dalewj
Guardian
- Joined
- Feb 15, 2006
- Posts
- 250
- Location
- Boston USA
- Society
- Hunters Unlimited
- Avatar Name
- dale dalewj ofj
So, we're told if there's an obstacle this is a bad thing.
And the solution is - remove all obstacles.
Allright, let's follow this logic to the end
Few weeks later there's next "biggest problem" - why does it take so long to travel between planets in quad? What's the point? There's no dangers, there's no risk, absolutely nothing to do all this time.
- Lootable space is an obstacle. Solution: remove lootable PvP
Finally, after we have removed all content only the last logical step remains:
- Solution: decrease the distance, bring planets closer to each other.
- Enable direct teleporting from planet to planet.
In fact this final step removes entire Space. That's it, no more Final Frontier.
Can you see what's the problem with this approach?
The obstacles that you have to overcome ARE the game.
Removing them is not the solution. If there's a problem you have to go the exact opposite direction - improve the gameplay elements/obstacles/tasks/quests.
Offtop: I know how to fly safely between planets. Means, i could use my quad to make living as smuggler/transporter (if i wasn't too lazy for that )
Now, if i was able to figure this out there must be others who know the trick. It's all very nice and useful but... shouldn't be that easy.
Nothing wrong with Space in general, but there's a lot of room for improvement for sure...
I agree with fifth here. oh wow .... I actually agreed with fifth!