Legends
Elite
- Joined
- Dec 31, 2006
- Posts
- 3,235
- Location
- Twin Peaks mall, 2nd floor
- Society
- Dirty Dingos
- Avatar Name
- Inherent Marxus Legends
If you participate in any of the 3 major professions in EU, surely you have heard or noticed that the MU of many mined resources have gone up a lot lately. Light Liquid shot up to almost 400% late in 2021, Garcen is now at the highest it has ever been in the history of EU, around 180%, Antimagnetic Oil too, at over 400% now, Erdorium is now >200%, etc... But I'm curious what you all think the long-term effects you think this will have for the people who hunt, for the miners and for the crafters.
I can speculate and say well, mining might become profitable again for the miners, the crafters will pass on the increase in costs back to hunters, and well hunters will do the same and pass on the increased 'costs' of hunting in their loot. But I think ultimately, the real answer is more complex than that. For example, what effect will this have on high QR component BPs that use some of these resources, like for example Reinforced Bearings? If a crafter has to pay 200% for Erdorium, won't that make that BP much more valuable now? What about Durable Hood? And if that's the case, won't that just make it more difficult for new crafters to find opportunities and compete? And for hunters, what effect will increased costs of Tiering have? We've seen people crying in here about the rise in Light Liquid mu for months now, imagine if the trend is set to continue, what will that mean? Pay-to-win model?
So here's a brief list of the main price changes latest mining changes had (as of April 2022):
- Garcen: now sitting at 180%, Garcen is needed for many components, notably Durable Hood which is needed for Super Alloy Mountings and level 50/55 ArMatrix guns and AP-30 armor plates. It is also used in large quantities for tier 2 weapon upgrades. Garcen Lubricant is now at the highest it's ever been in the entire history of EU:
- Erdorium: now sitting at 200%, Erdorium is used in making Ghost armor, Reinforced Bearings which is needed for level 80/85 ArMatrix guns and High Grade Alloy used in making Infiltrator armor. Not to mention it is also used in large amounts for Tier 5 weapon upgrades. Erdorium Ingot is now at the highest it's ever been in the entire history of EU:
- Belkar: went from ~107% to now almost 130%. Needed for Standard Plate, which in turn is used for Metal Mountings and Hardened Metal Mountings which are used in many ArMatrix and AP plate BPs. Belkar is also needed for making Basic Sensors which are also used in many ArMatrix amps and weapon BPs, not to mention for Widget 1s which starts the whole BP fishing process.
- Antimagnetic Oil: went from ~105% to now >400%. Used in making level 75/80/85 blp ArMatrix guns and level 95/100/105 laser ArMatrix guns.
- Pyrite: went from ~145% to now ~190%, this directly affects the price hunters pay for their damage enhancers.
- Dianthus: now >200%, Dianthus is used in making all of the other weapon enhancers other than Damage.
- Redulite: now almost 600%, used in making level 70/75/80 laser ArMatrix guns.
Etc...
I could go on and on, there's a lot of resources who's markup has gone up a lot lately. But in case anyone has been wondering why the markup of ArMatrix weapons and amps has been going up, look no more, it's pretty plain to see that the reason is the rise in cost of materials to make them.
So the question is: Is this ultimately a positive for the players and the game, or will it have a negative effect?
I can speculate and say well, mining might become profitable again for the miners, the crafters will pass on the increase in costs back to hunters, and well hunters will do the same and pass on the increased 'costs' of hunting in their loot. But I think ultimately, the real answer is more complex than that. For example, what effect will this have on high QR component BPs that use some of these resources, like for example Reinforced Bearings? If a crafter has to pay 200% for Erdorium, won't that make that BP much more valuable now? What about Durable Hood? And if that's the case, won't that just make it more difficult for new crafters to find opportunities and compete? And for hunters, what effect will increased costs of Tiering have? We've seen people crying in here about the rise in Light Liquid mu for months now, imagine if the trend is set to continue, what will that mean? Pay-to-win model?
So here's a brief list of the main price changes latest mining changes had (as of April 2022):
- Garcen: now sitting at 180%, Garcen is needed for many components, notably Durable Hood which is needed for Super Alloy Mountings and level 50/55 ArMatrix guns and AP-30 armor plates. It is also used in large quantities for tier 2 weapon upgrades. Garcen Lubricant is now at the highest it's ever been in the entire history of EU:
- Belkar: went from ~107% to now almost 130%. Needed for Standard Plate, which in turn is used for Metal Mountings and Hardened Metal Mountings which are used in many ArMatrix and AP plate BPs. Belkar is also needed for making Basic Sensors which are also used in many ArMatrix amps and weapon BPs, not to mention for Widget 1s which starts the whole BP fishing process.
- Antimagnetic Oil: went from ~105% to now >400%. Used in making level 75/80/85 blp ArMatrix guns and level 95/100/105 laser ArMatrix guns.
- Pyrite: went from ~145% to now ~190%, this directly affects the price hunters pay for their damage enhancers.
- Dianthus: now >200%, Dianthus is used in making all of the other weapon enhancers other than Damage.
- Redulite: now almost 600%, used in making level 70/75/80 laser ArMatrix guns.
Etc...
I could go on and on, there's a lot of resources who's markup has gone up a lot lately. But in case anyone has been wondering why the markup of ArMatrix weapons and amps has been going up, look no more, it's pretty plain to see that the reason is the rise in cost of materials to make them.
So the question is: Is this ultimately a positive for the players and the game, or will it have a negative effect?