pSyCHe's Hunting Log v2

Possibly it's the attachments. Which is strange since attachments are supposed to increase eff. You mentioned in your thread that exas are about 21 pec average to kill. For me, each of my runs is about 68 peds. So that's about 320 kills each time I tally up.

I get about 70 frags average per 320 kills. So about every 5 kills, I get 1 frag. One good thing about the iron missions is that it was easy to count kills. What is your rate of frags? I am interested in if attachments will affect frag chance.

But then it's going to be a bit complicated for me to test it. Since I switch between melee and range. I use melee to save up shrapnels and switch to range once my ped card runs low to use up shrapnel.

After shrapnels are used up, I run to PA to auction off my stack of loots. Perhaps on my next cycle with range, I'll add attachments and see if there are any effects on frags drop rate.
The average drop rate of blazar frag should be about 1 drop per 1 ped decay, but my cost to kill is above average I get fewer frags on average. Maybe around 90 Frags out of 100 peds spent?

I think it's not so much about attachments affecting fragment drops directly and more about the cost to kill. Attachments add decay, so kill cost goes up. Fragments are limited on the number, and you get 1-3 fragments per drop regardless of kill cost - so lower kill cost = more kills for same PED spent = more fragments.
Correct, though the extra decay helps with the cycle rate, it's not helped by the reduced DPP, higher EFF, which means fewer fragment drops overall. At first, I didn't believe this would be a disadvantage, but after seeing the data, it clearly shows a negative, with lower average markup being achieved longterm. Please read below to understand the positive side of this issue.

Ah, if Mark takes 21 pecs to kill, it might have taken me less so my kill counts are probably more than 320 kills. I thought 21 pecs was a little high haha. I think my cost to kill is about 17 pec. Well, it takes about 11 ish shots with my pistol with an amp. About 1.5 pec ish ammo per shot but adding extra for decays, armour, misses, etc. I think 17 pec is a good estimate. Forgot how many swings with the TT sword with an amp. It's been a while since I used that setup. Used sword until run# 25, been pistol since. So closer to 400 kills per run.
Cost to kill was factoring Youngs and Matures, as I noticed people avoided Matures, had to average the cost to kill for both. Plus my DPP is about 2.6 lol, so that definitely does increase the cost to kill. Still, the point was using EFF to ensure higher TT returns because the markup may not have been enough to break even and achieving the mob deficit/ped loss threshold quicker to trigger multipliers needed to push my TT back up. It was a gamble on my part, but it is so predictable there was no reason not to do this, especially if my looter gets skills faster using attachments.

Here is what I take away from this endeavour, nothing wrong with going full DPP, with enough kills, your TT return should be about the same if not higher than someone using a setup with a higher EFF. I am at 96.47% using max EFF 66.9% but 2.6 DPP (this % can go higher with turnover & skills), You can easily achieve 97-99% TT returns with the bonus of higher average markup. So to me, using high DPP setup and ECO hunting isn't dead by a long shot. The trade-off for lower DPP, higher EFF setups is you skill looter professions faster and is a cost you will have to endure in the short term until you reach lvl 30.
 
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Another update
Looks like my returns just keeps going down.

Run#61 to Run#70
Run #TT inTT outProfitReturn %# of BlazarsCodex
6168.6661.38-7.2889.406724
6268.0768.550.48100.719224
6368.1068.740.64100.948524
6468.0163.82-4.1993.846524
6567.9657.04-10.9283.935324
6667.9259.67-8.2587.858424
6768.1457.32-10.8284.125824
6868.1964.78-3.41955725
6968.4156.29-12.1282.287125
7068.2269.571.35101.988025

overall profit tt= -160.74 ped
overall return%= 96.59%
total tt spent (tt in)= 4709.13 ped
total loot gained (tt out)= 4548.39 ped
 
Another update.
overall profit tt= -160.74 ped
overall return%= 96.59%
total tt spent (tt in)= 4709.13 ped
total loot gained (tt out)= 4548.39 ped
So if you look at TT IN 681.68 / 712 Blazar drops.
You are averaging 1 drop per 0.95741573033 PEC.
This is an eco-style of playing/hunting Exarosaurs.
After you, reach -70 PED anticipate the global drop.
 
Finally finished the codex.
So it will take about 5000 ped to complete the Exa codex.
Will just finish up my shrapnels / U.A. and then I'll make a trip to P.A. to sell off my loot stacks to see what my average MU is on Exa.
As stated before. I didn't track the loot from the beginning so the average MU will just be an approximation.
Returns are a little better this time and brought my overall return to 96.72%.

Run#71 to Run#80
Run #TT inTT outProfitReturn %# of BlazarsCodex
7168.0262.05-5.9791.228025
7268.1959.05-9.1486.607425
7368.2672.884.62106.775925
7468.1866.31-1.8797.268825
7568.3465.83-2.5196.336525
7668.1967.34-0.8598.757025
7768.0866.81-1.2798.138226
7867.9359.17-8.7687.108126.02
7968.5663.23-5.3392.235026.03
8067.9883.1515.17122.327726.05

overall profit tt= -176.65 ped
overall return%= 96.72%
total tt spent (tt in)= 5390.86 ped
total loot gained (tt out)= 5214.21 ped
 
Props on completing the Exa codex, whilst using TT pistol! Is Rank 26 the repeatable stage?
 
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I haven't finished the codex on exa yet but I am sittingat 97.17% returns as well on 2716.21 cycled, this is with ~65% Eff and just a hair under 3 dpp with the occasional run of TT swords w/ trauma amp 1. They really are a cheap mob to skill up on :) Not to mention cycling that much PED on such a small mob keeps you busy for quite some time, lol.
 
Rank 26 is the repeatable stage. It is very slow. Each of my run is only ~1% progress. So it will take almost 100 of my runs to complete that, which is probably going to be around 6500 peds to complete.

It is nice to skill on small mobs. Nice way to relax and watch some youtube vids or netflix shows while I grind. The only downside to Exa is that it is too crowded here so a lot of accident shot on other people's mobs. So it forces me to have to pay some attention.
 
Rank 26 is the repeatable stage. It is very slow. Each of my run is only ~1% progress. So it will take almost 100 of my runs to complete that, which is probably going to be around 6500 peds to complete.

Congratz for your log and to reach this codex level with TT weapon.
Concerning first repeat, it cost around 5k ped to finish it.
All repeateable codex cost the same, for all mob. Cost to finish grow a bit each new repeat.
 
Hey and congratz !

I'm looking forward to do the same (maybe a different gun tho). It took you 80 runs, how long where those runs each - approximately?
Trying to figure out a time frame in months/weeks/days till completing Exo - codex 25. :)
 
Since I'm using the TT gun, it takes me about 1.5 to 2 hours to complete each of my runs. I use 65 ped in ammo. With decay it will cost me about 68 peds per run total. I guess total it took me about 2 months to complete.
Good luck! and look forward to your results.
It'll be good to see the result of this with a different gun. I also regretted that I didn't decided to track my Exa loots from the beginning to get a good data on loot composition and the average loot mu. Hopefully you decide to track your exa loot.
 
Rank 26 is the repeatable stage. It is very slow. Each of my run is only ~1% progress. So it will take almost 100 of my runs to complete that, which is probably going to be around 6500 peds to complete.

It is nice to skill on small mobs. Nice way to relax and watch some youtube vids or netflix shows while I grind. The only downside to Exa is that it is too crowded here so a lot of accident shot on other people's mobs. So it forces me to have to pay some attention.
Would you recommend some other mob then?
 
That is true if we give away our mobs, it will no longer be good. If there is a small mob that is more profitable than exa then I suspect that mob will be the next crowded hunting spot.
Personally I don't even know what mob to go to next haha.
I've only grinded on puny, shinkiba, bery, and now exa.
I didn't track my loots so I have no idea how profitable they were. I also didn't track my returns on puny and shinkibas, so i don't know my tt return on them. Exa are just the newest and hottest trend because someone spread the word that they drop blazars.
I should probably take Mark's advice and not reveal my mobs going forward. I will still share my tt returns and track my loots for my next mob. My plan is to just pick a random small mob and just do the same thing, but this time I will make sure to track my loot so I can get a better average MU calculation. Then again there's only so many small mobs we can choose from.
I have a feeling that my ocd or gamer completion-ist might kick in and I'll stick to exas, just to finish that repeat and so I can track my loot properly this time and get a better average MU calculation for exas. Currently selling my loot stacks now. So far my average MU seem very inaccurate on exas, I mixed my loot into my stack of loot from previous mobs. When I started my hunting logs I only wanted to see if I can really get that 96% tt return as MA have stated. Which is true from my Bery and exa logs. Now that I have confirmed that 96% tt return can be achieved, the next step is to find a mob with a higher average MU in their loots. That is where the challenge is at. Finding that mob with the best average MU. Exas would have been that mob with the highest average MU, if it was kept a secret. But due to it's popularity, I don't think it is the highest anymore. I think it is still one of the higher average MU still even with it's popularity. Will have to do my own testing to find out haha.
 
Late update to my log. I actually got to run#90.
Just finished all my exa loot stacks and now updating my log. Took my time selling and some break from the grind.
Was deciding if I should continue and finish my Exa repeat codex or if I should move on to a different mob.
I don't feel like continuing Exa at this moment, but also don't know what mob to try next. So I decided to try out mining now to change things up and take a break from hunting. I do want to finish my Exa repeat codex after my mining log.
Very inexperienced with mining. But I think so far my plan is to focus on mining ores.
I was told that mining would require a higher bankroll than hunting, so I don't want to mine both ores and enmatter since I don't have a large bankroll.
I will probably use the F-101 noob finder with 100 ped of probes, the TT extractor, and I got the T104 refiner.
I believe that is all the TT in cost and will probably keep this type of format of TT in and TT out for my mining log.
Got 4000 ped as my mining bankroll. So at around run#40 I will sell off my stacks and track my MU for mining.
I will focus on mining in one area so I can save up similar type of ores to stack up my loots.
Do mining resources respawn every 24 hours? Is this a good plan to camp 1 area and mine it after 24 hours?
I tried mining a few time and gotten a lot of NRF so I stayed away from mining for so long. I have a feeling that it will be very hard to get a decent tt return. Might have to end my mining log early if the result is too awful.


Run#81 to Run#90
Run #TT inTT outProfitReturn %# of BlazarsCodex
8168.1874.316.13108.996826.064
8268.3164.27-4.0494.098226.077
8368.1762-6.1790.956326.091
8468.3372.44.07105.966826.105
8568.7966.03-2.7695.996026.119
8668.5258.74-9.7885.738226.132
8768.2966.53-1.7697.429626.146
8868.22756.78109.947526.16
8968.5149.05-19.4671.608426.173
9068.0864.94-3.1495.398926.187

overall profit tt= -206.78 ped
overall return%= 96.60%
total tt spent (tt in)= 6074.26 ped
total loot gained (tt out)= 5867.48 ped
 
Hey pSyCHe, thanks for the great logging!
Really cool to see that over 90 (1,5-2 hour hunts) you kept track of this info and share it with us.


On a les serious note:

Prepare for some sick math down below!

I have to be honest here... 90 hunts lets say even at 1,5 hours per hunt... is 135 hours of playtime or about 2,5 months with your online times...
2,5 months of Entropa Universe 'costed' you 20,6$ and thats 8,24$ a month. (not even considering skills gains etc...)

Grand finale ! PAM PAM PAM => => => Entropia Universe is cheaper that a WoW subscription :p

Good luck with Mining buddy!

P.S. do u remember how much your 'handgun' skill was before you started the Exa Grind? and how much it is now... curious of ur Handgun skills (in TT) gains :)
 
Hey Merz!
I don't remember what my handgun skill was at the start, but I'm currently at 3505.
I do agree that this game is cheaper than WOW. That's also considering that if I TT everything and have 0 MU. Factoring in MU, it's even cheaper the $8 USD a month! But then gameplay wise, we can't really compare. IMO this game is more similar to EQ or RS
 
Hey Merz!
I don't remember what my handgun skill was at the start, but I'm currently at 3505.
I do agree that this game is cheaper than WOW. That's also considering that if I TT everything and have 0 MU. Factoring in MU, it's even cheaper the $8 USD a month! But then gameplay wise, we can't really compare. IMO this game is more similar to EQ or RS

So Funny that you mention RS, just this weekend i was bored after 3 hours on caraboks...
I checked Steam for something to play and saw that OSRS was coming to steam.
I quickly went to the official website to download the launcher and play some OSRS.

After fishing for 2 minutes i was like... Hold on... this is pretty much the same idle gameplay (but with worse pixels) and here i can't global... Back to Caraboks it is... ?
 
Hey Merz!
I don't remember what my handgun skill was at the start, but I'm currently at 3505.
I do agree that this game is cheaper than WOW. That's also considering that if I TT everything and have 0 MU. Factoring in MU, it's even cheaper the $8 USD a month! But then gameplay wise, we can't really compare. IMO this game is more similar to EQ or RS

The reason i asked is:
I'm getting pretty bad TT returns from Caraboks (not enough data to make a log yet...) and i had this thought that maybe the loot is worse on Carabok due to their bigger skill gains.

A 100 ped TT-knife hunt ended up being 83.76 PED TT return which resulted into 85.46 PED return after MU.
BUT in that hunt i went from 0 -> 1450 SB skills which is 3.58 ped TT ESI in skills.

Just a theory tho... i saw people global while i was hunting so not even close to confirming this theory.
 
Yup, it's also the reason why I don't play any other MMO anymore. I rather spend my time grinding mobs here with a chance to get a big global.

I think your theory is correct that skill gains is factored in to the TT return. Another possibility is that Caraboks only have 10 hp so there is more overkill damage. This is the reason why I try to stay away from punies and any mobs with too low of an HP. Unless I have a 1-2 dmg weapon with above 2.8 dpp
 
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