Mayhem weapons: a value guess

Don't sell a 101% MU item for 113% would be my first suggestion.

Second suggestion is to stop worrying about profiting right now and learn how to play the game correctly.
I find your post funny. Why bash this guy for trying to sell nanocubes for 113% when ppl are trying to sell guns for 400,000ped that has tt of 500ped. Wonder what the % would be.
 
I find your post funny. Why bash this guy for trying to sell nanocubes for 113% when ppl are trying to sell guns for 400,000ped that has tt of 500ped. Wonder what the % would be.
People aren't buying nanocubes for 113%. People ARE buying weapons for that much though. Or were when Mod Sword first came out
 
People aren't buying nanocubes for 113%. People ARE buying weapons for that much though. Or were when Mod Sword first came out
And thats is where my point lies, ppl buy overpriced shit all the time. Either is in % or in tt+....
Game dont value it more than the tt and the player make up the MU.
If players one day say mod nano is tt+50k the it is tt+50k and everyone accept it at that lvl, but now someone in the top looted one and now is asking for tt+400k and now it suddenly is 400k. Its just a fanatsy number that holds no value. And ofcourse ppl who have the items will fight to the death to keep the item at that value and those who dont have it want it lower.

Its just like crypto, it holds no value but the hype keeps the price stable until it dont.
 
And thats is where my point lies, ppl buy overpriced shit all the time. Either is in % or in tt+....
Game dont value it more than the tt and the player make up the MU.
If players one day say mod nano is tt+50k the it is tt+50k and everyone accept it at that lvl, but now someone in the top looted one and now is asking for tt+400k and now it suddenly is 400k. Its just a fanatsy number that holds no value. And ofcourse ppl who have the items will fight to the death to keep the item at that value and those who dont have it want it lower.

Its just like crypto, it holds no value but the hype keeps the price stable until it dont.
I 100% agree with all of this.
 
NANOCUBE are just the conversionof the MOST USELESS garbage excluding oil residue, animal residue, tailoring residue that are prevented.
what has a MINIMAL market texpectation is sold to crafters.
NANOCUBES are the LEFTOVER of our inventory.
before someone buy at 113 an item that is availale at 102 by the VAST MAJORITY of players (and we all know that at 104% it is available in unlimited quanitty because it is the breakeven for 90% of players that have a return of 96%
to see nanocubes at 13% we all should see NO ITEM convertible in nanocubes in all game at 112%
furthermore, no one will click EP over some value and i do think that already 103 is a big price
even worse with gizmo crafting for Blueprints, or for armatrix crafting (all require nanocubes)
so thie price of nanocubes will probably never rise over 102% because of a EP crafter will not have an overhead of 2% more.

Rare items depend on expectations of money made with them.
everyone has its value in mind, personally i prefer lp120 over sword for the range, but sword has a nice UL amp

we saw the depressed price of lp120, sold at 85.000 ped
we saw the depressed price of BP-130 sold for 100.000 ped
why pulling a sword that is valued at probably 80 to 100k when geting 1 rare more increase value of 200k to the item? this is why normal nanoblades remain in the vendor, the EFF hype is massive, and lead a pimped opalo to 4k ped

some people calculate their parameter, some just want a specific item.

put in the vendor a 150 level weapon with 140 dps and nanoblade will loose all of its appeal for top grinders
 
Can you elaborate abit ?
for sure. considering jhereg files, 1 point of eff is 1/100th of 7% (linear progress from 0 to 100 eff)
atm top eff wep is the TWEN A-3 rifle with 95% that is supposed to give according to Jhereg tables) 6.65% boost in TT return)
a 1.0 item 62% eff (amped) boosts 4.34%
so the difference from a "lr-35" and an "Twen a-3" is (according to those tables) 2.31% that i consider MOST wide difference for tt return on an item.

let's see UTILITY VALUE OF A MAYHEM ITEM compared to a Mod Nano (ACCORDING TO Jhereg tables)
NameAmplifier nameDmg/PECDmg/secEffeff effect10.000.000vs BIS
Mayhem Nano-Blade, ModifiedMayhem Trauma Amplifier 53.700141.4325
86,5​
6,06%​
605.500-
Mayhem Nano-BladeMayhem Trauma Amplifier 53.429128.5750
66,5​
4,66%​
465.500- 140.000
A&P Series Mayhem BP-110, ImprovedFi/Ra/Co Evil, Modified3.594111.8487
79,5​
5,57%​
556.500- 49.000
A&P Series Mayhem BP-130Fi/Ra/Co Evil, Modified3.608120.2767
65,5​
4,59%​
458.500- 147.000
A&P Series Mayhem LP-100, Modified (L)Omegaton A204 Hypercharged3.514107.5860
84​
5,88%​
588.000- 17.500
A&P Series Mayhem LP-120Omegaton A204 Hypercharged3.555106.1612
65​
4,55%​
455.000- 150.500

on a CYCLE of 10.000.000 ped (yuou decide how long it takes to you to obtain that)
these are the SUPPOSED better returns ......
let's examine evidence of actual trades:

first point is... a lp110 is AS GOOD AS A MOD NANO, fractional difference, but allows a smaller cycle

second point is
Lp120 traded at 85.000 ped
bp 130 traded at 100.000 ped
bp 110 is offered in the 175.000 ped

it is a simple matrix to see what is price to get a mod nano.
correct pricing (for someone that consider correct jhereg tables and presume to shot 10m ped ammo)
lp 120 +150.500
bp130+147.000
bp110 + 49.000

so a mod nan o is "priced with indifference" as 235.500 247.000 224.000 AS A FUNCTION OF ITS UTILITY vs other traded items for 10m cycle with above costrains
this is hte EFF Hype that i refer to.. it poses 2 costrains:
1. a total faith on Jhereg data (seller marketing arguments are by definition meaningless, they of course want more than they can off the sale)
2. a total faith to the almighty algorithm

as a final word i think that there are interactions between eff and llooter so that the effective impact of eff is smaller for high looter level but this is unconfirmed YET by a field test.

i hope that this is the reply you looked for.

(of course in a 20m ped cycle those emounts double up......)
 
SB90 fell to 50k.... well under previous baseline
lp-120 passed hands at 85k not long ago
all mayhem amplificators are below the "old calculations" levels
i dont want to say that "i was right" there is not a right or wrong.
just prices are converging to "baseline" due to lack of demand.

SPECIAL items still hold the price.... ATM lets see if a restock arrives (i dont think so,
there are unity and twen items to be pulled and no point to oversupply even more the market)

we are in a moment where it is imho ALMOST TIME TO BUY
when some hoarder is forced to liquidation and offer some more discount.

a 90k BP130 a 50k SB90 or a 80k lp120 are for sure a BARGAIN pricfe for a forever tool

as per the 2 rare items.... let's see if prices converge to the math values.... curious
(bp 110 is already under that value, lp100 almost there

A&P Series Mayhem BP-110, Improved108.00029 / 10174.000
A&P Series Mayhem LP-100, Modified117.00020 / 12187.500
Mayhem Nano-Blade, Modified130.00020 / 10207.000
 
I got in my inventory a SB-90 Tier 3, total cost 53.000
and another item for the price i calculated and as the price arrived i took it immediately

the initial calulation were based on old prices, i will post soon a new table that accounts new token price (0.3 base price for pills)

FOMO is FOMO, math is math... and market sooner or later aligns with theoretical price....
 
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