And if I go on a 1000ped hunt and loot a shadow foot then it should sell for maybe 1.5k ?
Cost to craft is irrelevant, it's all about supply and demand.
Cost to craft is irrelevant, it's all about supply and demand.
Common slither, I know you know more about crafting than that
Of course its about supply and demand. Those prices I quoted are a (very rough) estimate of the of the cost to create one of those amps base on the current supply and demand balance of the control material, marcimex slime.
Blueprint clicks are plentiful atm, though I don't quite know what mod clicks are going for I made an educated guess based on adj/imp clicks. They are pricy but not the current control element in these amps.
And IMO all evil amps but the modified one is a waste and I wouldn't take the risk of clicking for one. Since the cost isn't that different on then it's no point getting a mediocre one when you can get the best is it?
Arguably the Imp is more useful than the Mod because of the relatively small number of weapons that can fit the Mod.
For people who want to be at the very top end of the game, with a genuine chance of winning Mayhem and the like, obviously the Mod (along with an appropriate weapon) is the way to go, but not everyone is in that position. Those who don't already have something like Foeripper/Slugstorm/BL1800 might well decide they're better off with the Imp, if the price difference is substantial.
Pistol users in particular have very few options with the Mod.
Since its a price check I will just add that the only mod evil sold so far was Lunchbox's and i believe it fetched around 30k or so for it. Personally, I dont see any of those amps selling for less then 25k as owning the best in the game as always costed that much more. The amp will cater more towards event winners rather then grinders and unless MA drop a few more bps and slime gets cheaper to fetch, I dont see the price moving down.
As for the 40k on auction i think its more of an attempt at trying to get an idea of the price then actually putting a price tag on it.
With adj evil at 10k or so and imp at 15-18, I personally would rather pay 25k or so for the mod evil. I am pretty sure there are plenty of people with same mentality as mine.
To add : imp and mod are more eco then adjusted..
At those prices I suspect many will just don't care about them and keep using dante and then prices on slime will go down
And to fluske:
DOA RJ+Dante 79.0 dmg/sec - 2.921 dmg/pec
DOA RJ+Evil adj 84.1 dmg/sec - unkown
DOA RJ+Evil imp 85.4 dmg/sec - 2.911 dmg/pec
DOA RJ+Evil mod 86.6 dmg/sec - 2.925 dmg/pec
At those prices I suspect many will just don't care about them and keep using dante and then prices on slime will go down
At those prices i know buyers for all the mod evil bps ( 2 including the one that dropped today) and provided no more drop you will be one of the buyers too
As everything in EU it will depend on how many bp's drop along with slimes. That is where MA can control the price at there end itself.
At those prices I suspect many will just don't care about them and keep using dante and then prices on slime will go down
And to fluske:
DOA RJ+Dante 79.0 dmg/sec - 2.921 dmg/pec
DOA RJ+Evil adj 84.1 dmg/sec - unkown
DOA RJ+Evil imp 85.4 dmg/sec - 2.911 dmg/pec
DOA RJ+Evil mod 86.6 dmg/sec - 2.925 dmg/pec