Evey
Elite
- Joined
- Oct 7, 2006
- Posts
- 4,639
- Society
- Hardcore
- Avatar Name
- Eve Everglades
In lootable PVP the avatar that did the last damage should get the loot, in order to avoid the exploiting of low HP bug that manages to avoid being looted, so we no longer have something like mobs or pets or self damage or fall damage, should not have anything to do with how the loot is distributed.
[Moderated: Removed names/identifiers]
Edit, adding more details:
People that have been recently looted in PVP (including me), were looted because a simple condition was met: the looter did over 50% of looted player's health. That's perfectly fine, that's how the game is intended to work there and no changes have been asked.
There are ways to avoid being looted, if you do more than 50% damage to yourself, if you are low HP and jump and suicide with fall damage, if you let tezlapet to damage you / kill you while you extract claims and see green dots, if you rocket yourself etc. These are bugs that were fixed, from my understanding before loot 2.0 but that came back with the new loot system. These should be fixed because they are heavily abused.
It happened last week when a player rocketed himself after looting someone so they don't loose the loot the next second they died to another player. Seeing MA did not take any action after several support cases from witneses, they did it again and used even more bugs end exploits to avoid being looted. These kind of things happen since loot 2.0 in lootable PVPs and the PKers are either fed up and tired of reporting people or they are using them.
It's bad for the game that players only have to shoose one of these sides.
[Moderated: Removed names/identifiers]
Edit, adding more details:
People that have been recently looted in PVP (including me), were looted because a simple condition was met: the looter did over 50% of looted player's health. That's perfectly fine, that's how the game is intended to work there and no changes have been asked.
There are ways to avoid being looted, if you do more than 50% damage to yourself, if you are low HP and jump and suicide with fall damage, if you let tezlapet to damage you / kill you while you extract claims and see green dots, if you rocket yourself etc. These are bugs that were fixed, from my understanding before loot 2.0 but that came back with the new loot system. These should be fixed because they are heavily abused.
It happened last week when a player rocketed himself after looting someone so they don't loose the loot the next second they died to another player. Seeing MA did not take any action after several support cases from witneses, they did it again and used even more bugs end exploits to avoid being looted. These kind of things happen since loot 2.0 in lootable PVPs and the PKers are either fed up and tired of reporting people or they are using them.
It's bad for the game that players only have to shoose one of these sides.
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