Good idea, Doer, let's finish this.

Yeah, i'm talking to myself. It's late.

I spent some time at the auction of CP, soliciting help from the various ubers and noobers that hang out there, and thanks to the help of General Turdgidson, Amber, Skippie, Stryker, Ravaj, and sacklitch, i have this to show you:

So, some comments. First, there is clearly a divergence from the nicely fitting polynomial that worked very well for the first 6k. It is hard to tell where it happens due to the oscillation but i'm guessing around 7k. Coincidentally (or not), that equation predicted a slope of

*exactly* 1 PED/level at 8k skills (which is the new "10k"), but if it's not longer in effect at that level i guess that's just a cute coincidence after all. Anyway, after the initial polynomial/pseudo-exponential portion, there is actually a bit of downward curvature to the increase in slope. The magnitude of the oscillation just keeps increasing, making it hard to be sure where the mean value lies from the few data points.

Gah.

So there is a whole lot of oscillation going on here, and it appears to be increasing in period (although to verify that i'd need more data points at the high levels). I tried subtracting a quadratic from the points above 7k and then fitting some kind of function to the flattened result, but it's a mess, obviously.

Anyway, it seems that the best approach is what Carebear did for the Entropia Tools calculator: split it into three segments. I can sorta eyeball one ~straight line from 7k to 10k (with a sinusoidal function thrown in) and another from 10k up.

I'll mess around with it some more when i am less tired --

it's starting to look like a sinusoidal hysteresis diagram.

Morning now, and i can finally remember what this looks like to me: strange attractors. I realized that when Jimmy asked if skills all have the same "weight" on chip. I have assumed they did and i believe that all the calculations people have done before have assumed the same, but those high level points there would certainly make more sense if there were two (three) distinct weightings pulling the result curve back and forth... time will tell!

Here's what i need from **you**
**
**
Code:

```
Skill start TT Skill End
Stryker 12120 11.46 12131
MMS 12120 14.33 12134
12120 18.76 12138
```

If you have a skill above ~6.5k, your participation would be much appreciated. Just find three similar tt chips on auction that give you from 15-20 (ideally) levels of skill and report like that one above. Over 10k skills a chip that only gives you 10 or so would probably be ok, too.
Thanks