Entropia Universe 18.10.3 Release Notes

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Changes
  • Five items points have been added to the Howling Mine shop display areas

Fixes
  • Improved performance for receiving or sending multiple messages in the chat
  • Fixed an issue that prevented the map “H” feature from displaying Capital Ships location in space
  • Fixed a message error that mentioned the incorrect fuel type for refueling vehicles
  • Leaving the Howling Mine upper hangar will now inform you if you do not have a space thruster attached
  • Teleporting from Monria to Calypso is now free
  • Fixed an issue that allowed you to teleport to the same teleporter you were using while in F.O.M.A, Monria, or Crystal Palace’s space station

Known Issues
  • Kills as Creature and Player Kills in Hall of Fame displaying additional numbers on entries
  • Enabled bold font may cause messages to jump in chat


MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

Originally Posted Here
 
Cyrene Zyn Rucksack mission and upgrade is still broken since at least 14 of February.
It has been reported to MA several times, why is it still missing from Known Issues?
 
  • Improved performance for receiving or sending multiple messages in the chat
Improved how ? Can still only send messages to 5 people max at same time in message centre, which has been a problem for a long time, making it hard to set up events etc with people outside soc, thereby reducing a lot of activities in game.
 
Mobkills in missions are counted again. The chat text jumps back and forth by itself. Without new messages appearing. Always a little backwards and forwards again. Annoying to the eye.
 
  • Improved performance for receiving or sending multiple messages in the chat
Improved how ? Can still only send messages to 5 people max at same time in message centre, which has been a problem for a long time, making it hard to set up events etc with people outside soc, thereby reducing a lot of activities in game.

It doesn't affect how many you can send at the same time, but how they are processed and how they affect performance.

With the new way of processing these messages, there will be much less lag caused by the chat when sending/receiving multiple messages at the same time.

The chat text jumps back and forth by itself. Without new messages appearing. Always a little backwards and forwards again. Annoying to the eye.

As mentioned in the release notes, this is a known issue with bold fonts.

If you have bold fonts active, deactivate them by right-clicking your main chat channel, then selecting Interface Settings > Toggle Bold Fonts.
 
It doesn't affect how many you can send at the same time, but how they are processed and how they affect performance.

With the new way of processing these messages, there will be much less lag caused by the chat when sending/receiving multiple messages at the same time.



As mentioned in the release notes, this is a known issue with bold fonts.

If you have bold fonts active, deactivate them by right-clicking your main chat channel, then selecting Interface Settings > Toggle Bold Fonts.
Can you guys fix the message cannot be sent because is too large red warning msg? Simply make it so we can only type a certain amount before that happens.. Its super annoying cuz we have to delete part of our msg since we don't know the limit..
And bold fix next mini patch pls... don't forget it like some other UI elements ya forgot to fix!
 
@Ludvig|MindArk can someone please, please check the chat boxes??? They are behaving utterly spastic after the update today and just can't read anything on them at all. All of them are affected, they just spam up-down, up-down very fast. Ideally someone capable of actually fixing this ongoing issue with these chatboxes since new UI. Thank you kindly !
 
@Ludvig|MindArk can someone please, please check the chat boxes??? They are behaving utterly spastic after the update today and just can't read anything on them at all. All of them are affected, they just spam up-down, up-down very fast. Ideally someone capable of actually fixing this ongoing issue with these chatboxes since new UI. Thank you kindly !

Do you have Bold Fonts active? If so, toggle them off as mentioned above.
 
Do you have Bold Fonts active? If so, toggle them off as mentioned above.

With all due respect, I have toggled the fonts off and yes it has stopped. Now I can't read anything because my vision aint that great and I need bold fonts to be able to read them properly, so really this is not an actual fix. Can we please have it back up with bold fonts soon? As I can't read anything on there atm due to also the colour combos it is really hard on my vision to read it. Thank you!
 
With all due respect, I have toggled the fonts off and yes it has stopped. Now I can't read anything because my vision aint that great and I need bold fonts to be able to read them properly, so really this is not an actual fix. Can we please have it back up with bold fonts soon? As I can't read anything on there atm due to also the colour combos it is really hard on my vision to read it. Thank you!

We are working on having it fixed as quickly as possible.
 
Can you guys fix the message cannot be sent because is too large red warning msg? Simply make it so we can only type a certain amount before that happens.. Its super annoying cuz we have to delete part of our msg since we don't know the limit..
And bold fix next mini patch pls... don't forget it like some other UI elements ya forgot to fix!
also personally I think the limit is a bit low. I run into this limitation way too frequently in normal conversation. if it were raised even 25% i think i would hit this limitation almost never
 
@Ludvig|MindArk re my previous post, would you mind passing along that request? It's probably an easy QoL thing

It would be bad to increase the limit in ALL chat (trade spam would get worse) but maybe just in whispers and society chat, the max limit could be raised? if that's practical?
 
@Ludvig|MindArk re my previous post, would you mind passing along that request? It's probably an easy QoL thing

It would be bad to increase the limit in ALL chat (trade spam would get worse) but maybe just in whispers and society chat, the max limit could be raised? if that's practical?

Yeah, I can forward it to the team.
 
@Ludvig|MindArk

Not being funny but has someone made another boo boo? Just tryna hunt some robots, used my tp chip, got to the location and now I can spawn my pet or any vehicles. I have re-logged about 100 times and it is still an issue, can't spawn pet or vehicles? What is going on please?
Sounds like time to reconsider the investment to me. 😅
 
there is a message on another Thread that reports STABLE TURRELION RIFLE chain not working (Image ZZ adn another player confirming issues)
Would be nice if we could get an official statement on this.....multiple people have literally quit over this. The Thunderous Gem Shard is the biggest problem. 250 - 300 kills of a 6660hp Lv145 mob to loot just 1 shard....out of 1000....and that's after cycling 10s of millions of ped on other parts of the chains.
 
There are many chains that I've not followed due to ridiculous requirements, but the above surely has to be the most ridiculous so far. I dunno if it is something for a patch to solve, as I think loots can be changed without (or partially), but it's a yes from me to flagging things up as patchworthy...
 
It's still impressive the resilience of the entropia players, they're being plucked in all directions, but they're continuing to drive into the wall all the same, M.A still has good days ahead of them... it must be a lot of fun behind the scenes.
 
Would be nice if we could get an official statement on this.....multiple people have literally quit over this. The Thunderous Gem Shard is the biggest problem. 250 - 300 kills of a 6660hp Lv145 mob to loot just 1 shard....out of 1000....and that's after cycling 10s of millions of ped on other parts of the chains.
thats 5 mil turnover only, based on eco 3.0, dont looks so crazy when looking on chain, is shards tradeable?
 
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