bots exist in every game, especialy the ones that are free to play, becouse cost of geting banned is 0, the cost is actualy future profits you would of made did you not get banned
as time goes on, AI will show up, even if a game was complicated, like world of wacraft is, the bigger the potential of profit, the higher the interest of developing smart bots, this cost of development geting lower as AI is progressing
catching bots comes at the cost of the developer, similiar like preventing hacking or other types of cheating comes at development cost, but it is requiered for a good mmo
entropia in some sense, it beeing a RCE game, has the folowing advantage, it takes a long time, befor a bot can withdraw anything, assuming the bot is starting as a brand new player, this in turn means, that the odds of getting caught by other players increases, and these other players understand, that if they want their time investment to have value, the bots have to go
mindark, if they wanted, could give players tools, to "exploit" bots, its a RCE game, so losing what you have on you if you get draged into a pvp zone, will very quickly create an incentive for people not to bot, and in turn, the high reward of catching a bot, would create an incentive for people to keep looking for bots
most of the people boting do it in instances, thats where they are completely safe, IF, another player, or another team of players, could enter a bots instance, they could killsteal, and take advantage of the fact, that the player isnt really at the pc.. this might not be a permanent solution, but a deturent
i have hated bots or hacks in any game, but in other games those dont affect me as much as in EU, and even tho i hate bots, i have to admit, this community, and its constant defense of why bots are great, really push me in the direction of either quiting or joining them