting ores rare, or requiring rare ores in basic items, then we will have a problem. The advent of dropped L items makes me wonder if they do actually have crafters interests in mind here.