Spinaltapper
Provider
- Joined
- Aug 16, 2007
- Posts
- 103
- Location
- New Jersey
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- NBK Elite
- Avatar Name
- Spinaltapper
I'd like to start by saying I very rarely post something on the forums but since this VU created a dramatic change in my hunting of small creatures I decided I would shed some light on it since the original topic was locked before I could. So here is a copy (slightly updated) of my post from the Arkadia forums on the matter.
I know you guys are sick of hearing about carabok but after a few hundred ped cycled the skillgains have clearly decreased by about 60-65%. During the last year when cycling 100 ped on carabok the TT skill returns have been 16-17% of what was cycled. Since the patch cycling 100 ped now yields only 6-7% TT skill returns. This is a massive difference. Whether it is related to mob level or something else I can not say since I am not a developer. A friend and I have also done some testing on other small mobs such as Calypso Puny (lvl reduced from 1/2/3 to all 1) and Halix (lvl 9 to lvl 4). They all have had a decrease in TT skill returns as well.
As mobs increase in health the changes are less noticeable in the skillgain returns. This is no surprise since as mob health increases, skills per ped spent decreases (due to fewer kill bonus green lines). EU has always been this way. So mobs with 500 health may only give 2% TT return on skills for 1000 ped cycled and post-lvl decrease may give only 1.95%. This is why people are noticing the nerf mainly while hunting small (10-100 health) creatures and hardly at all when hunting larger prey. If you only hunt mobs with higher health it will be unlikely that you will see any difference in your skillgains this patch.
However, since almost every mob in the entire game on every planet has had its level reduced and skillgains have decreased on every mob we have tested so far it shows a rather strong correlation that mob level Does in fact effect skillgain contrary to what [Chris l Arkadia] has said (on the Ark forums where this was first posted). Mindark has nerfed skillgains in hunting this patch and in the past the entire game across the board so I can't say I'm terribly surprised by this. It is disconcerting though when representatives of Mindark say nothing related to skillgains while hunting has changed when analysis of TT value of skills proves otherwise.
Even though this has greatly effected my gameplay I am not going to stop playing or sit around and complain about it all day. This post was simply to try and provide an objective viewpoint of over 6 years of hunting critters with less than 100 health and nothing else. Being a non-depositor puny mobs give me the most bang for the buck in playtime and fun so that being said it is time to login and get hunting!
I know you guys are sick of hearing about carabok but after a few hundred ped cycled the skillgains have clearly decreased by about 60-65%. During the last year when cycling 100 ped on carabok the TT skill returns have been 16-17% of what was cycled. Since the patch cycling 100 ped now yields only 6-7% TT skill returns. This is a massive difference. Whether it is related to mob level or something else I can not say since I am not a developer. A friend and I have also done some testing on other small mobs such as Calypso Puny (lvl reduced from 1/2/3 to all 1) and Halix (lvl 9 to lvl 4). They all have had a decrease in TT skill returns as well.
As mobs increase in health the changes are less noticeable in the skillgain returns. This is no surprise since as mob health increases, skills per ped spent decreases (due to fewer kill bonus green lines). EU has always been this way. So mobs with 500 health may only give 2% TT return on skills for 1000 ped cycled and post-lvl decrease may give only 1.95%. This is why people are noticing the nerf mainly while hunting small (10-100 health) creatures and hardly at all when hunting larger prey. If you only hunt mobs with higher health it will be unlikely that you will see any difference in your skillgains this patch.
However, since almost every mob in the entire game on every planet has had its level reduced and skillgains have decreased on every mob we have tested so far it shows a rather strong correlation that mob level Does in fact effect skillgain contrary to what [Chris l Arkadia] has said (on the Ark forums where this was first posted). Mindark has nerfed skillgains in hunting this patch and in the past the entire game across the board so I can't say I'm terribly surprised by this. It is disconcerting though when representatives of Mindark say nothing related to skillgains while hunting has changed when analysis of TT value of skills proves otherwise.
Even though this has greatly effected my gameplay I am not going to stop playing or sit around and complain about it all day. This post was simply to try and provide an objective viewpoint of over 6 years of hunting critters with less than 100 health and nothing else. Being a non-depositor puny mobs give me the most bang for the buck in playtime and fun so that being said it is time to login and get hunting!