Wow, you could take down Proterons before they even got close. Is there only one of these in-world?Buck's Mod DAR, tier 6 (I think it still is) = 156.3 DPS with a204 @ 155m!
a lot of sexy new weapons...
Someone is welcome to start the list back up but there is just too much now
this thread should be closed if Joker dont have time for it anymore
Tier 5 Mod Merc + A204 =172,72 dps
I'm guessing he's talking oldschool dps (based on max damage). Entropedia uses effective damage (75% of max damage on a maxed weapon.Where are you guys coming up with these numbers??I plug MOD MERC + A204 at tier 5 into entropedia and it returns 120.04 DPS..........
I'm guessing he's talking oldschool dps (based on max damage). Entropedia uses effective damage (75% of max damage on a maxed weapon.
my Herman LAW-505 Smuggler is up to tier 5 now!
141.9 max dps with a106 & 5 dmg enhancers!
T10 MM + crit scope/Sight
238 max dps
166 avg dps
Are there several of these going around by now?
Still the only one I know of, but there is 2-3 - 9.5+
I'm guessing he's talking oldschool dps (based on max damage). Entropedia uses effective damage (75% of max damage on a maxed weapon.
Yes, I think that takes into account misses and crits. The full formula is on entropedia somewhere.Yes, was stated in the first post and btw, entropedia uses 69.5% of maxdamage for some reason, dont really understand why but I guess it doesnt really matter since all are calculated the same way
If u have gun lets say 80-140 dmg with all amps and enhancers u take avg dps of it wich is 110 dmg x 60 attacks per min that is 6600 dmg per min /60 seconds = 110 dps and that should be accurate way of counting Damage per second.Please correct me if i am wrong but i belive this is how you count damage per second.
If u have gun lets say 80-140 dmg with all amps and enhancers u take avg dps of it wich is 110 dmg x 60 attacks per min that is 6600 dmg per min /60 seconds = 110 dps and that should be accurate way of counting Damage per second.Please correct me if i am wrong but i belive this is how you count damage per second.