Broken Transporters and Invisible Fungoids

Superhal

Prowler
Joined
Jun 24, 2007
Posts
1,103
Anybody working on these? I put in a support request on the fungoids, but there's been no updates.
 

Petley

Old Alpha
Joined
Dec 28, 2005
Posts
865
Location
Upstate NY
Society
cK Coat Killers
Avatar Name
James James Petley
UPDATE? This has been going on for long time. ND please update!
 

Dusk

Elite
Joined
Nov 12, 2005
Posts
2,715
Location
In the Auction House, selling my shit.
Avatar Name
Trinity Dusk Trinity
Last time I was up there, from memory, #7N, #16N and #18N were all unreachable, although it was possible to use them to leave the domes.

You'd have thought MA would have used the two recent mini-updates to put this right, but if the problem still exists then obviously not.
 

saintvio

Guardian
Joined
Jan 14, 2008
Posts
273
I'm left wondering, if MA's biggest investors cant get the issues on their stuff fixed, what chance is there that anything at all will ever get done on stuff that regular players want fixed? it has been months, what the hell is taking so long to implement this piece of crap engine?
 

CeePee

Stalker
Joined
Jan 6, 2008
Posts
1,760
Location
Finland
Society
Death Unlimited
Avatar Name
Shadra Sheen Shenanigans
Aahh.. so it was fungoids that killed me on CND :laugh:
 

NEVERDIE

Stalker
Joined
May 2, 2005
Posts
1,602
Location
Hollywood, CA
Society
NEVERDIE
Avatar Name
NEVERDIE
I think fixes to CND are coming in Febuary, theres a fair list
 
Top