little FAQ
My Item is allready colored.
If you want to add textures thats no problem your colors can stay on.
When You want different colors on it I just bleach it before coloring. Bleaching is included in coloring fee.
Can I do it one by one?
No. Unfortunatly this is not possible. If you want 3 fields colored the paints have to be all applied in ONE go. No adding of other colors later.
Same goes for textures, all at once only.
Textures and Paints can be handled separatly, so you can color now, texture later without problems. ALso its possible to rip of colors and keep textures.
How many cans / textures to use?
323 if you want 100% for sure
Its always 323 no matter how big or small the field/item is!
If you use less than that there is a chance of failure, however certain amounts tend to give these % in average:
300: 95-99% in 99% of applications. 1% chance of getting lower %
250: 95-98% in 95% of appications: 5% chance of getting lower %
200: 90-95% in 90% of applications: 10 % chance of lower %
These 3 give really good chance of a result where you dont see any difference. Also in VU10 the system seems to be rather nice.
Below 150 cans really starts the gamble of luck, but it still CAN give good results.
I textured one coat with only 100 rutol textures and got 99%
Textured some clothes with 75 Textures only and got over 70%
How to calculate the service fee?
Check the maxxing levels of each paint that is going to be used.
Take the highest level, and look it up in the table of fees.
Example: Burgundy, Burnt Umber and Blue. Highest Level Burgundy 45,4 -> Fee = 20
How to calculate the return?
If the item is fully repaired, take the total of the Paints TT value.
Multiply it by 0.9 -> minus 1pec for decay: thats the return if your item is fully repaired
Example:
323 cans each: Burgundy 61.75, Burnt Umber 48,75 TT and Blue 16,25 TT, TT total: -> return: 114,06
*if your item is not full TT the return will be reduced by the amount your item has be repaired
How much cost it when you use my paint?
The cost of paint (MV), minus 90% tt plus Service fee.
For calculation just take MV-90% thats easiest way.
MarketValue, take average between monthly/weekly/daily.
Example: 2 fields Burnt Umber (0,15 TT per Can, Level 35), Market ~ 104% just multiply TT (97,5) by 0,14 and add 20ped for Service => 33,65
Do you speak dutch?
NO. I am from Germany (really!) and I never got an ATH.
(check names properly)
Which Level are you now?
Coloring: 51
Texturing: 39
From the recommended Level it takes about 5 Levels (increase a bit in higher levels) to max materials.
WHEN are you online?
Best Days are Mo-Th
Best Times are 19 EU Time - 22 EU Time
And what about Enhancers?
Enhancer help to increase the level of paint which can be used. It takes about 10 enhancers per level. For example I have not maxxed Cornsilk (Level 44 rec.) , need about 20 Enhancers to get 100% on it. (My Level 47+2 enhanced = 49 which maxx Cornsilk )
They can also be used for stuff NOT unlocked yet, For example Copper Texture, which is Level 40 rec. So about Level 45 to max Copper. 45-37 (my level) = 8 -> about 80 Enhancers to get 100% with Copper Texture.
Basic Pigment Enhancer are for coloring. Texture Enhancer are for texturing. Mine can be used at 2ped/piece. I also buy Enhancer at that rate.
See examples
Fashion Album on
EF
Service Thread
Colorful Faith
Customization Guide
WoCaT
I dont know how all this works
Guide/Tutorial about Customization:
http://color-service.info/guide.html
How can I contact you?
Add me via Player Register and send PM in Game
check my Facebook site
http://www.facebook.com/ColorfulFaith
send eMail to
leeloo.faith@gmail.com