R4tt3xx
I want to believe
- Joined
- Apr 10, 2005
- Posts
- 2,380
- Location
- South Africa
- Society
- High Tower
- Avatar Name
- Alexis Sky Greenstar
Assuming that mining claims are uniformly distributed, the gap between these claims can be expressed as the following GAP = ((1/(Hitrate %/100))**(1/2))*radius.
As most players have guessed, the game uses a pool of resources, when the pool is close to full the Hitrate is close to 100% which will make the GAP between claims less. As resources are removed from the pool, it's level drops which decreases the hitrate and increases the gap. These misses in turn add to the pool, increasing the hitrate by decreasing the gap. It is a constant back and forth ie a wave like pattern that produces variation in the loot pool.
Question is, is it worth it ?
As most players have guessed, the game uses a pool of resources, when the pool is close to full the Hitrate is close to 100% which will make the GAP between claims less. As resources are removed from the pool, it's level drops which decreases the hitrate and increases the gap. These misses in turn add to the pool, increasing the hitrate by decreasing the gap. It is a constant back and forth ie a wave like pattern that produces variation in the loot pool.
Question is, is it worth it ?