Mikeemooo
Old Alpha
- Joined
- Feb 13, 2011
- Posts
- 775
- Location
- Leeds, UK
- Society
- Groene Draeck
- Avatar Name
- Mikee Mikeemoo Moo
Ignore the first 4 pages and jump straight to page 5
This is my advice for hunting argonauts.
This is JUST my view. I'm not saying "this is how everyone should do it", I'm just saying the way I do it, and my reasoning behind it.
Weapons:
Of course this depends on what you're trying to skill up. Using Melee will give you more a higher return in skill value, but if you're more interested in lower skills and better returns, I suggest using three different ranged weapons (yep, three!)
To start with, the more eco the better, but don't concentrate too much on that. If you have a choice between two, take the more eco one.
If you choose to use a rifle, having around 25 dmg/sec or more. This may seem like too much, but I'll explain my reasoning. If you have a pistol, then a whooping 40-50 dmg/sec. Crazy huh?
Overkill doesn't appear to be compensated for at all, so on a mob like argonaut with low regen and low health, it makes a lot of sense to reduce your overkill to the smallest amount you can.
First I use my main weapon to take as much damage off the mob as possible. I try to reduce its health so that there's around one shot left.
Then I switch to Opalo + A101, again, take off shots until I can no longer shoot without killing it.
Finally, switch to the unamped M2100 (TT pistol) and finish it off.
Make sure you're walking backwards the entire time (well, up until it reaches you).
You should kill it at about the same time it reaches you. There's a chance it'll hit you once, especially if you have missed shots, but most of the time it'll die just before hitting you.
Armor
If you hunt smart you can do this without armor. For the last few runs I've not used armor at all and I've been completely find. If you have enough DPS on your initial few shots you will never get hit.
If you find you still need armor, try Settler + 4B. If you're still struggling, try Explorer + 2C.
Fap
Again, if you have enough dps you'll not need this. If you take a fap, just take the most eco you have. I use fap-5, but a TT vivo will do the same. If you have better use it.
I've recently been taking a regeneration chip but that's mostly just for the small skill increase I get.
The loot you should expect
I do runs of 200. Each mob costs me about 1.08 PED to kill and I usually get around around 210 - 218 PED back per run, plus about 4 PED of markup (lots of iron).
This can vary a lot. Some runs I'll get 120 PED back, others I'll get 300 PED back.
By the end of the 200 mobs my inventory is heavy enough to make me walk slow. I usually stick a load of the iron in my vehicle and let it get returned so I don't get slowed down too much at the end.
So:
Armor decay, fap decay and overkill do not appear to be compensated for. Aside from a slight skill increase from fapping and evade, I think that money is pure loss. Straight to MA.
1) Don't get hit
2) Don't fap
3) Have the smallest amount of overkill you can (~2 dmg)
If you're happy to lose a bit more for those extra skills, either switch to a lower dps weapon, take more than one mob on at a time and wear some armor. But beware: getting hit is double the cost. the cost of fap and the cost of armor decay.
When using melee my 1500 evade (at the time) increased by around 5 points per 200 mobs, my 4000 anatomy increased by about 4 points, and my 2500 first aid increased by about 1.5 points, but that cost about 8-10 ped in additional armor costs which reduced my return by about 5%.
This is my advice for hunting argonauts.
This is JUST my view. I'm not saying "this is how everyone should do it", I'm just saying the way I do it, and my reasoning behind it.
Weapons:
Of course this depends on what you're trying to skill up. Using Melee will give you more a higher return in skill value, but if you're more interested in lower skills and better returns, I suggest using three different ranged weapons (yep, three!)
To start with, the more eco the better, but don't concentrate too much on that. If you have a choice between two, take the more eco one.
If you choose to use a rifle, having around 25 dmg/sec or more. This may seem like too much, but I'll explain my reasoning. If you have a pistol, then a whooping 40-50 dmg/sec. Crazy huh?
Overkill doesn't appear to be compensated for at all, so on a mob like argonaut with low regen and low health, it makes a lot of sense to reduce your overkill to the smallest amount you can.
First I use my main weapon to take as much damage off the mob as possible. I try to reduce its health so that there's around one shot left.
Then I switch to Opalo + A101, again, take off shots until I can no longer shoot without killing it.
Finally, switch to the unamped M2100 (TT pistol) and finish it off.
Make sure you're walking backwards the entire time (well, up until it reaches you).
You should kill it at about the same time it reaches you. There's a chance it'll hit you once, especially if you have missed shots, but most of the time it'll die just before hitting you.
Armor
If you hunt smart you can do this without armor. For the last few runs I've not used armor at all and I've been completely find. If you have enough DPS on your initial few shots you will never get hit.
If you find you still need armor, try Settler + 4B. If you're still struggling, try Explorer + 2C.
Fap
Again, if you have enough dps you'll not need this. If you take a fap, just take the most eco you have. I use fap-5, but a TT vivo will do the same. If you have better use it.
I've recently been taking a regeneration chip but that's mostly just for the small skill increase I get.
The loot you should expect
I do runs of 200. Each mob costs me about 1.08 PED to kill and I usually get around around 210 - 218 PED back per run, plus about 4 PED of markup (lots of iron).
This can vary a lot. Some runs I'll get 120 PED back, others I'll get 300 PED back.
By the end of the 200 mobs my inventory is heavy enough to make me walk slow. I usually stick a load of the iron in my vehicle and let it get returned so I don't get slowed down too much at the end.
So:
Armor decay, fap decay and overkill do not appear to be compensated for. Aside from a slight skill increase from fapping and evade, I think that money is pure loss. Straight to MA.
1) Don't get hit
2) Don't fap
3) Have the smallest amount of overkill you can (~2 dmg)
If you're happy to lose a bit more for those extra skills, either switch to a lower dps weapon, take more than one mob on at a time and wear some armor. But beware: getting hit is double the cost. the cost of fap and the cost of armor decay.
When using melee my 1500 evade (at the time) increased by around 5 points per 200 mobs, my 4000 anatomy increased by about 4 points, and my 2500 first aid increased by about 1.5 points, but that cost about 8-10 ped in additional armor costs which reduced my return by about 5%.
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