Entropia Universe 17.9.0 Release Notes

Bertha Bot

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Changes

  • Next Island planet model in space has been updated with a new texture.



MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

Originally Posted Here
 
am in space and looks exactly the same has it did before the so called "update" or did I miss something ?
 
Not trying to be petulant, but no notice of known issues, such as mining excavator enhancers?


That puts it on two full VUs now since I at least submitted a report that MA is using blatantly misleading in-game stats. I'll go back and test it again later this week in case it was just a quiet fix, but imagine the uproar from hunters if weapon damage enhancers showed an increase in damage in the stats window when in reality they didn't increase actual measured damage. Maybe a weapon that says it has 90% efficiency in the stats window, but is actually only coded for 30% efficiency?

I'm definitely not one to harp on MA as triaging all the little things that come up is not easy, but this one is a serious trust issue for the whole game when the in-game stats window cannot even be trusted.
 
Not trying to be petulant, but no notice of known issues, such as mining excavator enhancers?


That puts it on two full VUs now since I at least submitted a report that MA is using blatantly misleading in-game stats. I'll go back and test it again later this week in case it was just a quiet fix, but imagine the uproar from hunters if weapon damage enhancers showed an increase in damage in the stats window when in reality they didn't increase actual measured damage. Maybe a weapon that says it has 90% efficiency in the stats window, but is actually only coded for 30% efficiency?

I'm definitely not one to harp on MA as triaging all the little things that come up is not easy, but this one is a serious trust issue for the whole game when the in-game stats window cannot even be trusted.
Btw finally got answer on my ticket today, made by few months ago about enhancers. They said it will be sent to appreciate team.
 
Btw finally got answer on my ticket today, made by few months ago about enhancers. They said it will be sent to appreciate team.
What's the appreciate team? Like "Hey we really appreciate you sending this report!" Into the trash it goes
 
What's the appreciate team? Like "Hey we really appreciate you sending this report!" Into the trash it goes
yeah, i pretty sure "appreciate team" is a shortcut on trash bin.
 
Welcome to MA, they have been operating this way since they opened their doors. Why would they change anything after operating this way for two decades?

I don't know if anyone remembers mining hits spawning inside mountains and hills (not on them) so they were impossible to extract. In certain areas this was a very common occurrence.

Their standard answers was "too bad". then YEARS later we saw "summon claim". I would not expect this to be fixed anytime soon if ever due to UE5 coming.

On the "appreciate team" I think this is an obvious language barrier issue and they meant "Appropriate team"
 
MA will not waste time fixing anything in cryengine. Why waste time fixing something that will have to be remade anyways in unreal?
 
MA will not waste time fixing anything in cryengine. Why waste time fixing something that will have to be remade anyways in unreal?

i heard some things they cant even fix without breaking other stuff so they should focus on UG5 now
 
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