Regarding why Mindark never ever posts on these forums.
They can't, they're not allowed to post on these forums, the forums linked in Entropia's launcher... with two exceptions: a buffoon like figure who sprouts promises and does cheap card tricks to distract the angry-loot-mob and then there's the community guy/girl who usually gets tomatoed to death and replaced by the next sob in line who drew the short stick.
I don't even know if we have a community guy girl anymore to be honest. One of them had a baby some time ago so the mob let her off with just some restrained "boos".
The actual forum Mindark employes are allowed to post in is linked somewhere here (do a search), is censored to a heavier degree, and has like 3% the activity of this one. Expect support like replies with heavy servings of "dynamic".
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I have deposited like 10 bucks , a long long time a ago , and now am sitting on a few k dollars so I can say with confidence that ped can be made in Entropia. And no, I'm not a hardcore gamer, get bored quickly haha.
For hunting you need a big bankroll, even with the smaller mobs, big enough so you are never forced to rush to sell anything, so you can give that crafter 1k ped of the wool he needs at auction markup ... with no taxes... for example.
Mining is much simpler and I would strongly suggest you do some un-amped trough level 2 amp mining for the hp, the extra profits needed to enlarge the liquid ped reserves demanded by hunting and *exploration.
*Exploration of Entropia has showed me things that these forums never touch upon.
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There are plenty of guidelines I could suggest but I think you don't need them. Only think I could emphasize is not to do silly things like hunting when the lag is absurd(mine instead).
Ooooh, one cool bit, my profits from mining went directly into key skills like the evasion-profession related ones, the cost for them went down dramatically with the advent of missions.
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The population of planet Calypso has gone down by a decent margin but the population of Entropia universe may have gone up by a negligible percent. This is what I feel, take it as you will.
By population I mean "active players" which is the only relevant segment, the irrelevant one which others call "in hibernation" has gone up loads.
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quick edit:
Hunting becomes very profitable if you can afford to sell your skills, specifically: 1.000.000 ped turnover from hunting, if you sell all the skills you made from that segment you will be in decent profit. This however goes right back to the large liquid ped fund.
The problem with selling skills is that you will never reach the enhancer-heaven which is the point when enhancers become absurdly eco. At least that's why I'm buying, not selling skills haha.